Benjamin Williams

Orcid: 0000-0003-4766-9337

Affiliations:
  • Bangor University, Gwynedd, UK
  • University of Lincoln, Lincolnshire, UK (former)


According to our database1, Benjamin Williams authored at least 10 papers between 2016 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Visuo-vestibular Congruency Impacts on Player Experiences in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

2020
Virtual Forestry Generation: Evaluating Models for Tree Placement in Games.
Comput., 2020

A Gesture Recognition Model for Virtual Reality Motion Controllers.
Proceedings of the Computer Graphics & Visual Computing, 2020

Exploring Visuo-haptic Feedback Congruency in Virtual Reality.
Proceedings of the International Conference on Cyberworlds, 2020

2019
Evaluating Models for Virtual Forestry Generation and Tree Placement in Games.
Proceedings of the Computer Graphics & Visual Computing, 2019

A Somatic Approach to Combating Cybersickness Utilising Airflow Feedback.
Proceedings of the Computer Graphics & Visual Computing, 2019

2018
Potential and Limitations of Playful Technology to Support Infant Feeding.
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018

2017
A Time-Line Approach for the Generation of Simulated Settlements.
Proceedings of the 2017 International Conference on Cyberworlds, 2017

Artificial Folklore for Simulated Religions.
Proceedings of the 2017 International Conference on Cyberworlds, 2017

2016
How the Perceived Identity of a NPC Companion Influences Player Behavior.
Trans. Comput. Sci., 2016


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