Arno Hartholt

Orcid: 0000-0001-7950-0048

According to our database1, Arno Hartholt authored at least 36 papers between 2004 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Accelerating Scoping Reviews: A Case Study in the User-Centered Design of an AI-Enabled Interdisciplinary Research Tool.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Machine learning for semi-automated scoping reviews.
Intell. Syst. Appl., September, 2023

Persuasive Technology for Suicide Prevention: A Virtual Human mHealth Application.
Proceedings of the 18th International Conference on Persuasive Technology, Adjunct Proceedings co-located with PERSUASIVE 2023, Eindhoven University of Technology, Eindhoven, The Netherlands, April 19th, 2023

Toward a Scoping Review of Social Intelligence in Virtual Humans.
Proceedings of the 17th IEEE International Conference on Automatic Face and Gesture Recognition, 2023

2022
Re-architecting the virtual human toolkit: towards an interoperable platform for embodied conversational agent research and development.
Proceedings of the IVA '22: ACM International Conference on Intelligent Virtual Agents, Faro, Portugal, September 6, 2022

Demonstrating the Rapid Integration & Development Environment (RIDE): Embodied Conversational Agent (ECA) and Multiagent Capabilities.
Proceedings of the 21st International Conference on Autonomous Agents and Multiagent Systems, 2022

Platforms and Tools for SIA Research and Development.
Proceedings of the Handbook on Socially Interactive Agents:20 years of Research on Embodied Conversational Agents, 2022

2021
Introducing VHMason: A Visual, Integrated, Multimodal Virtual Human Authoring Tool.
Proceedings of the IVA '21: ACM International Conference on Intelligent Virtual Agents, 2021

User-Centered Design Model for Mobile Health (mHealth) Applications: A Military Case Study in Rapid Assessment Process (RAP).
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Building BRAVEMIND Vietnam: User-Centered Design for Virtual Reality Exposure Therapy.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2021

2020
Multi-Platform Expansion of the Virtual Human Toolkit: Ubiquitous Conversational Agents.
Int. J. Semantic Comput., 2020

The Passive Sensing Agent: A Multimodal Adaptive mHealth Application.
Proceedings of the 2020 IEEE International Conference on Pervasive Computing and Communications Workshops, 2020

Introducing Canvas: Combining Nonverbal Behavior Generation with User-Generated Content to Rapidly Create Educational Videos.
Proceedings of the IVA '20: ACM International Conference on Intelligent Virtual Agents, 2020

An Adaptive Agent-Based Interface for Personalized Health Interventions.
Proceedings of the IUI '20: 25th International Conference on Intelligent User Interfaces, 2020

Development and Initial Feasibility Testing of the Virtual Research Navigator (VRN): A Public-Facing Agent-Based Educational System for Clinical Research Participation.
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020

Iterative Participatory Design for VRET Domain Transfer: From Combat Exposure to Military Sexual Trauma.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
Virtual Job Interviewing Practice for High-Anxiety Populations.
Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 2019

PRIMER: An Emotionally Aware Virtual Agent.
Proceedings of the Joint Proceedings of the ACM IUI 2019 Workshops co-located with the 24th ACM Conference on Intelligent User Interfaces (ACM IUI 2019), 2019

Virtual Humans in Augmented Reality: A First Step towards Real-World Embedded Virtual Roleplayers.
Proceedings of the 7th International Conference on Human-Agent Interaction, 2019

Ubiquitous Virtual Humans: A Multi-platform Framework for Embodied AI Agents in XR.
Proceedings of the 2019 IEEE International Conference on Artificial Intelligence and Virtual Reality, 2019

2016
Designing a Personal Assistant for Life-Long Learning (PAL3).
Proceedings of the Twenty-Ninth International Florida Artificial Intelligence Research Society Conference, 2016

2015
Virtual Suspect William.
Proceedings of the Intelligent Virtual Agents - 15th International Conference, 2015

A demonstration of the perception system in SimSensei, a virtual human application for healthcare interviews.
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015

SimSensei Demonstration: A Perceptive Virtual Human Interviewer for Healthcare Applications.
Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015

2014
Virtual Reality Exposure Therapy for Combat-Related Posttraumatic Stress Disorder.
Computer, 2014

Expansion of a VR Exposure Therapy System for Combat-Related PTSD to Medics/Corpsman and Persons Following Military Sexual Trauma.
Proceedings of the Medicine Meets Virtual Reality 21 - NextMed, 2014

SimSensei kiosk: a virtual human interviewer for healthcare decision support.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

2013
All Together Now - Introducing the Virtual Human Toolkit.
Proceedings of the Intelligent Virtual Agents - 13th International Conference, 2013

Virtual Humans: A New Toolkit for Cognitive Science Research.
Proceedings of the 35th Annual Meeting of the Cognitive Science Society, 2013

2011
Facial cartography: interactive high-resolution scan correspondence.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Facial Cartography: Interactive Scan Correspondence.
Proceedings of the 2011 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2011

2009
At the Virtual Frontier: Introducing Gunslinger, a Multi-Character, Mixed-Reality, Story-Driven Experience.
Proceedings of the Intelligent Virtual Agents, 9th International Conference, 2009

2008
A Common Ground for Virtual Humans: Using an Ontology in a Natural Language Oriented Virtual Human Architecture.
Proceedings of the International Conference on Language Resources and Evaluation, 2008

Multi-party, Multi-issue, Multi-strategy Negotiation for Multi-modal Virtual Agents.
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008

2007
The More the Merrier: Multi-Party Negotiation with Virtual Humans.
Proceedings of the Twenty-Second AAAI Conference on Artificial Intelligence, 2007

2004
Do You Want to Talk About It?: A First Step towards Emotion Integrated Dialogue.
Proceedings of the Affective Dialogue Systems, Tutorial and Research Workshop, 2004


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