Kevin T. McDonnell

According to our database1, Kevin T. McDonnell authored at least 21 papers between 1997 and 2015.

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Bibliography

2015
Visual Correlation Analysis of Numerical and Categorical Data on the Correlation Map.
IEEE Trans. Vis. Comput. Graph., 2015

2014
A Structure-Based Distance Metric for High-Dimensional Space Exploration with Multidimensional Scaling.
IEEE Trans. Vis. Comput. Graph., 2014

2012
A network-based interface for the exploration of high-dimensional data spaces.
Proceedings of the 2012 IEEE Pacific Visualization Symposium, 2012

2011
Can Computers Master the Art of Communication?: A Focus on Visual Analytics.
IEEE Computer Graphics and Applications, 2011

2008
Color Design for Illustrative Visualization.
IEEE Trans. Vis. Comput. Graph., 2008

Illustrative Parallel Coordinates.
Comput. Graph. Forum, 2008

2007
A novel framework for physically based sculpting and animation of free-form solids.
Vis. Comput., 2007

PB-FFD: A Point-Based Technique for Free-Form Deformation.
J. Graph. Tools, 2007

Subdivision Volume Splatting.
Proceedings of the 9th Joint Eurographics - IEEE VGTC Symposium on Visualization, 2007

2006
GPU-Accelerated Volume Splatting With Elliptical RBFs.
Proceedings of the 8th Joint Eurographics - IEEE VGTC Symposium on Visualization, 2006

2005
<i>DigitalSculpture</i>: a subdivision-based approach to interactive implicit surface modeling.
Graph. Model., 2005

2004
Interpolatory, solid subdivision of unstructured hexahedral meshes.
Vis. Comput., 2004

Surface Reconstruction of Noisy and Defective Data Sets.
Proceedings of the 15th IEEE Visualization Conference, 2004

2003
An Interpolatory Subdivision for Volumetric Models over Simplicial Complexe.
Proceedings of the 2003 International Conference on Shape Modeling and Applications (SMI 2003), 2003

2002
Dynamic sculpting and animation of free-form subdivision solids.
Vis. Comput., 2002

A new solid subdivision scheme based on box splines.
Proceedings of the Seventh ACM Symposium on Solid Modeling and Applications, 2002

Virtual Clay: Haptics-Based Deformable Solids of Arbitrary Topology.
Proceedings of the Articulated Motion and Deformable Objects Second International Workshop, 2002

2001
FEM-based subdivision solids for dynamic and haptic interaction.
Proceedings of the Sixth ACM Symposium on Solid Modeling and Applications, 2001

Virtual clay: a real-time sculpting system with haptic toolkits.
Proceedings of the 2001 Symposium on Interactive 3D Graphics, 2001

2000
CEASAR: a smooth, accurate and robust centerline extraction algorithm.
Proceedings of the 11th IEEE Visualization Conference, 2000

1997
Software Design, Specification, and Verification: Lessons Learned from the Rether Case Study.
Proceedings of the Algebraic Methodology and Software Technology, 1997


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