Malte Weiss

Affiliations:
  • RWTH Aachen University, Computer Science Department


According to our database1, Malte Weiss authored at least 20 papers between 2003 and 2012.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2012
Bringing haptic general-purpose controls to interactive tabletops.
PhD thesis, 2012

HoloDesk: direct 3d interactions with a situated see-through display.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
FingerFlux: near-surface haptic feedback on tabletops.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

Dynamic portals: a lightweight metaphor for fast object transfer on interactive surfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011

Second workshop on engineering patterns for multi-touch interfaces.
Proceedings of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2011

Rendering physical effects in tabletop controls.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Augmenting Interactive Tabletops with Translucent Tangible Controls.
Proceedings of the Tabletops - Horizontal Interactive Displays, 2010

Madgets: actuating widgets on interactive tabletops.
Proceedings of the 23rd Annual ACM Symposium on User Interface Software and Technology, 2010

Bringing everyday applications to interactive surfaces.
Proceedings of the Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology, 2010

BendDesk: dragging across the curve.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

The BendDesk demo: multi-touch on a curved display.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

A pattern language for interactive tabletops in collaborative workspaces.
Proceedings of the European Conference on Pattern Languages of Programs, 2010

Engineering patterns for multi-touch interfaces.
Proceedings of the 2nd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2010

2009
SLAPbook: tangible widgets on multi-touch tables in groupware environments.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

SLAP widgets: bridging the gap between virtual and physical controls on tabletops.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Multi-user interaction in virtual audio spaces.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Saltate!: a sensor-based system to support dance beginners.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
DRAGON: a direct manipulation interface for frame-accurate in-scene video navigation.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Rapid Acquisition of Specular and Diffuse Normal Maps from Polarized Spherical Gradient Illumination.
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007

2003
Open ActiveWrl - A Middleware Based Software Development Toolkit for Immersive VE Systems.
Proceedings of the 7th International Workshop on Immersive Projection Technology, 2003


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