Christopher Yang

This page is a disambiguation page, it actually contains mutiple papers from persons of the same or a similar name.

Bibliography

2022
Assessing the learnability of process interactions using grammatical spaces.
Proceedings of the 44th Annual Meeting of the Cognitive Science Society, 2022

2021
Phonological Interactions, Process Types, and Minimum Description Length Principles.
Proceedings of the 43rd Annual Meeting of the Cognitive Science Society, 2021

2018
Maintaining reading experience continuity across e-book revisions.
Res. Pract. Technol. Enhanc. Learn., 2018

2015
Mobile Crowd Assisted Navigation for the Visually Impaired.
Proceedings of the 2015 IEEE 12th Intl Conf on Ubiquitous Intelligence and Computing and 2015 IEEE 12th Intl Conf on Autonomic and Trusted Computing and 2015 IEEE 15th Intl Conf on Scalable Computing and Communications and Its Associated Workshops (UIC-ATC-ScalCom), 2015

2013
Blizzard entertainment: Diablo 3 cinematics wing effects.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

2010
Osprey: Implementing MapReduce-style fault tolerance in a shared-nothing distributed database.
Proceedings of the 26th International Conference on Data Engineering, 2010


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