Sven Krome

According to our database1, Sven Krome authored at least 16 papers between 2014 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
The PUEVA Inventory: A Toolkit to Evaluate the Personality, Usability and Enjoyability of Voice Agents.
CoRR, 2021

2019
How People Experience Autonomous Intersections: Taking a First-Person Perspective.
Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

Simulator showdown: pitch your virtual ride.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

2018
Design-led exploration of indoor parking: an industry perspective.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018

2017
AutoGym: An Exertion Game for Autonomous Driving.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017

Workshop on Navigating Autonomous Cars: The Opportunities of HD Maps on User Experience.
Proceedings of the Adjunct Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2017

AutoJam: Exploring Interactive Music Experiences in Stop-and-Go Traffic.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
HCI and Autonomous Vehicles: Contextual Experience Informs Design.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Contextual Inquiry of Future Commuting in Autonomous Cars.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

AutoJammin': Designing Progression in Traffic and Music.
Proceedings of the Adjunct Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016

2015
Experiencing Autonomous Vehicles: Crossing the Boundaries between a Drive and a Ride.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

A context-based design process for future use cases of autonomous driving: prototyping AutoGym.
Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015

2014
Exploring Game Ideas for Stresslessness in the Automotive Domain.
Proceedings of the 2014 Conference on Interactive Entertainment, 2014

Exergaming in the Car: Preliminary Results of an Experimental Setup.
Proceedings of the 2014 Conference on Interactive Entertainment, 2014

2nd Workshop on User Experience of Autonomous Driving.
Proceedings of the Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014

Approaching A Design Space For Gameful Interactions In The Context Of Piloted Driving.
Proceedings of the Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014


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