Tom Yeh

Orcid: 0000-0003-0227-9781

According to our database1, Tom Yeh authored at least 88 papers between 2003 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Young Children's Creative Storytelling with ChatGPT vs. Parent: Comparing Interactive Styles.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
"How technical do you get? I'm an English teacher": Teaching and Learning Cybersecurity and AI Ethics in High School.
Proceedings of the 44th IEEE Symposium on Security and Privacy, 2023

Democratizing Chatbot Debugging: A Computational Framework for Evaluating and Explaining Inappropriate Chatbot Responses.
Proceedings of the 5th International Conference on Conversational User Interfaces, 2023

The Dimensions of Reflection Coding Scheme: A New Tool for Measuring the Impact of Designing for Reflection in Early Childhood.
Proceedings of the Creativity and Cognition, 2023

Exploring Mixed-Reality for Enhancing Driver Warning Systems: A Preliminary Study on Attention-Shifting Methods and Hazard Perception.
Proceedings of the Adjunct Proceedings of the 15th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2023

Cultural Considerations in AI Systems for the Global South: A Systematic Review.
Proceedings of the 4th African Human Computer Interaction Conference, 2023

Using fNIRS To Understand Adults' Empathy for Children in AI and Cybersecurity Scenarios.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

Empower Children in Nigeria to Design the Future of Artificial Intelligence (AI) through Writing.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

Literacy and STEM Teachers Adapt AI Ethics Curriculum.
Proceedings of the Thirty-Seventh AAAI Conference on Artificial Intelligence, 2023

2022
Low-Cost Tactile Coloring Page Fabrication on a Cutting Machine: Assembly and user experiences of cardstock-layered tangible pictures.
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, 2022

2021
Daedalus in the Dark: Designing for Non-Visual Accessible Construction of Laser-Cut Architecture.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

Imagine a More Ethical AI: Using Stories to Develop Teens' Awareness and Understanding of Artificial Intelligence and its Societal Impacts.
Proceedings of the 2021 Conference on Research in Equitable and Sustained Participation in Engineering, 2021

Voice Design to Support Young Children's Agency in Child-Agent Interaction.
Proceedings of the CUI 2021, 2021

Designing Effective Interview Chatbots: Automatic Chatbot Profiling and Design Suggestion Generation for Chatbot Debugging.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Child-Robot Interaction to Integrate Reflective Storytelling Into Creative Play.
Proceedings of the 13th ACM SIGCHI Conference on Creativity and Cognition, 2021

Designing eHealth Tutorials <i>with</i> and <i>for</i> Older Adults.
Proceedings of the Information: Equity, Diversity, Inclusion, Justice, and Relevance, 2021

2020
How does your Alexa behave?: Evaluating Voice Applications by Design Guidelines Using an Automatic Voice Crawler.
Proceedings of the Joint Proceedings of the Workshops on Human-AI Co-Creation with Generative Models and User-Aware Conversational Agents co-located with 25th International Conference on Intelligent User Interfaces (IUI 2020), 2020

2019
Integrating Ethics within Machine Learning Courses.
ACM Trans. Comput. Educ., 2019

Evaluating Voice Skills by Design Guidelines Using an Automatic Voice Crawler.
CoRR, 2019

ShapeBots: Shape-changing Swarm Robots.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Evaluating Voice Applications by User-Aware Design Guidelines Using an Automatic Voice Crawler.
Proceedings of the Joint Proceedings of the ACM IUI 2019 Workshops co-located with the 24th ACM Conference on Intelligent User Interfaces (ACM IUI 2019), 2019

Good Systems: Ethical AI for CSCW.
Proceedings of the Companion Publication of the 2019 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2019

Defining Problems of Practices to Advance Inclusive Tactile Media Consumption and Production.
Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019

2018
Dynablock: Dynamic 3D Printing for Instant and Reconstructable Shape Formation.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

Quantified Self: An Interdisciplinary Immersive Theater Project Supporting a Collaborative Learning Environment for CS Ethics.
Proceedings of the 49th ACM Technical Symposium on Computer Science Education, 2018

Ethics Education in Context: A Case Study of Novel Ethics Activities for the CS Classroom.
Proceedings of the 49th ACM Technical Symposium on Computer Science Education, 2018

Compositional 3D printing: expanding & supporting workflows towards continuous fabrication.
Proceedings of the 2nd Annual ACM Symposium on Computational Fabrication, 2018

Tabby: Explorable Design for 3D Printing Textures.
Proceedings of the 26th Pacific Conference on Computer Graphics and Applications, 2018

MindScribe: Toward Intelligently Augmented Interactions in Highly Variable Early Childhood Environments.
Proceedings of the 23rd International Conference on Intelligent User Interfaces Companion, 2018

CraftML: 3D Modeling is Web Programming.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Reactile: Programming Swarm User Interfaces through Direct Physical Manipulation.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

What's at Stake: Characterizing Risk Perceptions of Emerging Technologies.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

More Than a Show: Using Personalized Immersive Theater to Educate and Engage the Public in Technology Ethics.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

BrowseWithMe: An Online Clothes Shopping Assistant for People with Visual Impairments.
Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
Autocomplete Textures for 3D Printing.
CoRR, 2017

Designing a Moral Compass for the Future of Computer Vision Using Speculative Analysis.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2017

Supporting Environmental Stewards' Needs with Technology.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

