Meehae Song

Orcid: 0009-0005-6791-0521

According to our database1, Meehae Song authored at least 17 papers between 2002 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Designing a wheel-based assessment tool to measure visual aesthetic emotions.
Cogn. Syst. Res., 2024

2023
Multimodal Entrainment in Bio-Responsive Multi-User VR Interactives.
Proceedings of the International Conference on Multimodal Interaction, 2023

Combining Artificial Intelligence, Bio-Sensing and Multimodal Control for Bio-Responsive Interactives.
Proceedings of the International Conference on Multimodal Interaction, 2023

Sound and Visual Entrainment in Affective, Bio-Responsive Multi-User VR Interactives.
Proceedings of the 11th International Conference on Affective Computing and Intelligent Interaction, ACII 2023, 2023

2019
BioFlockVR: exploring visual entrainment through amorphous nature phenomena in bio-responsive multi-immersant VR interactives.
Proceedings of the 2nd International Conference on Image and Graphics Processing, 2019

2017
Framework for a Bio-Responsive VR for Interactive Real-time Environments and Interactives.
Proceedings of the Electronic Visualisation and the Arts, 2017

2015
Exploring Different Ways of Navigating Emotionally Responsive Artwork in Immersive Virtual Environments.
Proceedings of the Electronic Visualisation and the Arts, 2015

2011
Immersive VR: a non-pharmacological analgesic for chronic pain?
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2009
Ecstasis: Walking to Mindful Awareness.
Proceedings of the Biologically Inspired Cognitive Architectures, 2009

Chronic Pain and the Modulation of Self in Immersive Virtual Reality.
Proceedings of the Biologically Inspired Cognitive Architectures, 2009

2007
NeuroFloat: real-time state-sensitive brain spaces.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

2005
Using the Chinese Calligraphy brush as a tangible user interface tool in virtual heritage scenarios.
Comput. Graph., 2005

2004
Digital heritage application as an edutainment tool.
Proceedings of the Proceedings VRCAI 2004, 2004

Building a virtual factory.
Proceedings of the 2nd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2004, 2004

2003
Interacting with the virtually recreated Peranakans.
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003

Using Virtual Reality to bring Singaporean Heritage to Life.
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003

2002
Best modeling methods: virtual factory: highly interactive visualisation for manufacturing.
Proceedings of the 34th Winter Simulation Conference: Exploring New Frontiers, 2002


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