Jiri Cermak

According to our database1, Jiri Cermak authored at least 17 papers between 2013 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2020
Automated construction of bounded-loss imperfect-recall abstractions in extensive-form games.
Artif. Intell., 2020

Automated Construction of Bounded-Loss Imperfect-Recall Abstractions in Extensive-Form Games (Extended Abstract).
Proceedings of the Twenty-Ninth International Joint Conference on Artificial Intelligence, 2020

2018
Approximating maxmin strategies in imperfect recall games using A-loss recall property.
Int. J. Approx. Reason., 2018

Constructing Imperfect Recall Abstractions to Solve Large Extensive-Form Games.
CoRR, 2018

2017
Learning with proxy supervision for end-to-end visual learning.
Proceedings of the IEEE Intelligent Vehicles Symposium, 2017

An Algorithm for Constructing and Solving Imperfect Recall Abstractions of Large Extensive-Form Games.
Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, 2017

Computing Maxmin Strategies in Extensive-form Zero-sum Games with Imperfect Recall.
Proceedings of the 9th International Conference on Agents and Artificial Intelligence, 2017

Solving Imperfect Recall Games.
Proceedings of the 16th Conference on Autonomous Agents and MultiAgent Systems, 2017

Combining Incremental Strategy Generation and Branch and Bound Search for Computing Maxmin Strategies in Imperfect Recall Games.
Proceedings of the Workshops of the The Thirty-First AAAI Conference on Artificial Intelligence, 2017

Towards Solving Imperfect Recall Games.
Proceedings of the Workshops of the The Thirty-First AAAI Conference on Artificial Intelligence, 2017

2016
Algorithms for computing strategies in two-player simultaneous move games.
Artif. Intell., 2016

Using Correlated Strategies for Computing Stackelberg Equilibria in Extensive-Form Games.
Proceedings of the Thirtieth AAAI Conference on Artificial Intelligence, 2016

2015
Strategy Effectiveness of Game-Theoretical Solution Concepts in Extensive-Form General-Sum Games.
Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, 2015

Sequence-Form Algorithm for Computing Stackelberg Equilibria in Extensive-Form Games.
Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015

2014
Practical Performance of Refinements of Nash Equilibria in Extensive-Form Zero-Sum Games.
Proceedings of the ECAI 2014 - 21st European Conference on Artificial Intelligence, 18-22 August 2014, Prague, Czech Republic, 2014

2013
Using Double-Oracle Method and Serialized Alpha-Beta Search for Pruning in Simultaneous Move Games.
Proceedings of the IJCAI 2013, 2013

Double-oracle algorithm for computing an exact nash equilibrium in zero-sum extensive-form games.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013


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