Reyes Juárez-Ramírez

Orcid: 0000-0002-5825-2433

According to our database1, Reyes Juárez-Ramírez authored at least 77 papers between 2006 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Guest Editorial Special Issue "Recent Trends on Advanced Computing: The Converging Technologies".
Program. Comput. Softw., December, 2023

A Taxonomic View of the Fundamental Concepts of Quantum Computing-A Software Engineering Perspective.
Program. Comput. Softw., December, 2023

USQA: A User Story Quality Analyzer prototype for supporting software engineering students.
Comput. Appl. Eng. Educ., July, 2023

2022
Scrumlity: An Agile Framework Based on Quality of User Stories.
Program. Comput. Softw., 2022

GUEST EDITORIAL Special Issue on Recent Trends in Advanced Computing, Engineering and Technology: Transformation and Innovation.
Program. Comput. Softw., 2022

How COVID-19 Pandemic affects Software Developers' Wellbeing, and the Necessity to strengthen Soft Skills.
Program. Comput. Softw., 2022

A Usability and Persuasion Evaluation of Mobile Apps for Diabetes Type 2.
Program. Comput. Softw., 2022

Towards Conversational Agents to support Informal Caregivers of People with Dementia: Challenges and Opportunities.
Program. Comput. Softw., 2022

A Method for Building the Quantitative and Qualitative Part of Bayesian Networks for Intelligent Tutoring Systems.
Comput. J., 2022

2021
Editorial.
Program. Comput. Softw., 2021

The Role of Personality in Motivation to use an Affective Feedback System.
Program. Comput. Softw., 2021

Specifying Data Quality Requirements through Web Functionalities - MOSQAF.
Program. Comput. Softw., 2021

The use of a weighted affective lexicon in a tutoring system to improve student motivation to learn.
Expert Syst. J. Knowl. Eng., 2021

2020
Automated Ontology Extraction from Unstructured Texts using Deep Learning.
Proceedings of the Intuitionistic and Type-2 Fuzzy Logic Enhancements in Neural and Optimization Algorithms: Theory and Applications, 2020

Developing Web Applications with Awareness of Data Quality Elements - DQAWA.
Program. Comput. Softw., 2020

User Story Estimation Based on the Complexity Decomposition Using Bayesian Networks.
Program. Comput. Softw., 2020

Measurement of Drag Distance of Objects Using Mobile Devices: Case Study Children with Autism.
Proceedings of the Trends and Innovations in Information Systems and Technologies, 2020

2019
An interaction framework for supporting the adoption of EHRS by physicians.
Univers. Access Inf. Soc., 2019

Construction of Conditional Probability Tables of Bayesian Networks using Ontologies and Wikipedia.
Computación y Sistemas, 2019

2018
Affective Feedback in Intelligent Tutoring Systems - A Practical Approach
Human-Computer Interaction Series, Springer, ISBN: 978-3-319-93196-8, 2018

Integrating affective learning into intelligent tutoring systems.
Univers. Access Inf. Soc., 2018

Relations between Touch Target Size and Drag Distance in Mobile Applications for Users with Autism Spectrum Disorders.
J. Medical Syst., 2018

Determination of the course sequencing to intelligent tutoring systems using an ontology and Wikipedia.
J. Intell. Fuzzy Syst., 2018

Heat Map Based Feature Ranker: In depth comparison with popular methods.
Intell. Data Anal., 2018

User stories complexity estimation using Bayesian networks for inexperienced developers.
Clust. Comput., 2018

ASHuR: Evaluation of the Relation Summary-Content Without Human Reference Using ROUGE.
Comput. Informatics, 2018

GUMCARS: General User Model for Context-Aware Recommender Systems.
Comput. Informatics, 2018

A feedback system to provide affective support to students.
Comput. Appl. Eng. Educ., 2018

Assessing the Target' Size and Drag Distance in Mobile Applications for Users with Autism.
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018

Affective Evaluation of Educational Lexicon in Spanish for Learning Systems.
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018

API Documentation - A Conceptual Evaluation Model.
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018

A Proposal to Improve the Usability of Applications for Users with Autism Considering Emotional Aspects.
Proceedings of the Agents and Multi-Agent Systems: Technologies and Applications 2018, 2018

2017
User-centered design and adaptive systems: toward improving usability and accessibility.
Univers. Access Inf. Soc., 2017

Usability Operations on Touch Mobile Devices for Users with Autism.
J. Medical Syst., 2017

Evaluation module based on Bayesian networks to Intelligent Tutoring Systems.
Int. J. Inf. Manag., 2017

Building a Bayesian Network for Object Oriented Programming with Experts' Knowledge.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017

An Empirical Study on Usability Operations for Autistic Children.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017

Semantic Capture Analysis in Word Embedding Vectors Using Convolutional Neural Network.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017

Estimating User Stories' Complexity and Importance in Scrum with Bayesian Networks.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017

Affectivity Level for Intelligent Tutoring System Based on Student Stereotype.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017

User Modeling Framework for Context-Aware Recommender Systems.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017

The Problem of Cognitive Load in GUI's: Towards Establishing the Relationship between Cognitive Load and Our Executive Functions.
Proceedings of the 41st IEEE Annual Computer Software and Applications Conference, 2017

