Eric Paulos

Orcid: 0000-0002-3121-3354

Affiliations:
  • University of California, Berkeley, CA, USA


According to our database1, Eric Paulos authored at least 118 papers between 1994 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

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Bibliography

2024
Füpop: "Real Food" Flavor Delivery via Focused Ultrasound.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Sustainable Unmaking: Designing for Biodegradation, Decay, and Disassembly.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Kaleidoscope: A Reflective Documentation Tool for a User Interface Design Course.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Vim: Customizable, Decomposable Electrical Energy Storage.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Lotio: Lotion-Mediated Interaction with an Electronic Skin-Worn Display.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Understanding Version Control as Material Interaction with Quickpose.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Towards Creative Version Control.
Proc. ACM Hum. Comput. Interact., 2022

PREPRINT: Found Object Puppeteering as a Tool for Rapid Movement Sketching in 3D Animation.
CoRR, 2022

Towards Decomposable Interactive Systems: Design of a Backyard-Degradable Wireless Heating Interface.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

[email protected]: Concretizing the Material and Epistemological Practices of Unmaking in HCI.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Creative and Motivational Strategies Used by Expert Creative Practitioners.
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022

2021
Adroid: Augmenting Hands-on Making with a Collaborative Robot.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

Crank That Feed: A Physical Intervention for Active Twitter Users.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Unmaking: Enabling and Celebrating the Creative Material of Failure, Destruction, Decay, and Deformation.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Expanding the Design Space for Technology-Mediated Theatre Experiences.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Makerspaces for Inclusive Education.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Practice, 2020

Interacting with Literary Style through Computational Tools.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Turn-by-Wire: Computationally Mediated Physical Fabrication.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

A Conversation with Actuators: An Exploratory Design Environment for Hybrid Materials.
Proceedings of the Thirteenth International Conference on Tangible, 2019

Beyond individuals: exploring social experiences around wearables.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

Hybrid Microgenetic Analysis: Using Activity Codebooks to Identify and Characterize Creative Process.
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019

Phosphenes: Crafting Resistive Heaters within Thermoreactive Composites.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
HäirIÖ: Human Hair as Interactive Material.
Proceedings of the Twelfth International Conference on Tangible, 2018

MatchSticks: Woodworking through Improvisational Digital Fabrication.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

AlterWear: Battery-Free Wearable Displays for Opportunistic Interactions.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Guardians of Practice: A Contextual Inquiry of Failure-Mitigation Strategies within Creative Practices.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

Statement Making: A Maker Fashion Show Foregrounding Feminism, Gender, and Transdisciplinarity.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
Illumination Aesthetics: Light as a Creative Material within Computational Design.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

AlterNail: Ambient, Batteryless, Stateful, Dynamic Displays at your Fingertips.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Demo hour.
Interactions, 2016

Aesthetic Electronics: Designing, Sketching, and Fabricating Circuits through Digital Exploration.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Crowdclass: Designing Classification-Based Citizen Science Learning Modules.
Proceedings of the Fourth AAAI Conference on Human Computation and Crowdsourcing, 2016

MyPart: Personal, Portable, Accurate, Airborne Particle Counting.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

"I don't Want to Wear a Screen": Probing Perceptions of and Possibilities for Dynamic Displays on Clothing.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

LiveObjects: Leveraging Theatricality for an Expressive Internet of Things.
Proceedings of the Companion Publication of the 2014 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

ProxyPrint: Supporting Crafting Practice through Physical Computational Proxies.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

Skintillates: Designing and Creating Epidermal Interactions.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

Biosignals as Social Cues: Ambiguity and Emotional Interpretation in Social Displays of Skin Conductance.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
HapticPrint: Designing Feel Aesthetics for Digital Fabrication.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

Fl.UIs: Liquid-Mediated Vision Based Touch Surfaces.
Proceedings of the Ninth International Conference on Tangible, 2015

Making Multiple Uses of the Obscura 1C Digital Camera: Reflecting on the Design, Production, Packaging and Distribution of a Counterfunctional Device.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

DIYbio Things: Open Source Biology Tools as Platforms for Hybrid Knowledge Production and Scientific Participation.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Exploring Barriers to the Adoption of Mobile Technologies for Volunteer Data Collection Campaigns.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

MetaMorphe: Designing Expressive 3D Models for Digital Fabrication.
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015

Biological Citizen Publics: Personal Genetics as a Site of Public Engagement with Science.
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015

2014
Pervasive Analytics and Citizen Science [Guest editors' introduction].
IEEE Pervasive Comput., 2014

Sensory triptych: here, near, out there.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

ShrinkyCircuits: sketching, shrinking, and formgiving for electronic circuits.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

A low-tech sensing system for particulate pollution.
Proceedings of the Eighth International Conference on Tangible, 2014

Exploring the opportunities of mobile technology use in nonprofit organizations.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Counterfunctional things: exploring possibilities in designing digital limitations.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

Some variations on a counterfunctional digital camera.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Sensr: evaluating a flexible framework for authoring mobile data-collection tools for citizen science.
Proceedings of the Computer Supported Cooperative Work, 2013

Electric materialities and interactive technology.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

inAir: a longitudinal study of indoor air quality measurements and visualizations.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Community engagements with living sensing systems.
Proceedings of the Creativity and Cognition 2013, 2013

The rise of the expert amateur: DIY culture and the evolution of computer science.
Proceedings of the Architectural Support for Programming Languages and Operating Systems, 2013