Machines as Co-Designers: A Fiction on the Future of Human-Fabrication Machine Interaction.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

FluxMarker: Enhancing Tactile Graphics with Dynamic Tactile Markers.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017

Understanding Uncertainty in Measurement and Accommodating its Impact in 3D Modeling and Printing.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Enticing Casual Nature Preserve Visitors into Citizen Science via Photos.
Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, 2016

Facade: Auto-generating Tactile Interfaces to Appliances.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016

3D Folded PrintGami: Transforming Passive 3D Printed Objects to Interactive by Inserted Paper Origami Circuits.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
A Study to Empower Children to Design Movable Tactile Pictures for Children with Visual Impairments.
Proceedings of the Ninth International Conference on Tangible, 2015

Beyond the Flipped Classroom: Learning by Doing Through Challenges and Hack-a-thons.
Proceedings of the 46th ACM Technical Symposium on Computer Science Education, 2015

Collect, Decompile, Extract, Stats, and Diff: Mining Design Pattern Changes in Android Apps.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015

Multimodal Frustration Detection on Smartphones.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Toward 3D-Printed Movable Tactile Pictures for Children with Visual Impairments.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Transcribing Across the Senses: Community Efforts to Create 3D Printable Accessible Tactile Pictures for Young Children with Visual Impairments.
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015

Seen music: ambient music data visualization for children with hearing impairments.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

2014
Screen-based active user authentication.
Pattern Recognit. Lett., 2014

SikuliBot: automating physical interface using images.
Proceedings of the adjunct publication of the 27th annual ACM symposium on User interface software and technology, 2014

Abstracting perception and manipulation in end-user robot programming using Sikuli.
Proceedings of the 2014 IEEE International Conference on Technologies for Practical Robot Applications, 2014

Using LEGO to model 3D tactile picture books by sighted children for blind children.
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014

Toward a non-intrusive, physio- behavioral biometric for smartphones.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

NatureNet: a model for crowdsourcing the design of citizen science systems.
Proceedings of the Computer Supported Cooperative Work, 2014

Technology to support emergent literacy skills in young children with visual impairments.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Android apps consistency scrutinized.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

3D printed tactile picture books for children with visual impairments: a design probe.
Proceedings of the IDC '14, 2014

2013
Screen Fingerprints: A Novel Modality for Active Authentication.
IT Prof., 2013

Exploring the internal state of user interfaces by combining computer vision techniques with grammatical inference.
Proceedings of the 35th International Conference on Software Engineering, 2013

Predicting users' first impressions of website aesthetics with a quantification of perceived visual complexity and colorfulness.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Leveraging user comments for aesthetic aware image search reranking.
Proceedings of the 21st World Wide Web Conference 2012, 2012

Co-designing an e-health tutorial for older adults.
Proceedings of the iConference 2012, Toronto, Ontario, Canada, February 7-10, 2012, 2012

2011
A case for query by image and text content: searching computer help using screenshots and keywords.
Proceedings of the 20th International Conference on World Wide Web, 2011

Creating contextual help for GUIs using screenshots.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

Associating the visual representation of user interfaces with their internal structures and metadata.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011


Co-designing contextual tutorials for older adults on searching health information on the internet.
Proceedings of the Bridging the Gulf: Communication and Information in Society, Technology, and Work, 2011

2010
VizWiz: nearly real-time answers to visual questions.
Proceedings of the International Cross-Disciplinary Conference on Web Accessibility, 2010

VizWiz: nearly real-time answers to visual questions.
Proceedings of the 23rd Annual ACM Symposium on User Interface Software and Technology, 2010

Why Did the Person Cross the Road (There)? Scene Understanding Using Probabilistic Logic Models and Common Sense Reasoning.
Proceedings of the Computer Vision, 2010

VizWiz: : LocateIt - enabling blind people to locate objects in their environment.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2010

GUI testing using computer vision.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Sikuli: using GUI screenshots for search and automation.
Proceedings of the 22nd Annual ACM Symposium on User Interface Software and Technology, 2009

Searching documentation using text, OCR, and image.
Proceedings of the 32nd Annual International ACM SIGIR Conference on Research and Development in Information Retrieval, 2009

Fast concurrent object localization and recognition.
Proceedings of the 2009 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2009), 2009

2008
Photo-based question answering.
Proceedings of the 16th International Conference on Multimedia 2008, 2008

Multimodal question answering for mobile devices.
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008

Scalable classifiers for Internet vision tasks.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2008

Dynamic visual category learning.
Proceedings of the 2008 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2008), 2008

2007
Adaptive Vocabulary Forests br Dynamic Indexing and Category Learning.
Proceedings of the IEEE 11th International Conference on Computer Vision, 2007

2005
Doubleshot: an interactive user-aided segmentation tool.
Proceedings of the 10th International Conference on Intelligent User Interfaces, 2005

A picture is worth a thousand keywords: image-based object search on a mobile platform.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
IDeixis - Searching the Web with Mobile Images for Location-Based Information.
Proceedings of the Mobile Human-Computer Interaction, 2004

Searching the Web with Mobile Images for Location Recognition.
Proceedings of the 2004 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2004), with CD-ROM, 27 June, 2004

IDeixis: image-based Deixis for finding location-based information.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

2003
Footloose: A Case for Physical Eventual Consistency and Selective Conflict Resolution.
Proceedings of the 5th IEEE Workshop on Mobile Computing Systems and Applications (WMCSA 2003), 2003


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