GROWN: a control and decision system for smart greenhouses using wireless sensor networks.
Proceedings of the Australasian Computer Science Week Multiconference, 2017

2016
Framework to Evaluate M-Learning Systems: A Technological and Pedagogical Approach.
Rev. Iberoam. de Tecnol. del Aprendiz., 2016

An Affective Learning Ontology for Educational Systems.
Proceedings of the New Advances in Information Systems and Technologies, 2016

User and Context Information in Context-Aware Recommender Systems: A Systematic Literature Review.
Proceedings of the New Advances in Information Systems and Technologies, 2016

Using Bayesian Networks for Knowledge Representation and Evaluation in Intelligent Tutoring Systems.
Proceedings of the New Advances in Information Systems and Technologies, 2016

Message from the UCDAS Workshop Organizers.
Proceedings of the 40th IEEE Annual Computer Software and Applications Conference, 2016

Knowledge Representation in Intelligent Tutoring System.
Proceedings of the International Conference on Advanced Intelligent Systems and Informatics, 2016

Affective Dialogue Ontology for Intelligent Tutoring Systems: Human Assessment Approach.
Proceedings of the International Conference on Advanced Intelligent Systems and Informatics, 2016

2015
Defining an Interaction Model for Users with Autism: Towards an Autistic User Model.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being, 2015

Heat Map Based Feature Selection: A Case Study for Ovarian Cancer.
Proceedings of the Applications of Evolutionary Computation - 18th European Conference, 2015

Message from the UCDAS 2015 Workshop Organizers.
Proceedings of the 39th Annual Computer Software and Applications Conference, 2015

2014
Implementing adaptive interfaces: a use model for the development of usability in interactive systems.
Comput. Syst. Sci. Eng., 2014

Experiences using PSP and XP to support teaching in undergraduate programming courses.
Comput. Appl. Eng. Educ., 2014

Teaching object-oriented programming with AEIOU.
Comput. Appl. Eng. Educ., 2014

Orchestrating assistive technology: Enabling autistic people to communicate with others.
Proceedings of the IEEE International Conference on Consumer Electronics, 2014

Player modeling: Towards increasing the consideration of human factors in video game design.
Proceedings of the IEEE International Conference on Consumer Electronics, 2014

Filter feature selection performance comparison in high-dimensional data: A theoretical and empirical analysis of most popular algorithms.
Proceedings of the 17th International Conference on Information Fusion, 2014

Automated Generation of User-Interface Prototypes Based on Controlled Natural Language Description.
Proceedings of the IEEE 38th Annual Computer Software and Applications Conference, 2014

Towards a User Model for the Design of Adaptive Interfaces for Autistic Users.
Proceedings of the IEEE 38th Annual Computer Software and Applications Conference, 2014

2013
Estado Actual de la Práctica de la Ingeniería de Software en México.
CoRR, 2013

Tacit Knowledge Formalization to Support the Adoption Process of Software Quality Models.
Proceedings of the Integrated Uncertainty in Knowledge Modelling and Decision Making, 2013

Using Social Networks for Integrating a Tacit Knowledge Repository to Support the Performance of Software Development Teams.
Proceedings of the Integrated Uncertainty in Knowledge Modelling and Decision Making, 2013

Supporting the Software Development Process Using Social Media: Experiences with Student Projects.
Proceedings of the IEEE 37th Annual Computer Software and Applications Conference, 2013

2012
Supporting the development of interactive applications in introductory programming courses.
Comput. Appl. Eng. Educ., 2012

Implementing adaptive interfaces: a user model for the development of usability in interactive systems.
Proceedings of the CUBE International IT Conference & Exhibition, 2012

NLARE, a natural language processing tool for automatic requirements evaluation.
Proceedings of the CUBE International IT Conference & Exhibition, 2012

2011
Engineering the Development Process for User Interfaces: Toward Improving Usability of Mobile Applications.
Proceedings of the Digital Information and Communication Technology and Its Applications, 2011

2010
Teaching mobile and wireless information systems development in engineering courses.
Comput. Appl. Eng. Educ., 2010

Teaching undergraduate students to model use cases using tree diagram concepts.
Comput. Appl. Eng. Educ., 2010

2009
iPECH: A Framework for Generating Views in iPhone/iPod Touch Applications.
Proceedings of the 2009 Latin American Web Congress, 2009

2008
Developing programming tools to reach a deeper understanding of advanced programming concepts.
Comput. Appl. Eng. Educ., 2008

2007
A Competency-Based Strategy to support the Writing Skills Development in the Computer Science Curricula.
Proceedings of the 2007 International Conference on Frontiers in Education: Computer Science & Computer Engineering, 2007

Distributed Software Platform to Evaluate and Store Multimedia Educational Artifacts.
Proceedings of the 2007 International Conference on Frontiers in Education: Computer Science & Computer Engineering, 2007

Using Tree Diagram Concepts to model Use Case Flows.
Proceedings of the Eight Mexican International Conference in Current Trends in Computer Science, 2007

2006
Toward a Deeper Level of Programming Expertise for Engineering Students.
Proceedings of the Seventh Mexican International Conference on Computer Science, 2006


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