Harko Verhagen

Orcid: 0000-0002-7937-2944

According to our database1, Harko Verhagen authored at least 63 papers between 1998 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Addressing the Value Alignment Problem Through Online Institutions.
Proceedings of the Coordination, Organizations, Institutions, Norms, and Ethics for Governance of Multi-Agent Systems XVI, 2023

2022
Exploring tensions in Responsible AI in practice. An interview study on AI practices in and for Swedish public organizations.
Scand. J. Inf. Syst., 2022

Design Heuristics for Ethical Online Institutions.
Proceedings of the Coordination, Organizations, Institutions, Norms, and Ethics for Governance of Multi-Agent Systems XV, 2022

2021
Correction to: Analysing the Combined Health, Social and Economic Impacts of the Corona Virus Pandemic Using Agent‑Based Social Simulation.
Minds Mach., 2021

Ethical Online AI Systems Through Conscientious Design.
IEEE Internet Comput., 2021

Fishing Together? - Exploring the Murky Waters of Sociality.
Proceedings of the Multi-Agent-Based Simulation XXII - 22nd International Workshop, 2021

Towards Efficient Context-Sensitive Deliberation.
Proceedings of the Advances in Social Simulation, 2021

Trustworthy AI for the People?
Proceedings of the AIES '21: AAAI/ACM Conference on AI, 2021

2020
Analysing the Combined Health, Social and Economic Impacts of the Corovanvirus Pandemic Using Agent-Based Social Simulation.
Minds Mach., 2020

Computational Models That Matter During a Global Pandemic Outbreak: A Call to Action.
J. Artif. Soc. Soc. Simul., 2020

2019
From Skeptics to Advanced Adopters: Investigating Digital Game Adoption Practices, Challenges and Needs of Teachers in Swedish Schools.
Proceedings of the Games and Learning Alliance - 8th International Conference, 2019

An Online Implementation of a Virtual Agent-Based Experiment Tool - An Exploration.
Proceedings of the Advances in Social Simulation, 2019

Integrating CAFCA - A Lens to Interpret Social Phenomena.
Proceedings of the Advances in Social Simulation, 2019

2018
Normative Multi-Agent Systems (Dagstuhl Seminar 18171).
Dagstuhl Reports, 2018

Exploring Video Game Design and Player Retention- a Longitudinal Case Study.
Proceedings of the 22nd International Academic Mindtrek Conference, 2018

2017
Probing user opinions in an indirect way: an aspect based sentiment analysis of game reviews.
Proceedings of the 21st International Academic Mindtrek Conference, AcademicMindtrek 2017, Tampere, Finland, September 20, 2017

Prosocial behavior in an online game community: an ethnographic study.
Proceedings of the International Conference on the Foundations of Digital Games, 2017

Using User Created Game Reviews for Sentiment Analysis: A Method for Researching User Attitudes.
Proceedings of the 1st Workshop on Games-Human Interaction (GHITALY 2017) co-located with CHItaly 2017, 2017

Identifying Affordances for Modelling Second-Order Emergent Phenomena with the <i>WIT</i> Framework.
Proceedings of the Autonomous Agents and Multiagent Systems, 2017

Types of Simulation.
Proceedings of the Simulating Social Complexity - A Handbook, 2017

2016
The AIIDE 2015 Workshop Program.
AI Mag., 2016

A Manifesto for Conscientious Design of Hybrid Online Social Systems.
Proceedings of the Coordination, Organizations, Institutions, and Norms in Agent Systems XII, 2016

2015
Normative Multi-Agent Systems (Dagstuhl Seminar 15131).
Dagstuhl Reports, 2015

Top Versus Bottom: Game Evaluation from an Expert or Player Perspective.
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015

I am being watched by the Tribunal: Trust and control in Multiplayer Online Battle Arena games.
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015

Modelling Contextual Decision-Making in Dilemma Games.
Proceedings of the Advances in Social Simulation 2015 [Papers from the Conference of the European Social Simulation Association 2015, 2015

2014
Reputation, inequality and meeting techniques: visualising user hierarchy to support collaboration.
Comput. Math. Organ. Theory, 2014

Research methodology education in computing: Arrangements and results from two courses.
Proceedings of the IEEE Frontiers in Education Conference, 2014

