Siân E. Lindley

Orcid: 0000-0001-6841-614X

According to our database1, Siân E. Lindley authored at least 78 papers between 2004 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Through the Looking-Glass: Transparency Implications and Challenges in Enterprise AI Knowledge Systems.
CoRR, 2024

A Framework for Exploring the Consequences of AI-Mediated Enterprise Knowledge Access and Identifying Risks to Workers.
Proceedings of the 2024 ACM Conference on Fairness, Accountability, and Transparency, 2024

2023
Building Knowledge through Action: Considerations for Machine Learning in the Workplace.
ACM Trans. Comput. Hum. Interact., October, 2023

Large-Scale Analysis of New Employee Network Dynamics.
Proceedings of the ACM Web Conference 2023, 2023

2022
Valuing digital possessions: the role of affordances.
J. Comput. Mediat. Commun., September, 2022

Gigified Knowledge Work: Understanding Knowledge Gaps When Knowledge Work and On-Demand Work Intersect.
Proc. ACM Hum. Comput. Interact., 2022

PACMHCI V6, CSCW2, November 2022 Editorial.
Proc. ACM Hum. Comput. Interact., 2022

PACMHCI V6, CSCW1, April 2022 Editorial.
Proc. ACM Hum. Comput. Interact., 2022

Ethical and Social Considerations in Automatic Expert Identification and People Recommendation in Organizational Knowledge Management Systems.
CoRR, 2022

Engaging with Automation: Understanding and Designing for Operation, Appropriation, and Behaviour Change.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Collaboration in relation to Human-AI Systems: Status, Trends, and Impact.
Proceedings of the IEEE International Conference on Big Data, 2022

2021
PACMHCI V5 CSCW2 October 2021 Editorial.
Proc. ACM Hum. Comput. Interact., 2021

PACMHCI V5 CSCW1 April 2021 Editorial.
Proc. ACM Hum. Comput. Interact., 2021

Actions and their Consequences? Implicit Interactions with Workplace Knowledge Bases.
Proceedings of the Workshop on Automation Experience at the Workplace, 2021

Bedtime Window: A Field Study Connecting Bedrooms of Long-Distance Couples Using a Slow Photo-Stream and Shared Real-Time Inking.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Enterprise Alexandria: Online High-Precision Enterprise Knowledge Base Construction with Typed Entities.
Proceedings of the 3rd Conference on Automated Knowledge Base Construction, 2021

2020
HCI in the Wild Mêlée of Office Life - Explorations in Breaching the PC Data Store.
Proceedings of the Into the Wild: Beyond the Design Research Lab, 2020

PACMHCI V4 CSCW3 December 2020 Continued Editorial.
Proc. ACM Hum. Comput. Interact., 2020

PACMHCI V4 CSCW2 Oct 2020 Editorial.
Proc. ACM Hum. Comput. Interact., 2020

Designing AI systems that make organizational knowledge actionable.
Interactions, 2020

2019
Bedtime window: a system enabling sharing of bedtime for long-distance couples.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

The Future of Work.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Visualizing Ubiquitously Sensed Measures of Motor Ability in Multiple Sclerosis: Reflections on Communicating Machine Learning in Practice.
ACM Trans. Interact. Intell. Syst., 2018

Exploring New Metaphors for a Networked World through the File Biography.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

How Social Dynamics and the Context of Digital Content Impact Workplace Remix.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Time, Temporality, and Slowness: Future Directions for Design Research.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
How to Remember What to Remember: Exploring Possibilities for Digital Reminder Systems.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Surfacing Small Worlds through Data-In-Place.
Comput. Support. Cooperative Work., 2017

Enabling Collaboration in Learning Computer Programing Inclusive of Children with Vision Impairments.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Challenges for Designing new Technology for Health and Wellbeing in a Complex Mental Healthcare Context.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Setwise Comparison: Consistent, Scalable, Continuum Labels for Computer Vision.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Things We Own Together: Sharing Possessions at Home.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Placing in Age: Transitioning to a New Home in Later Life.
ACM Trans. Comput. Hum. Interact., 2015