2012
You amateur!
Interactions, 2012

Beyond energy monitors: interaction, energy, and emerging energy systems.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

A subscription-based authoring tool for mobile citizen science campaigns.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

TimeBlocks: mom, can i have another block of time?
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

The local energy indicator: designing for wind and solar energy systems in the home.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

Designing everyday technologies with human-power and interactive microgeneration.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

At the seams: DIYbio and opportunities for HCI.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

(DIY)biology and opportunities for HCI.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Smart Energy Systems.
IEEE Pervasive Comput., 2011

Nurturing natural sensors.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011

Red balloon, green balloon, sensors in the sky.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011

Citizen Energy: Towards Populist Interactive Micro-Energy Production.
Proceedings of the 44th Hawaii International International Conference on Systems Science (HICSS-44 2011), 2011

A phenomenology of human-electricity relations.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Second-hand interactions: investigating reacquisition and dispossession practices around domestic objects.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Breaking boundaries: strategies for mentoring through textile computing workshops.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

HCI, politics and the city: engaging with urban grassroots movements for reflection and action.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Ceci n'est pas une pipe bombe: authoring urban landscapes with air quality sensors.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Practices in the creative reuse of e-waste.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Demo Hour.
Interactions, 2010

WearAir: expressive t-shirts for air quality sensing.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010

Rise of the expert amateur: DIY projects, communities, and cultures.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

Understanding conflict between landlords and tenants: implications for energy sensing and feedback.
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010

Home, habits, and energy: examining domestic interactions and energy consumption.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

UpStream: motivating water conservation with low-cost water flow sensing and persuasive displays.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

InAir: sharing indoor air quality measurements and visualizations.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Personal, public: using DIY to explore citizen-led efforts in urban computing.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Materializing energy.
Proceedings of the Conference on Designing Interactive Systems, 2010

Some consideration on the (in)effectiveness of residential energy feedback systems.
Proceedings of the Conference on Designing Interactive Systems, 2010

WallBots: interactive wall-crawling robots in the hands of public artists and political activists.
Proceedings of the Conference on Designing Interactive Systems, 2010

Participatory sensing in public spaces: activating urban surfaces with sensor probes.
Proceedings of the Conference on Designing Interactive Systems, 2010

2009
Pervasive Computing and Environmental Sustainability: Two Conference Workshops.
IEEE Pervasive Comput., 2009

The rise of the expert amateur: DIY culture and citizen science.
Proceedings of the 22nd Annual ACM Symposium on User Interface Software and Technology, 2009

inAir: measuring and visualizing indoor air quality.
Proceedings of the UbiComp 2009: Ubiquitous Computing, 2009

It's not all about "Green": energy use in low-income communities.
Proceedings of the UbiComp 2009: Ubiquitous Computing, 2009

DIY for CHI: methods, communities, and values of reuse and customization.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

A vehicle for research: using street sweepers to explore the landscape of environmental community action.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Citizen Science.
Proceedings of the Handbook of Research on Urban Informatics, 2009

2008
N-smarts: networked suite of mobile atmospheric real-time sensors.
Proceedings of the second ACM SIGCOMM workshop on Networked systems for developing regions, 2008

Objects of wonderment.
Proceedings of the Conference on Designing Interactive Systems, 2008

2007
UbiComp 2006 Workshops, Part 1.
IEEE Pervasive Comput., 2007

Guest Editors' Introduction: Urban Computing.
IEEE Pervasive Comput., 2007

Urban Score: Measuring Your Relationship with the City.
Proceedings of the 1st International Workshop on Ambient Information Systems, 2007

AnyPhone: mobile applications for everyone.
Proceedings of the 2007 conference on Designing for User eXperiences, 2007

180 x 120: designing alternate location systems.
Proceedings of the 2007 conference on Designing for User eXperiences, 2007

2006
Sashay: designing for wonderment.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Urban probes: encountering our emerging urban atmospheres.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
Gaming, Fine Art, and Familiar Strangers.
IEEE Pervasive Comput., 2004

The familiar stranger: anxiety, comfort, and play in public places.
Proceedings of the 2004 Conference on Human Factors in Computing Systems, 2004

2002
Collaborative Online Teleoperation with Spatial Dynamic Voting and a Human "Tele-Actor".
Proceedings of the 2002 IEEE International Conference on Robotics and Automation, 2002

2001
Optimal Probing Strategies.
Int. J. Robotics Res., 2001

Social Tele-Embodiment: Understanding Presence.
Auton. Robots, 2001

1998
Designing Personal Tele-Embodiment.
Proceedings of the IEEE International Conference on Robotics and Automation, 1998

PRoP: Personal Roving Presence.
Proceedings of the Proceeding of the CHI '98 Conference on Human Factors in Computing Systems, 1998

1997
Ubiquitous tele-embodiment: applications and implications.
Int. J. Hum. Comput. Stud., 1997

Interfacing reality: exploring emerging trends between humans and machines (panel).
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

PRoP: personal roving presence.
Proceedings of the ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, 1997

1996
A World Wide Web Telerobotic Remote Environment Browser.
World Wide Web J., 1996

Space browsers: a tool for ubiquitous tele-embodiment.
Proceedings of the ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH 1996, 1996

Legal tender.
Proceedings of the ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH 1996, 1996

Delivering real reality to the World Wide Web via telerobotics.
Proceedings of the 1996 IEEE International Conference on Robotics and Automation, 1996

1994
Accurate Insertion Strategies Using Simple Optical Sensors.
Proceedings of the 1994 International Conference on Robotics and Automation, 1994


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