Christian Winkler

Affiliations:
  • Ulm University, Germany


According to our database1, Christian Winkler authored at least 22 papers between 2009 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2018
Towards accurate cursorless pointing: the effects of ocular dominance and handedness.
Pers. Ubiquitous Comput., 2018

2017
Interaction with Adaptive and Ubiquitous User Interfaces.
Proceedings of the Companion Technology - A Paradigm Shift in Human-Technology Interaction, 2017

PocketThumb: a Wearable Dual-Sided Touch Interface for Cursor-based Control of Smart-Eyewear.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Demonstration of PocketThumb: a wearable dual-sided touch interface for cursor-based control of smart-eyewear.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

2016
Nomadic projection within reach - overcoming deficiencies in nomadic information management through mobile projected interfaces.
PhD thesis, 2016

FaceTouch: Enabling Touch Interaction in Display Fixed UIs for Mobile Virtual Reality.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

FaceTouch: Touch Interaction for Mobile Virtual Reality.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
UbiBeam: Exploring the Interaction Space for Home Deployed Projector-Camera Systems.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Glass Unlock: Enhancing Security of Smartphone Unlocking through Leveraging a Private Near-eye Display.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Projizierte tischbasierte Benutzungsschnittstellen.
Inform. Spektrum, 2014

Hover Pad: interacting with autonomous and self-actuated displays in space.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

PriCal: context-adaptive privacy in ambient calendar displays.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

Pervasive information through constant personal projection: the ambient mobile pervasive display (AMP-D).
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

SurfacePhone: a mobile projection device for single- and multiuser everywhere tabletop interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Penbook: bringing pen+paper interaction to a tablet device to facilitate paper-based workflows in the hospital domain.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

Exploring smartphone-based web user interfaces for appliances.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

2012
Investigating mid-air pointing interaction for projector phones.
Proceedings of the Interactive Tabletops and Surfaces, 2012

Wall Play: a novel wall/floor interaction concept for mobile projected gaming.
Proceedings of the Mobile HCI '12, 2012

2011
Interactive phone call: synchronous remote collaboration and projected interactive surfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011

Utilizing multimedia capabilities of mobile phones to support teaching in schools in rural panama.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
SENSE-SATION: An extensible platform for integration of phones into the Web.
Proceedings of the 2010 Internet of Things (IOT), IoT for a green Planet, Tokyo, Japan, November 29, 2010

2009
Flashlight interaction: a study on mobile phone interaction techniques with large displays.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009


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