Ken Hinckley

Orcid: 0000-0002-4733-4927

Affiliations:
  • Microsoft Research, Redmond, WA, USA
  • University of Virginia, Charlottesville, VA, USA (PhD 1996)


According to our database1, Ken Hinckley authored at least 114 papers between 1988 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Opportunistic Nudges for Task Migration Between Personal Devices.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
The "Seen but Unnoticed" Vocabulary of Natural Touch: Revolutionizing Direct Interaction with Our Devices and One Another (UIST 2021 Vision).
CoRR, 2023

Escapement: A Tool for Interactive Prototyping with Video via Sensor-Mediated Abstraction of Time.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

AdHocProx: Sensing Mobile, Ad-Hoc Collaborative Device Formations using Dual Ultra-Wideband Radios.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Beyond Audio: Towards a Design Space of Headphones as a Site for Interaction and Sensing.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
AllTogether: Effect of Avatars in Mixed-Modality Conferencing Environments.
Proceedings of the CHIWORK 2022: Symposium on Human-Computer Interaction for Work, Durham, NH, USA, June 8, 2022

Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Style Blink: Exploring Digital Inking of Structured Information via Handcrafted Styling as a First-Class Object.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
AirConstellations: In-Air Device Formations for Cross-Device Interaction via Multiple Spatially-Aware Armatures.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

Sketchnote Components, Design Space Dimensions, and Strategies for Effective Visual Note Taking.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Tilt-Responsive Techniques for Digital Drawing Boards.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

SurfaceFleet: Exploring Distributed Interactions Unbounded from Device, Application, User, and Time.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

InChorus: Designing Consistent Multimodal Interactions for Data Visualization on Tablet Devices.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Dear Pictograph: Investigating the Role of Personalization and Immersion for Consuming and Enjoying Visualizations.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
SMAC: A Simplified Model of Attention and Capture in Multi-Device Desk-Centric Environments.
Proc. ACM Hum. Comput. Interact., 2019

SpaceInk: Making Space for In-Context Annotations.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Inking Your Insights: Investigating Digital Externalization Behaviors During Data Analysis.
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019

Sensing Posture-Aware Pen+Touch Interaction on Tablets.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

ActiveInk: (Th)Inking with Data.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

HoloDoc: Enabling Mixed Reality Workspaces that Harness Physical and Digital Content.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

DataToon: Drawing Dynamic Network Comics With Pen + Touch Interaction.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

DrawMyPhoto: Assisting Novices in Drawing from Photographs.
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019

2018
The Editor's Spotlight: TOCHI Issue 25: 3.
ACM Trans. Comput. Hum. Interact., 2018

The Editor's Spotlight: TOCHI Issue 25: 2.
ACM Trans. Comput. Hum. Interact., 2018

The Editor's Spotlight: TOCHI Issue 24: 6.
ACM Trans. Comput. Hum. Interact., 2018

The uncanny valley of haptics.
Sci. Robotics, 2018

2017
The Editor's Spotlight: TOCHI Issue 24: 5.
ACM Trans. Comput. Hum. Interact., 2017

The Editor's Spotlight: TOCHI Issue 24: 4.
ACM Trans. Comput. Hum. Interact., 2017

The Editor's Spotlight: TOCHI Issue 24: 3.
ACM Trans. Comput. Hum. Interact., 2017

The Editor's Spotlight: TOCHI Issue 24: 2 Extravaganza - Special Issue on End-User Design for the Internet of Things, <i>and</i> The TOCHI Best Paper Award 2016.
ACM Trans. Comput. Hum. Interact., 2017

The Editor's Spotlight: TOCHI Issue 24: 1.
ACM Trans. Comput. Hum. Interact., 2017

<i>WritLarge</i>: Ink Unleashed by Unified Scope, Action, & Zoom.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

As We May Ink?: Learning from Everyday Analog Pen Use to Improve Digital Ink Experiences.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Thumb + Pen Interaction on Tablets.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

A background perspective on touch as a multimodal (and multisensor) construct.
Proceedings of the Handbook of Multimodal-Multisensor Interfaces: Foundations, User Modeling, and Common Modality Combinations, 2017

