Paul A. Beardsley

Orcid: 0000-0003-0967-4039

Affiliations:
  • Disney Research Zurich, Switzerland
  • Mitsubishi Electric Research Labs (MERL), Cambridge, USA
  • University of Oxford, Department of Engineering Science


According to our database1, Paul A. Beardsley authored at least 69 papers between 1990 and 2019.

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Bibliography

2019
A Virtual Reality Interface for an Autonomous Spray Painting UAV.
IEEE Robotics Autom. Lett., 2019

Mobile Robotic Painting of Texture.
Proceedings of the International Conference on Robotics and Automation, 2019

An Approach for Semantic Segmentation of Tree-like Vegetation.
Proceedings of the International Conference on Robotics and Automation, 2019

Feeling Fireworks: An Inclusive Tactile Firework Display.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Cooperative Collision Avoidance for Nonholonomic Robots.
IEEE Trans. Robotics, 2018

PaintCopter: An Autonomous UAV for Spray Painting on Three-Dimensional Surfaces.
IEEE Robotics Autom. Lett., 2018

Automatic Segmentation of Tree Structure From Point Cloud Data.
IEEE Robotics Autom. Lett., 2018

StreetMap - Mapping and Localization on Ground Planes using a Downward Facing Camera.
Proceedings of the 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2018

2017
Feeling Fireworks.
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

Onboard real-time dense reconstruction of large-scale environments for UAV.
Proceedings of the 2017 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2017

Handshakiness: Benchmarking for human-robot hand interactions.
Proceedings of the 2017 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2017

Editable Parametric Dense Foliage from 3D Capture.
Proceedings of the IEEE International Conference on Computer Vision, 2017

2016
Underwater 3D capture using a low-cost commercial depth camera.
Proceedings of the 2016 IEEE Winter Conference on Applications of Computer Vision, 2016

Pixelbots 2014.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Tree cavity inspection using aerial robots.
Proceedings of the 2016 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2016

2015
Stereoscopic Cinema.
CoRR, 2015

Collision avoidance for aerial vehicles in multi-agent scenarios.
Auton. Robots, 2015

Extending the Performance of Human Classifiers Using a Viewpoint Specific Approach.
Proceedings of the 2015 IEEE Winter Conference on Applications of Computer Vision, 2015

Gesture based human - Multi-robot swarm interaction and its application to an interactive display.
Proceedings of the IEEE International Conference on Robotics and Automation, 2015

2014
Customized Sensing for Robot Swarms.
Proceedings of the Experimental Robotics, 2014

Spatio-temporal laser to visual/inertial calibration with applications to hand-held, large scale scanning.
Proceedings of the 2014 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2014

Viewpoint and trajectory optimization for animation display with aerial vehicles.
Proceedings of the 2014 IEEE International Conference on Robotics and Automation, 2014

Shared control of autonomous vehicles based on velocity space optimization.
Proceedings of the 2014 IEEE International Conference on Robotics and Automation, 2014

Human - robot swarm interaction for entertainment: from animation display to gesture based control.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2014

2013
Image-based reconstruction and synthesis of dense foliage.
ACM Trans. Graph., 2013

Design and control of a spherical omnidirectional blimp.
Proceedings of the 2013 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2013

Collision avoidance for multiple agents with joint utility maximization.
Proceedings of the 2013 IEEE International Conference on Robotics and Automation, 2013

2012
Coupled 3D reconstruction of sparse facial hair and skin.
ACM Trans. Graph., 2012

Image and animation display with multiple mobile robots.
Int. J. Robotics Res., 2012

Object and animation display with multiple aerial vehicles.
Proceedings of the 2012 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2012

Reciprocal collision avoidance for multiple car-like robots.
Proceedings of the IEEE International Conference on Robotics and Automation, 2012

Multi-Robot Formation Control via a Real-Time Drawing Interface.
Proceedings of the Field and Service Robotics, 2012

