Junichi Shimizu

According to our database1, Junichi Shimizu authored at least 9 papers between 2016 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
GANStrument: Adversarial Instrument Sound Synthesis with Pitch-Invariant Instance Conditioning.
Proceedings of the IEEE International Conference on Acoustics, 2023

Thermal environment evaluation considering nap start time.
Proceedings of the Post-event Proceedings of the AAAI Spring Symposium: Socially Responsible AI for Well-being (AAAI-SRAI 2023) co-located with Association for the Advancement of Artificial Intelligence 2023 Spring Symposium (AAAI-Spring Symposium 2023), 2023

2017
Eyewear to Make Me Smile: Can Electric Muscle Stimulation increase Happiness?
Proceedings of the Tenth International Conference on Tangible, 2017

Itchy nose: discreet gesture interaction using EOG sensors in smart eyewear.
Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

2016
Smooth eye movement interaction using EOG glasses.
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016

Eye blink as an input modality for a responsive adaptable video system.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Solar system: smooth pursuit interactions using EOG glasses.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Eye movement interactions in google cardboard using a low cost EOG setup.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

In the Eye of the Beholder: The Impact of Frame Rate on Human Eye Blink.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016


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