Serkan Demirci

Orcid: 0000-0001-8805-5310

According to our database1, Serkan Demirci authored at least 12 papers between 2019 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2024
Towards Understanding Personality Expression via Body Motion.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

2023
State-of-the-art in Large-Scale Volume Visualization Beyond Structured Data.
Comput. Graph. Forum, June, 2023

Visual Analysis of Large Multi-Field AMR Data on GPUs Using Interactive Volume Lines.
CoRR, 2023

Visual Analsyis of Large Multi-Field AMR Data on GPUs Using Interactive Volume Lines.
Proceedings of the 2023 IEEE Visualization and Visual Analytics (VIS), 2023

2022
Compact tetrahedralization-based acceleration structures for ray tracing.
J. Vis., 2022

GPU-based Data-parallel Rendering of Large, Unstructured, and Non-convexly Partitioned Data.
CoRR, 2022

2021
Multi-level tetrahedralization-based accelerator for ray-tracing animated scenes.
Comput. Animat. Virtual Worlds, 2021

Compact Tetrahedralization-based Acceleration Structure for Ray Tracing.
CoRR, 2021

Ray-traced Shell Traversal of Tetrahedral Meshes for Direct Volume Visualization.
Proceedings of the 2021 IEEE Visualization Conference, 2021

Skeleton-based Personality Recognition using Laban Movement Analysis.
Proceedings of the ChaLearn LAP Challenge on Understanding Social Behavior in Dyadic and Small Group Interactions, 2021

2019
Augmentation of virtual agents in real crowd videos.
Signal Image Video Process., 2019

Augmentation of Virtual Agents in Real Crowd Videos.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019


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