2016
Inking Outside the Box: How Context Sensing Affords More Natural Pen (and Touch) Computing.
Proceedings of the Revolutionizing Education with Digital Ink, 2016

The Editor's Spotlight: TOCHI Issue 23: 6.
ACM Trans. Comput. Hum. Interact., 2016

The Editor's Spotlight: TOCHI Issue 23: 5.
ACM Trans. Comput. Hum. Interact., 2016

The Editor's Spotlight: TOCHI Issue 23: 4.
ACM Trans. Comput. Hum. Interact., 2016

The Editor's Spotlight: TOCHI Issue 23: 3.
ACM Trans. Comput. Hum. Interact., 2016

The Editor's Spotlight: TOCHI Issue 23: 2.
ACM Trans. Comput. Hum. Interact., 2016

The Editor's Spotlight: TOCHI Issue 23: 1.
ACM Trans. Comput. Hum. Interact., 2016

Editorial: Welcome to a New Era for TOCHI.
ACM Trans. Comput. Hum. Interact., 2016

Wearables as Context for Guiard-abiding Bimanual Touch.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Pre-Touch Sensing for Mobile Interaction.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Sensing Tablet Grasp + Micro-mobility for Active Reading.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

2014
LightRing: always-available 2D input on any surface.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Sensing techniques for tablet+stylus interaction.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Experimental study of stroke shortcuts for a touchscreen keyboard with gesture-redundant keys removed.
Proceedings of the Graphics Interface 2014, 2014

Input/Output Devices and Interaction Techniques.
Proceedings of the Computing Handbook, 2014

2013
Implicit bookmarking: Improving support for revisitation in within-document reading tasks.
Int. J. Hum. Comput. Stud., 2013

Toward compound navigation tasks on mobiles via spatial manipulation.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

Writing handwritten messages on a small touchscreen.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

A tap and gesture hybrid method for authenticating smartphone users.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

Motion and context sensing techniques for pen computing.
Proceedings of the Graphics Interface 2013, 2013

2012
Cross-device interaction via micro-mobility and f-formations.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

Gradual engagement: facilitating information exchange between digital devices as a function of proximity.
Proceedings of the Interactive Tabletops and Surfaces, 2012

Informal information gathering techniques for active reading.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Enhancing naturalness of pen-and-tablet drawing through context sensing.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011

Code space: touch + air gesture hybrid interactions for supporting developer meetings.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011

Grips and gestures on a multi-touch pen.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Sensor synaesthesia: touch in motion, and motion in touch.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Experimental analysis of touch-screen gesture designs in mobile environments.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Pen + touch = new tools.
Proceedings of the 23rd Annual ACM Symposium on User Interface Software and Technology, 2010

Design and evaluation of interaction models for multi-touch mice.
Proceedings of the Graphics Interface 2010 Conference, May 31, 2010

Manual deskterity: an exploration of simultaneous pen + touch direct input.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Synchronous Gestures in Multi-Display Environments.
Hum. Comput. Interact., 2009

Handle Flags: efficient and flexible selections for inking applications.
Proceedings of the Graphics Interface 2009 Conference, 2009

Codex: a dual screen tablet computer.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Papiercraft: A gesture-based command system for interactive paper.
ACM Trans. Comput. Hum. Interact., 2008

An exploration of pen rolling for pen-based interaction.
Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology, 2008

ShapeTouch: Leveraging contact shape on interactive surfaces.
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008

Blindsight: eyes-free access to mobile phones.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Starburst: a target expansion algorithm for non-uniform target distributions.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2007
InkSeine: <i>In Situ</i> search for active note taking.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

ExperiScope: an analysis tool for interaction data.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Phosphor: explaining transitions in the user interface using afterglow effects.
Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology, 2006

Phrasing techniques for multi-stroke selection gestures.
Proceedings of the Graphics Interface 2006 Conference, June 7-9, 2006, Quebec, Canada, 2006

Zone and polygon menus: using relative position to increase the breadth of multi-stroke marking menus.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

The springboard: multiple modes in one spring-loaded control.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Hover widgets: using the tracking state to extend the capabilities of pen-operated devices.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Tumble! Splat! helping users access and manipulate occluded content in 2D drawings.
Proceedings of the working conference on Advanced visual interfaces, 2006

