Daniel Leithinger

Orcid: 0000-0003-4342-7082

According to our database1, Daniel Leithinger authored at least 51 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Wizard of Props: Mixed Reality Prototyping with Physical Props to Design Responsive Environments.
Proceedings of the Eighteenth International Conference on Tangible, 2024

2023
How Field of View Affects Awareness of an Avatar During a Musical Task in Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Electro-actuated Materials for Future Haptic Interfaces.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

VR Haptics at Home: Repurposing Everyday Objects and Environment for Casual and On-Demand VR Haptic Experiences.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Demonstrating TactorBots: A Haptic Design Toolkit for Exploration of Emotional Robotic Touch.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

TactorBots: A Haptic Design Toolkit for Out-of-lab Exploration of Emotional Robotic Touch.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Designing Together, Miles Apart: A Longitudinal Tabletop Telepresence Adventure in Online Co-Design with Children.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

2022
Designing Expandable-Structure Robots for Human-Robot Interaction.
Frontiers Robotics AI, 2022

EmotiTactor: Exploring How Designers Approach Emotional Robotic Touch.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022

2021
Demonstrating HapticBots: Distributed Encountered-type Haptics for VR with Multiple Shape-changing Mobile Robots.
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021

HapticBots: Distributed Encountered-type Haptics for VR with Multiple Shape-changing Mobile Robots.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

Soft Electrohydraulic Actuators for Origami Inspired Shape-Changing Interfaces.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Electriflow: Soft Electrohydraulic Building Blocks for Prototyping Shape-changing Interfaces.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
RealitySketch: Embedding Responsive Graphics and Visualizations in AR with Dynamic Sketching.
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

RealitySketch: Embedding Responsive Graphics and Visualizations in AR through Dynamic Sketching.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

LiftTiles: Constructive Building Blocks for Prototyping Room-scale Shape-changing Interfaces.
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020

PufferBot: Actuated Expandable Structures for Aerial Robots.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2020

RoomShift: Room-scale Dynamic Haptics for VR with Furniture-moving Swarm Robots.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
ShapeBots: Shape-changing Swarm Robots.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

LiftTiles: Modular and Reconfigurable Room-scale Shape Displays through Retractable Inflatable Actuators.
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Mechamagnets: Designing and Fabricating Haptic and Functional Physical Inputs with Embedded Magnets.
Proceedings of the Thirteenth International Conference on Tangible, 2019

HOT SWAP: Probing Embodied Game Interfaces With Reconfigurable Controllers.
Proceedings of the Companion Publication of the 2019 on Designing Interactive Systems Conference, 2019

2018
Dynablock: Dynamic 3D Printing for Instant and Reconstructable Shape Formation.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

Programmable Droplets for Interaction.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
AnimaStage: Hands-on Animated Craft on Pin-based Shape Displays.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Lumii: DIY light field prints.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Materiable: Rendering Dynamic Material Properties in Response to Direct Physical Touch with Shape Changing Interfaces.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Shape Displays: Spatial Interaction with Dynamic Physical Form.
IEEE Computer Graphics and Applications, 2015

Kinetic Blocks: Actuated Constructive Assembly for Interaction and Display.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

TRANSFORM as Adaptive and Dynamic Furniture.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Vision-Driven: Beyond Tangible Bits, Towards Radical Atoms.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

TRANSFORM: Embodiment of "Radical Atoms" at Milano Design Week.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Physical telepresence: shape capture and display for embodied, computer-mediated remote collaboration.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

2013
inFORM: dynamic physical affordances and constraints through shape and object actuation.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

Displays take new shape: an agenda for future interactive surfaces.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Sublimate: state-changing virtual and physical rendering to augment interaction with shape displays.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Jamming user interfaces: programmable particle stiffness and sensing for malleable and shape-changing devices.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

2011
Demo hour.
Interactions, 2011

Direct and gestural interaction with relief: a 2.5D shape display.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

Recompose: direct and gestural interaction with an actuated surface.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Recompose: direct and gestural interaction with an actuated surface.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
g-stalt: a chirocentric, spatiotemporal, and telekinetic gestural interface.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010

Relief: a scalable actuated shape display.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010

Development strategies for tangible interaction on horizontal surfaces.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010

2009
Proverbial wallet: tangible interface for financial awareness.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

Interactive Displays and Next-Generation Interfaces.
Proceedings of the Hagenberg Research, 2009

2007
Improving Menu Interaction for Cluttered Tabletop Setups with User-Drawn Path Menus.
Proceedings of the Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems (Tabletop 2007), 2007

2006
The shared design space.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Shared Design Space: Sketching Ideas Using Digital Pens and a Large Augmented Tabletop Setup.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006

2005
An augmented surface environment for storyboard presentations.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Coeno-Storyboard: An Augmented Surface fpr Storyboard Presentations.
Proceedings of the Mensch und Computer 2005: Kunst und Wissenschaft, 2005


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