Helmut Schrom-Feiertag

Orcid: 0000-0002-5327-2494

According to our database1, Helmut Schrom-Feiertag authored at least 26 papers between 2007 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Online presence:

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Bibliography

2024
Choosing the Right Reality: A Comparative Analysis of Tangibility in Immersive Trauma Simulations.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
NextGen Training for Medical First Responders: Advancing Mass-Casualty Incident Preparedness through Mixed Reality Technology.
Multimodal Technol. Interact., December, 2023

Enhancing Operational Police Training in High Stress Situations with Virtual Reality: Experiences, Tools and Guidelines.
Multimodal Technol. Interact., February, 2023

Challenges in Virtual Reality Training for CBRN Events.
Multimodal Technol. Interact., 2023

MED1stMR: Mixed Reality to Enhance Training of Medical First Responder]{MED1stMR: Mixed Reality to Enhance the Training of Medical First Responders for Challenging Contexts.
CoRR, 2023

When Realities Interweave: Exploring the Design Space of Immersive Tangible XR.
Proceedings of the Seventeenth International Conference on Tangible, 2023

Mind the Heart: Designing a Stress Dashboard Based on Physiological Data for Training Highly Stressful Situations in Virtual Reality.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

MRespond - An Innovative and Flexible MR Training System for First Responders.
Proceedings of the HCI International 2023 Posters, 2023

XR for First Responders: Concepts, Challenges and Future Potential of Immersive Training.
Proceedings of the Virtual Reality and Mixed Reality, 2023

Tangible Immersive Trauma Simulation: Is Mixed Reality the next level of medical skills training?
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Assist the VR Trainer - Real-Time Dashboard and After-Action Review for Police VR Training.
Proceedings of the IEEE International Conference on Metrology for Extended Reality, 2022

VR [we are] Training - Workshop on Collaborative Virtual Training for Challenging Contexts.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Challenges in Virtual Reality Training for CRBN Events.
Proceedings of the Extended Reality - First International Conference, 2022

Augmented CBRNE Responder - Directions for Future Research.
Proceedings of the AH 2022: 13th Augmented Human International Conference, Winnipeg, MB, Canada, May 26, 2022

2021
Immersive Experience Prototyping: Using Mixed Reality to Integrate Real Devices in Virtual Simulated Contexts to Prototype Experiences with Mobile Apps.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

Stress Out: Translating Real-World Stressors into Audio-Visual Stress Cues in VR for Police Training.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

2019
Speed Experience: Assessing the Quality of Vehicle Speed Perception in Virtual Environments.
Proceedings of the 11th International Conference on Quality of Multimedia Experience QoMEX 2019, 2019

2017
Evaluation of indoor guidance systems using eye tracking in an immersive virtual environment.
Spatial Cogn. Comput., 2017

2016
Using cognitive agent-based simulation for the evaluation of indoor wayfinding systems.
CoRR, 2016

Critical Situation Monitoring at Large Scale Events from Airborne Video Based Crowd Dynamics Analysis.
Proceedings of the Geospatial Data in a Changing World, 2016

2014
Evaluation of Guidance Systems in Public Infrastructures Using Eye Tracking in an Immersive Virtual Environment.
Proceedings of the 2nd International Workshop on Eye Tracking for Spatial Research co-located with the 8th International Conference on Geographic Information Science, 2014

2012
Bridging the gap between visual exploration and agent-based pedestrian simulation in a virtual environment.
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012

Vehicle tracking data for calibrating microscopic traffic simulation models.
Proceedings of the Intelligent Robots and Computer Vision XXIX: Algorithms and Techniques, 2012

2010
Creating a richer data source for 3D pedestrian flow simulations in public transport.
Proceedings of the 7th International Conference on Methods and Techniques in Behavioral Research, 2010

2008
On extracting commuter information from GPS motion data.
Proceedings of the 5th Annual International Conference on Mobile and Ubiquitous Systems: Computing, 2008

2007
Mobile City Explorer: An innovative GPS and Camera Phone Based Travel Assistant for City Tourists.
Proceedings of the Location Based Services and TeleCartography, 2007


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