Funshing Sin

Orcid: 0009-0003-9506-1358

According to our database1, Funshing Sin authored at least 7 papers between 2006 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
An Animator-Friendly Chain Simulator for In-Game Animations at Blizzard Entertainment.
Proceedings of the ACM SIGGRAPH 2023 Talks, 2023

2021
Real Time Interactive Deformer Rig Evaluations in Maya using GPUs.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

2015
Nonlinear material design using principal stretches.
ACM Trans. Graph., 2015

2013
Vega: Non-Linear FEM Deformable Object Simulator.
Comput. Graph. Forum, 2013

2012
Interactive editing of deformable simulations.
ACM Trans. Graph., 2012

2009
A point-based method for animating incompressible flow.
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2009

2006
A texture synthesis method for liquid animations.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006


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