Keith Irwin

According to our database1, Keith Irwin authored at least 37 papers between 2004 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2022
How to Gamify Computer Science Courses?
Proceedings of the SIGCSE 2022: The 53rd ACM Technical Symposium on Computer Science Education, 2022

An Empirical Study of the Effects of Virtual Currency on Learners in Out of Class Practicing.
Proceedings of the Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption, 2022

2021
How to Gamify Your Computing Classes.
Proceedings of the SIGCSE '21: The 52nd ACM Technical Symposium on Computer Science Education, 2021

Exploring the Effect of Virtual Currency on Learners Engagement.
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021

Exploring the Impact of Non-conventional Gamification Elements on Student Motivation and Engagement.
Proceedings of the IEEE Frontiers in Education Conference, 2021

A Study of Using Virtual Currency in a Discrete Mathematics Course.
Proceedings of the IEEE Global Engineering Education Conference, 2021

2020
Gamifying Computer Science Courses with OneUp Learning.
Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020

2019
Exploring Learners Experience of Gamified Practicing: For Learning or for Fun?
Int. J. Serious Games, 2019

Towards Activity-Centered Gamification Design.
Proceedings of the IEEE International Conference on Engineering, Technology and Education, 2019

Gamifying Computer Science Courses with OneUp.
Proceedings of the 50th ACM Technical Symposium on Computer Science Education, 2019

OneUp: Engaging Students in a Gamified Data Structures Course.
Proceedings of the 50th ACM Technical Symposium on Computer Science Education, 2019

Can Game Elements Make Computer Science Courses More Attractive?
Proceedings of the 50th ACM Technical Symposium on Computer Science Education, 2019

A Module-based Approach to Teaching Big data and Cloud Computing Topics at CS Undergraduate Level.
Proceedings of the 50th ACM Technical Symposium on Computer Science Education, 2019

Student Motivation and Engagement in STEM Courses: Exploring the Potential Impact of Gamification.
Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education, 2019

2018
OneUp: Supporting Practical and Experimental Gamification of Learning.
Int. J. Serious Games, 2018

Redesigning Secure Protocols to Compel Grammatical Compliance Checking.
Proceedings of the 2018 IEEE Security and Privacy Workshops, 2018

Motivational Factors in Educational Gamification.
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018

Gamifying with OneUp: For Learning, Grades or Fun?
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018

2017
Open Extensible System for Dynamic Problem Creation for Computer Science (Abstract Only).
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 2017

OneUp Learning: A Course Gamification Platform.
Proceedings of the Games and Learning Alliance - 6th International Conference, 2017

2016
On the design of an educational game for a Data Structures course.
Proceedings of the IEEE International Conference on Teaching, 2016

2015
Redesigning Secure Protocols to Compel Security Checks (Transcript of Discussion).
Proceedings of the Security Protocols XXIII - 23rd International Workshop, Cambridge, UK, March 31, 2015

Redesigning Secure Protocols to Compel Security Checks.
Proceedings of the Security Protocols XXIII - 23rd International Workshop, Cambridge, UK, March 31, 2015

2012
Ensuring authorization privileges for cascading user obligations.
Proceedings of the 17th ACM Symposium on Access Control Models and Technologies, 2012

2011
On the management of user obligations.
Proceedings of the 16th ACM Symposium on Access Control Models and Technologies, 2011

2010
Failure Feedback for User Obligation Systems.
Proceedings of the 2010 IEEE Second International Conference on Social Computing, 2010

The Complexity and Application of Syntactic Pattern Recognition Using Finite Inductive Strings.
Proceedings of the Pattern Recognition in Bioinformatics, 2010

Toward practical authorization-dependent user obligation systems.
Proceedings of the 5th ACM Symposium on Information, 2010

2008
Avoiding information leakage in security-policy-aware planning.
Proceedings of the 2008 ACM Workshop on Privacy in the Electronic Society, 2008

Enforcing security properties in task-based systems.
Proceedings of the 13th ACM Symposium on Access Control Models and Technologies, 2008

Assigning Responsibility for Failed Obligations.
Proceedings of the Trust Management II, 2008

2007
On the Correctness Criteria of Fine-Grained Access Control in Relational Databases.
Proceedings of the 33rd International Conference on Very Large Data Bases, 2007

2006
On the modeling and analysis of obligations.
Proceedings of the 13th ACM Conference on Computer and Communications Security, 2006

2005
Determining user privacy preferences by asking the right questions: an automated approach.
Proceedings of the 2005 ACM Workshop on Privacy in the Electronic Society, 2005

Preventing attribute information leakage in automated trust negotiation.
Proceedings of the 12th ACM Conference on Computer and Communications Security, 2005

2004
An identifiability-based access control model for privacy protection in open systems.
Proceedings of the 2004 ACM Workshop on Privacy in the Electronic Society, 2004

Using Prime Numbers for Cache Indexing to Eliminate Conflict Misses.
Proceedings of the 10th International Conference on High-Performance Computer Architecture (HPCA-10 2004), 2004


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