Evaluating the evaluation tools.
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014

Analysing the Electrical Patient Recruiting Agent system using the WIT trinity.
Proceedings of the European Conference on Social Intelligence (ECSI-2014), 2014

Towards a Framework for Socio-Cognitive Technical Systems.
Proceedings of the Coordination, Organizations, Institutions, and Norms in Agent Systems X, 2014

2013
Introduction to the special issue on NorMAS 2009.
J. Log. Comput., 2013

Analyzing the Social Dynamics of Non-Player Characters.
Proceedings of the Frontiers in Gaming Simulation, 2013

Reputation and Online Communication: Visualizing Reputational Power to Promote Collaborative Discussions.
Proceedings of the 46th Hawaii International Conference on System Sciences, 2013

Analyzing the believability of game character behavior using the Game Agent Matrix.
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013


Simulation and NorMAS.
Proceedings of the Normative Multi-Agent Systems, 2013

Social Believability in Games.
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013

2011
Preface.
Comput. Math. Organ. Theory, 2011

An Agent-Based Simulation of Employing Social Norms in Energy Conservation in Households.
Proceedings of the Agent Based Simulation for a Sustainable Society and Multi-agent Smart Computing, 2011

"Where is My Mind"- The Evolution of NPCs in Online Worlds.
Proceedings of the ICAART 2011 - Proceedings of the 3rd International Conference on Agents and Artificial Intelligence, Volume 2, 2011

Formalizing informal social behavior - developing a visual tool to support collaborative discussions.
Proceedings of the 7th International Conference on Collaborative Computing: Networking, 2011

Sensing game play. Exploring computer game play in a game café and a mass LAN party.
Proceedings of the 16th International Conference on Computer Games, 2011

Model of social believable NPCs for teacher training: Using Second Life.
Proceedings of the 16th International Conference on Computer Games, 2011

Senses working overtime: on sensuous experiences and public computer game play.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011

2010
Normative Multiagent Systems: Guest Editors' Introduction.
Log. J. IGPL, 2010

2009
Social Phenomena Simulation.
Proceedings of the Encyclopedia of Complexity and Systems Science, 2009

Demystifying guilds: MMORPG-playing and norms.
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009

Massively multiple online role playing games as normative multiagent systems.
Proceedings of the Normative Multi-Agent Systems, 15.03. - 20.03.2009, 2009

2008
Introduction to the special issue on normative multiagent systems.
Auton. Agents Multi Agent Syst., 2008

Normative Multiagent Systems - Third International Workshop (Editorial).
Proceedings of the Third International Workshop on Normative Multiagent Systems, 2008

Ten Challenges for Normative Multiagent Systems.
Proceedings of the Programming Multi-Agent Systems, 31.08. - 05.09.2008, 2008

2007
Roles, an interdisciplinary perspective.
Appl. Ontology, 2007

Normtypologies.
Proceedings of the Normative Multi-agent Systems, 18.03. - 23.03.2007, 2007

07122 Abstracts Collection - Normative Multi-agent Systems.
Proceedings of the Normative Multi-agent Systems, 18.03. - 23.03.2007, 2007

2006
List of reviewers.
Comput. Math. Organ. Theory, 2006

Introduction to normative multiagent systems.
Comput. Math. Organ. Theory, 2006

2003
Adaptive Workflow = Web Services + Agents.
Proceedings of the International Conference on Web Services, ICWS '03, June 23, 2003

Autonomy and Reasoning for Natural and Artificial Agents.
Proceedings of the Agents and Computational Autonomy - Potential, Risks, and Solutions - Postproceedings of the 1st International Workshop on Computational Autonomy, 2003

2001
Artificial Agent Action in Markets.
Electron. Commer. Res., 2001

1999
Ajustable Autonomy Delegation and Distribution of Decision Making.
Proceedings of the 1st International Workshop of Central and Eastern Europe on Multi-Agent Systems, 1999

1998
UBU: Utility-Based Uncertainty Handling in Synthetic Soccer.
Proceedings of the RoboCup-98: Robot Soccer World Cup II, 1998

ACTS in Action: Sim-ACTS - A Simulation Model Based on ACTS Theory.
Proceedings of the Multi-Agent Systems and Agent-Based Simulation, 1998


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