2005
Foreground and background interaction with sensor-enhanced mobile devices.
ACM Trans. Comput. Hum. Interact., 2005

PapierCraft: a command system for interactive paper.
Proceedings of the 18th Annual ACM Symposium on User Interface Software and Technology, 2005

Experimental analysis of mode switching techniques in pen-based user interfaces.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

Design and analysis of delimiters for selection-action pen gesture phrases in scriboli.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

Snap-and-go: helping users align objects without the modality of traditional snapping.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
The NearMe Wireless Proximity Server.
Proceedings of the UbiComp 2004: Ubiquitous Computing: 6th International Conference, 2004

Mouse ether: accelerating the acquisition of targets across multi-monitor displays.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

Stitching: pen gestures that span multiple displays.
Proceedings of the working conference on Advanced visual interfaces, 2004

2003
Synchronous gestures for multiple persons and computers.
Proceedings of the 16th Annual ACM Symposium on User Interface Software and Technology, 2003

Bimanual Interaction on the Microsoft Office Keyboard.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

Distributed and local sensing techniques for face-to-face collaboration.
Proceedings of the 5th International Conference on Multimodal Interfaces, 2003

2002
Quantitative analysis of scrolling techniques.
Proceedings of the CHI 2002 Conference on Human Factors in Computing Systems: Changing our World, 2002

2001
Toward more sensitive mobile phones.
Proceedings of the 14th Annual ACM Symposium on User Interface Software and Technology, 2001

2000
Speed-dependent automatic zooming for browsing large documents.
Proceedings of the 13th Annual ACM Symposium on User Interface Software and Technology, 2000

Sensing techniques for mobile interaction.
Proceedings of the 13th Annual ACM Symposium on User Interface Software and Technology, 2000

The Task Gallery: a 3D window manager.
Proceedings of the CHI 2000 Conference on Human factors in computing systems, 2000

Symmetric bimanual interaction.
Proceedings of the CHI 2000 Conference on Human factors in computing systems, 2000

1999
The Videomouse: A Camera-Based Multi-degree-of-freedom Input Device.
Proceedings of the 12th Annual ACM Symposium on User Interface Software and Technology, 1999

The Role of Kinesthetic Reference Frames in Two-Handed Input Performance.
Proceedings of the 12th Annual ACM Symposium on User Interface Software and Technology, 1999

Touch-Sensing Input Devices.
Proceedings of the Proceeding of the CHI '99 Conference on Human Factors in Computing Systems: The CHI is the Limit, 1999

1998
Two-Handed Virtual Manipulation.
ACM Trans. Comput. Hum. Interact., 1998

Interaction and Modeling Techniques for Desktop Two-Handed Input.
Proceedings of the 11th Annual ACM Symposium on User Interface Software and Technology, 1998

1997
Alice: Easy to Use Interactive 3D Graphics.
Proceedings of the 10th Annual ACM Symposium on User Interface Software and Technology, 1997

Usability Analysis of 3D Rotation Techniques.
Proceedings of the 10th Annual ACM Symposium on User Interface Software and Technology, 1997

Attention and Visual Feedback: The Bimanual Frame of Reference.
Proceedings of the 1997 Symposium on Interactive 3D Graphics, 1997

Cooperative Bimanual Action.
Proceedings of the Human Factors in Computing Systems, 1997

1995
Two-Handed Spatial Interface Tools for Neurosurgial Planning.
Computer, 1995

1994
Laying the foundation for the information super highway: human-computer interaction research.
ACM SIGCHI Bull., 1994

Real-time system for 3D neurosurgical planning.
Proceedings of the Visualization in Biomedical Computing 1994, 1994

A Survey of Design Issues in Spatial Input.
Proceedings of the 7th Annual ACM Symposium on User Interface Software and Technology, 1994

Passive real-world interface props for neurosurgical visualization.
Proceedings of the Conference on Human Factors in Computing Systems, 1994

1988
A Portable and Extensible Environment for Developing Interactive Applications.
Proceedings of the COMPCON'88, Digest of Papers, Thirty-Third IEEE Computer Society International Conference, San Francisco, California, USA, February 29, 1988


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