Demo hour.
Interactions, 2015

Pick up and play: understanding tangibility for cloud media.
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015

Making Time.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Digital Collections and Digital Collecting Practices.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Data-in-Place: Thinking through the Relations Between Data and Community.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Designing Engaging Data in Communities.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Data and life on the street.
Big Data Soc., July, 2014

Emotional Wellbeing.
Int. J. Hum. Comput. Stud., 2014

Curation through use: understanding the personal value of social media.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Searching for myself: motivations and strategies for self-search.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Domestic appropriations of tokens to the web.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

A small space for playful messaging in the workplace: designing and deploying Picco.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Measuring social behaviour as an indicator of experience.
Behav. Inf. Technol., 2013

Rethinking the web as a personal archive.
Proceedings of the 22nd International World Wide Web Conference, 2013

What is a file?
Proceedings of the Computer Supported Cooperative Work, 2013

Supporting a sense of connectedness: meaningful things in the lives of new university students.
Proceedings of the Computer Supported Cooperative Work, 2013

Designing web-connected physical artefacts for the 'aesthetic' of the home.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Authoring personal histories: exploring the timeline as a framework for meaning making.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Design to promote mindfulness practice and sense of self for vulnerable women in secure hospital services.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Changing perspectives of time in HCI.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Towards a tool for design ideation: insights from use of SketchStorm.
Proceedings of the BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference, 2013

2012
Shades of lightweight: supporting cross-generational communication through home messaging.
Univers. Access Inf. Soc., 2012

Before I Forget: From Personal Memory to Family History.
Hum. Comput. Interact., 2012

"It's simply integral to what I do": enquiries into how the web is weaved into everyday life.
Proceedings of the 21st World Wide Web Conference 2012, 2012

Taking as an act of sharing.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012

Technology heirlooms?: considerations for passing down and inheriting digital materials.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Interaction design and emotional wellbeing.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Designing wellbeing.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

Nearness: Family Life and Digital Neighborhood.
Proceedings of the Connected Home - The Future of Domestic Life., 2012

2011
"Oh and how things just don't change, the more things stay the same": Reflections on SenseCam images 18 months after capture.
Int. J. Hum. Comput. Stud., 2011

(Whose) value-sensitive design: a study of long- distance relationships in an Arabic cultural context.
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011

2010
Telling the whole story: anticipation, inspiration and reputation in a field deployment of TellTable.
Proceedings of the 2010 ACM Conference on Computer Supported Cooperative Work, 2010

Designing a technological playground: a field study of the emergence of play in household messaging.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Collocated social practices surrounding photos.
Int. J. Hum. Comput. Stud., 2009

Resilience in the face of innovation: Household trials with BubbleBoard.
Int. J. Hum. Comput. Stud., 2009

Developing the story: designing an interactive storytelling application.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009

Fixed in time and "time in motion": mobility of vision through a SenseCam lens.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

Desiring to be in touch in a changing communications landscape: attitudes of older adults.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Narrative, memory and practice: tensions and choices in the use of a digital artefact.
Proceedings of the 2009 British Computer Society Conference on Human-Computer Interaction, 2009

2008
Social enjoyment with electronic photograph displays: Awareness and control.
Int. J. Hum. Comput. Stud., 2008

Stirring up experience through movement in game play: effects on engagement and social behaviour.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Designing for elders: exploring the complexity of relationships in later life.
Proceedings of the 22nd British HCI Group Annual Conference on HCI 2008: People and Computers XXII: Culture, Creativity, Interaction, 2008

2006
Designing appropriate affordances for electronic photo sharing media.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Designing interfaces to afford enjoyable social interactions by collocated groups.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
Collaborating around vertical and horizontal large interactive displays: which way is best?
Interact. Comput., 2004


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