Interactive video segmentation supported by multiple modalities, with an application to depth maps.
Proceedings of the 3DTV-Conference 2012: The True Vision, 2012

Sensor Fusion for Depth Estimation, including TOF and Thermal Sensors.
Proceedings of the 2012 Second International Conference on 3D Imaging, 2012

2011
High-quality passive facial performance capture using anchor frames.
ACM Trans. Graph., 2011

Multi-robot system for artistic pattern formation.
Proceedings of the IEEE International Conference on Robotics and Automation, 2011

2010
High-quality single-shot capture of facial geometry.
ACM Trans. Graph., 2010

Optimal Reciprocal Collision Avoidance for Multiple Non-Holonomic Robots.
Proceedings of the Distributed Autonomous Robotic Systems, 2010

Stereoscopic Cinema.
Proceedings of the Image and Geometry Processing for 3-D Cinematography, 2010

2008
Pokey: Interaction through covert structured light.
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008

2006
A Handheld Projector Supported by Computer Vision.
Proceedings of the Computer Vision, 2006

2005
Interaction Using a Handheld Projector.
IEEE Computer Graphics and Applications, 2005

Photosensing wireless tags for geometric procedures.
Commun. ACM, 2005

Zoom-and-pick: facilitating visual zooming and precision pointing with interactive handheld projectors.
Proceedings of the 18th Annual ACM Symposium on User Interface Software and Technology, 2005

Handheld Projectors for Mixing Physical and Digital Textures.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2005

2004
RFIG lamps: interacting with a self-describing world via photosensing wireless tags and projectors.
ACM Trans. Graph., 2004

Interactive projection.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

2003
iLamps: geometrically aware and self-configuring projectors.
ACM Trans. Graph., 2003

2002
Image-based 3D photography using opacity hulls.
ACM Trans. Graph., 2002

2001
A Self-Correcting Projector.
Proceedings of the 2001 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2001), 2001

Personal digital historian: user interface design.
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001

2000
Tangible interaction + graphical interpretation: a new approach to 3D modeling.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

1998
Computer Vision for Interactive Computer Graphics.
IEEE Computer Graphics and Applications, 1998

A qualitative approach to classifying head and eye pose.
Proceedings of the Proceedings Fourth IEEE Workshop on Applications of Computer Vision, 1998

A Qualitative Approach to Classifying Gaze Direction.
Proceedings of the 3rd International Conference on Face & Gesture Recognition (FG '98), 1998

1997
Sequential Updating of Projective and Affine Structure from Motion.
Int. J. Comput. Vis., 1997

Design galleries: a general approach to setting parameters for computer graphics and animation.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

1996
Self-alignment of a binocular robot.
Image Vis. Comput., 1996

3D Model Acquisition from Extended Image Sequences.
Proceedings of the Computer Vision, 1996

1995
Active Visual Navigation Using Non-Metric Structure.
Proceedings of the Procedings of the Fifth International Conference on Computer Vision (ICCV 95), 1995

1994
Navigation using Affine Structure from Motion.
Proceedings of the Computer Vision, 1994

Robust Vision.
Proceedings of the British Machine Vision Conference, 1994

Euclidean Structure from Uncalibrated Images.
Proceedings of the British Machine Vision Conference, 1994

1992
Camera Calibration Using Multiple Images.
Proceedings of the Computer Vision, 1992

Range Recovery using Virtual Multi-camera Stereo.
Proceedings of the British Machine Vision Conference, 1992

Affine and Projective Structure from Motion.
Proceedings of the British Machine Vision Conference, 1992

Camera Calibration Using Vanishing Points.
Proceedings of the British Machine Vision Conference, 1992

1991
A Novel Approach to Motion Segmentation.
Proceedings of the British Machine Vision Conference, 1991

1990
Prediction of stereo disparity using optical flow.
Proceedings of the British Machine Vision Conference, 1990


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