Joseph T. Kider Jr.

Orcid: 0000-0002-4818-115X

According to our database1, Joseph T. Kider Jr. authored at least 19 papers between 2008 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2024
Exploring Augmented Reality's Role in Enhancing Spatial Perception for Building Facade Retrofit Design for Non-experts.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024

2023
Investigating the Impact of Augmented Reality and BIM on Retrofitting Training for Non-Experts.
IEEE Trans. Vis. Comput. Graph., November, 2023

Six Human-Centered Artificial Intelligence Grand Challenges.
Int. J. Hum. Comput. Interact., 2023

MemoryScan Environments: Creating Large-Scale Memory-Evocative Digital Twins.
Proceedings of the IEEE 3rd International Conference on Digital Twins and Parallel Intelligence, 2023

2022
BIM Driven Retrofitting Design Evaluation of Building Facades.
Proceedings of the Symposium on Spatial User Interaction, 2022

MemoryScan: Smart Digital Transformation of Large-scale Environments for Eliciting Location Specific Knowledge.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

2021
The Relationship Between Mental Imagery Vividness and Blind Reaching Performance.
Proceedings of the 43rd Annual Meeting of the Cognitive Science Society, 2021

2019
Robust Path Matching and Anomalous Route Detection Using Posterior Weighted Graphs.
ACM Trans. Spatial Algorithms Syst., 2019

2018
RoMA: Interactive Fabrication with Augmented Reality and a Robotic 3D Printer.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Accurate Soil and Mudbrick BRDF Models for Archaeological Illumination Rendering with Application to Small Finds.
Proceedings of the GCH 2017, 2017

2014
A framework for the experimental comparison of solar and skydome illumination.
ACM Trans. Graph., 2014

2013
Efficient motion retrieval in large motion databases.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013

2011
Fruit Senescence and Decay Simulation.
Comput. Graph. Forum, 2011

CRAM it! A comparison of virtual, live-action and written training systems for preparing personnel to work in hazardous environments.
Proceedings of the IEEE Virtual Reality Conference, 2011

A Data-driven Appearance Model for Human Fatigue.
Proceedings of the 2011 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2011

Intelligent Camera Control Using Behavior Trees.
Proceedings of the Motion in Games - 4th International Conference, 2011

2010
High-dimensional planning on the GPU.
Proceedings of the IEEE International Conference on Robotics and Automation, 2010

2009
Recreating Early Islamic Glass Lamp Lighting.
Proceedings of the 10th International Symposium on Virtual Reality, 2009

2008
All-Pairs Shortest-Paths for Large Graphs on the GPU.
Proceedings of the EUROGRAPHICS/ACM SIGGRAPH Conference on Graphics Hardware 2008, 2008


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