David Wilfinger

According to our database1, David Wilfinger authored at least 43 papers between 2007 and 2015.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2015
Exploring Challenging Environments: Contextual Research in the Car and the Factory Through an HCI Lens.
Proceedings of the Designing Socially Embedded Technologies in the Real-World, 2015

2014
Persuasion in the Car: Probing Potentials.
Proceedings of the Persuasive Technology - 9th International Conference, 2014

Mobile attachment causes and consequences for emotional bonding with mobile phones.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Eye Tracking in the Car: Challenges in a Dual-Task Scenario on a Test Track.
Proceedings of the Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014

Shared Gaze in the Car: Towards a Better Driver-Passenger Collaboration.
Proceedings of the Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014

"Dad, Stop Crashing My Car!": Making Use of Probing to Inspire the Design of Future In-Car Interfaces.
Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014

Hands-on-the-Wheel: Exploring the Design Space on the Back Side of a Steering Wheel.
Proceedings of the Ambient Intelligence, European Conference, 2014

Gaming to sit safe: the restricted body as an integral part of gameplay.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Entertainment technology in transportation against frustration, aggression and irrationality.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

Aktive Ecken: Kooperative Touchscreen Interaktion im Auto.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, Interdisziplinäre Fachtagung, 8.-11. September 2013, Bremen, Germany, 2013

Passagier Computer Interaktion.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013

Towards the counter free store: requirements for mobile sales assistants.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

Come drive with me: an ethnographic study of driver-passenger pairs to inform future in-car assistance.
Proceedings of the Computer Supported Cooperative Work, 2013

Automotive HMI test package: an exploitable approach to study in-car HMIs.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

The wheels are turning: content rotation on steering wheel displays.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Experiential perspectives on road congestions.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

The car data toolkit: smartphone supported automotive HCI research.
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2013

Computerized experience sampling in the car: issues and challenges.
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2013

Computer Entertainment in Cars and Transportation.
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013

2012
The car as an arena for gaming.
Proceedings of the Mobile HCI '12, 2012

Are 5 buttons enough: destination input on touchscreen keyboards.
Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2012

Exploring the back of the steering wheel: text input with hands on the wheel and eyes on the road.
Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2012

Trip experience sampling: assessing driver experience in the field.
Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2012

Back of the Steering Wheel Interaction: The Car Braille Keyer.
Proceedings of the Ambient Intelligence - Third International Joint Conference, 2012

2011
Interactive Computing on Wheels.
Computer, 2011

Security, privacy, and personalization: Informing next-generation interaction concepts for interactive TV systems.
Comput. Entertain., 2011

Christian Doppler Laboratory: Contextual Interfaces.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Are We There Yet? A Probing Study to Inform Design for the Rear Seat of Family Cars.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

User Experience in Cars.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Perceived 3DTV viewing in the public: insights from a three-day field evaluation study.
Proceedings of the 9th International Interactive TV&Video Conference, 2011

Capture the car!: qualitative in-situ methods to grasp the automotive context.
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2011

Interacting with the Steering Wheel: Potential Reductions in Driver Distraction.
Proceedings of the Ambient Intelligence, 2011

Attributes of successful intergenerational online activities.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011

2010
Interactive simplicity for iTV: minimizing keys for navigating content.
Proceedings of the 8th European Conference on Interactive TV and Video, 2010

Ethnographic insights on security, privacy, and personalization aspects of user interaction in interactive TV.
Proceedings of the 8th European Conference on Interactive TV and Video, 2010

Influences on user acceptance: informing the design of eco-friendly in-car interfaces.
Proceedings of 2nd International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2010

2009
Users' needs, desires, and design preferences for recommendations in the living room.
Multim. Syst., 2009

Exploring shopping information and navigation strategies with a mobile device.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

Evaluating and investigating an iTV interaction concept in the field.
Proceedings of the 7th European Conference on Interactive TV and Video, 2009

Acceptance of future persuasive in-car interfaces towards a more economic driving behaviour.
Proceedings of 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2009

Using a 3D game to study the perceived quality of lifting device controls.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009

2008
An Ethnographic Study on Recommendations in the Living Room: Implications for the Design of iTV Recommender Systems.
Proceedings of the Changing Television Environments, 6th European Conference, 2008

2007
Using emotion in games: emotional flowers.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007


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