Clemens Nylandsted Klokmose

Orcid: 0000-0002-1866-0619

According to our database1, Clemens Nylandsted Klokmose authored at least 73 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Bringing Teachers and Researchers Together through Participatory Design and Cooperative Prototyping in Computing Education.
Proceedings of the 55th ACM Technical Symposium on Computer Science Education, 2024

2023
Between Principle and Pragmatism: Reflections on Prototyping Computational Media with Webstrates.
ACM Trans. Comput. Hum. Interact., August, 2023

Towards Flexible and Robust User Interface Adaptations With Multiple Objectives.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Mirrorverse: Live Tailoring of Video Conferencing Interfaces.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Common Objects for Programming Workshops in Non-Formal Learning Contexts.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

Pareto Optimal Layouts for Adaptive Mixed Reality.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Collectives and Their Artifact Ecologies.
Proc. ACM Hum. Comput. Interact., 2022

CoTinker - A Toolkit for Supporting Computational Thinking and Collaboration in High School Education.
Proceedings of the SIGCSE 2022: The 53rd ACM Technical Symposium on Computer Science Education, 2022

CoTinker: Designing a Cross-device Collaboration Tool to Support Computational Thinking in Remote Group Work in High School Biology.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Webstrates, Codestrates v2, and Varv: A Software Stack for Computational Media.
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Consent-O-Matic: Automatically Answering Consent Pop-ups Using Adversarial Interoperability.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Caught in the Network: The Impact of WhatsApp's 2021 Privacy Policy Update on Users' Messaging App Ecosystems.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Varv: Reprogrammable Interactive Software as a Declarative Data Structure.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
What was Hybrid? A Systematic Review of Hybrid Collaboration and Meetings Research.
CoRR, 2021

SciNote: Collaborative Problem Solving and Argumentation Tool.
CoRR, 2021

Rapido: Prototyping Interactive AR Experiences through Programming by Demonstration.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

A Survey of Digital Working Conditions of Danish Knowledge Workers.
Proceedings of 19th European Conference on Computer-Supported Cooperative Work, 2021

MirrorBlender: Supporting Hybrid Meetings with a Malleable Video-Conferencing System.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
(Re)Configuring Hybrid Meetings: Moving from User-Centered Design to Meeting-Centered Design.
Comput. Support. Cooperative Work., 2020

Exploring the Benefits and Barriers of Using Computational Notebooks for Collaborative Programming Assignments.
Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020

Towards a dynamic multiscale personal information space: beyond application and document centered views of information.
Proceedings of the Programming'20: 4th International Conference on the Art, 2020

Computational Alternatives Vignettes for Place- and Activity-Centered Digital Services in Public Libraries.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Between Scripts and Applications: Computational Media for the Frontier of Nanoscience.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

"In VR, everything is possible!": Sketching and Simulating Spatially-Aware Interactive Spaces in Virtual Reality.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Putting Down Roots: Exploring the Placeness of Virtual Collections in Public Libraries.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Vistrates: A Component Model for Ubiquitous Analytics.
IEEE Trans. Vis. Comput. Graph., 2019

InsideInsights: Integrating Data-Driven Reporting in Collaborative Visual Analytics.
Comput. Graph. Forum, 2019

Videostrates: Collaborative, Distributed and Programmable Video Manipulation.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Situated Sketching and Enactment for Pervasive Displays.
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019

Mapping the Landscape of Literate Computing.
Proceedings of the 30th Annual Workshop of the Psychology of Programming Interest Group, 2019

Widening the scope of FabLearn Research: Integrating Computational Thinking, Design and Making.
Proceedings of the FabLearn Europe 2019 Conference, Oulu, 2019

Hybrid Meetings in the Modern Workplace: Stories of Success and Failure.
Proceedings of the Collaboration Technologies and Social Computing, 2019

Potentials and Challenges for User-generated Video Content in Public Libraries.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Vistribute: Distributing Interactive Visualizations in Dynamic Multi-Device Setups.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Cross-Device Taxonomy: Survey, Opportunities and Challenges of Interactions Spanning Across Multiple Devices.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
PolarTrack: Optical Outside-In Device Tracking that Exploits Display Polarization.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

AdaM: Adapting Multi-User Interfaces for Collaborative Environments in Real-Time.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

The Application and Its Consequences for Non-Standard Knowledge Work.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Remediating a Design Tool: Implications of Digitizing Sticky Notes.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

PARTICIPATE: Capturing Knowledge in Public Library Activities.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Codestrate Packages: An Alternative to "One-Size-Fits-All" Software.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Opportunities and challenges for cross-device interactions in the wild.
Interactions, 2017

Codestrates: Literate Computing with Webstrates.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

What Can Software Learn From Hypermedia?
Proceedings of the Companion to the first International Conference on the Art, 2017

Is Two Enough?: ! Studying Benefits, Barriers, and Biases of Multi-Tablet Use for Collaborative Visualization.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Cross-Surface: Challenges and Opportunities of Spatial and Proxemic Interaction.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

Software and How it Lives On - Embedding Live Programs in the World Around Them.
Proceedings of the 27th Annual Workshop of the Psychology of Programming Interest Group, 2016

Computational alternatives in participatory design: putting the t back in socio-technical research.
Proceedings of the 14th Participatory Design Conference, 2016

Classical Hypermedia Virtues on the Web with Webstrates.
Proceedings of the 27th ACM Conference on Hypertext and Social Media, 2016

Webstrates: demonstrating the potential of Shareable Dynamic Media.
Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, 2016

When Tablets meet Tabletops: The Effect of Tabletop Size on Around-the-Table Collaboration with Personal Tablets.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Cross-Surface: Challenges and Opportunities for 'bring your own device' in the wild.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Dynamics, Multiplicity and Conceptual Blends in HCI.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
<i>Webstrates</i>: Shareable Dynamic Media.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

Cross-Surface: Workshop on Interacting with Multi-Device Ecologies in the Wild.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

2014
BullsEye: High-Precision Fiducial Tracking for Table-based Tangible Interaction.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

Participatory IT in semi-public spaces.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

WiFi proximity detection in mobile web applications.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2014

2013
The Mysterious Whiteboard.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

From Persona to Techsona.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Local area artworks: collaborative art interpretation on-site.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

The CHI 2013 interactive schedule.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Multisurface Interaction in the WILD Room.
Computer, 2012

Dynamics in artifact ecologies.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

Putting 'local' back into public Wifi hotspots.
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012

2011
The Human-Artifact Model: An Activity Theoretical Approach to Artifact Ecologies.
Hum. Comput. Interact., 2011

Shared substance: developing flexible multi-surface applications.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Rethinking Laboratory Notebooks.
Proceedings of COOP 2010, 2010

2009
VIGO: instrumental interaction in multi-surface environments.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2007
Ubiquitous Substitution.
Proceedings of the Human-Computer Interaction, 2007

An instrumental paradigm for ubiquitous interaction.
Proceedings of the 14th European Conference on Cognitive Ergonomics: invent! explore!, 2007

Quality of learning in ubiquitous interaction.
Proceedings of the 14th European Conference on Cognitive Ergonomics: invent! explore!, 2007

2006
A comparative study of map use.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006


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