Carlos Hitoshi Morimoto

Orcid: 0000-0003-4679-2827

Affiliations:
  • University of Sao Paulo, Brazil


According to our database1, Carlos Hitoshi Morimoto authored at least 70 papers between 1995 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
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PhD thesis 
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Online presence:

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Bibliography

2024
Detection of visual pursuits using 1D convolutional neural networks.
Pattern Recognit. Lett., 2024

2023
EyePursuitLinks - an Eye-pursuit Based Interface for Web Browsing Using Smart Targets.
Proceedings of the 29th Brazilian Symposium on Multimedia and the Web, 2023

iFractions 2.0: improving the feedback of a fractions Web learning game.
Proceedings of the IEEE Frontiers in Education Conference, 2023

2021
HGaze Typing: Head-Gesture Assisted Gaze Typing.
Proceedings of the 2021 Symposium on Eye Tracking Research and Applications, 2021

A Probabilistic Interpretation of Motion Correlation Selection Techniques.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

GazeBar: Exploiting the Midas Touch in Gaze Interaction.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Screen-Light Decomposition Framework for Point-of-Gaze Estimation Using a Single Uncalibrated Camera and Multiple Light Sources.
J. Math. Imaging Vis., 2020

Swipe&Switch: Text Entry Using Gaze Paths and Context Switching.
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Eye Movement Classification with Temporal Convolutional Networks.
Proceedings of the Pattern Recognition. ICPR International Workshops and Challenges, 2020

2019
Correction to: xSDL: stroboscopic differential lighting eye tracker with extended temporal support.
Mach. Vis. Appl., 2019

xSDL: stroboscopic differential lighting eye tracker with extended temporal support.
Mach. Vis. Appl., 2019

A Virtual Makeup Augmented Reality System.
Proceedings of the 21st Symposium on Virtual and Augmented Reality, 2019

PursuitPass: A Visual Pursuit-Based User Authentication System.
Proceedings of the 32nd SIBGRAPI Conference on Graphics, Patterns and Images, 2019

Towards a low cost and high speed mobile eye tracker.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019

2018
Asynchronous Stroboscopic Structured Lighting Image Processing Using Low-Cost Cameras.
Proceedings of the 31st SIBGRAPI Conference on Graphics, Patterns and Images, 2018

Circular orbits detection for gaze interaction using 2D correlation and profile matching algorithms.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

Context switching eye typing using dynamic expanding targets.
Proceedings of the Workshop on Communication by Gaze Interaction, 2018

3D gaze estimation in the scene volume with a head-mounted eye tracker.
Proceedings of the Workshop on Communication by Gaze Interaction, 2018

2017
Building Structured Lighting Applications Using Low-Cost Cameras.
Proceedings of the 30th SIBGRAPI Conference on Graphics, Patterns and Images, 2017

2016
Heatmap Explorer: an interactive gaze data visualization tool for the evaluation of computer interfaces.
Proceedings of the 15th Brazilian Symposium on Human Factors in Computer Systems, 2016

Episcleral surface tracking: challenges and possibilities for using mice sensors for wearable eye tracking.
Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications, 2016

AugKey: Increasing Foveal Throughput in Eye Typing with Augmented Keys.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

EyeSwipe: Dwell-free Text Entry Using Gaze Paths.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
5* Magic Wand: An RGBD Camera-Based 5 DoF User Interface for 3D Interaction.
Proceedings of the XVII Symposium on Virtual and Augmented Reality, 2015

HMAGIC: head movement and gaze input cascaded pointing.
Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2015

Eyejam: a gaze-controlled musical interface.
Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems, 2015

A Fast and Accurate Eye Tracker Using Stroboscopic Differential Lighting.
Proceedings of the 2015 IEEE International Conference on Computer Vision Workshop, 2015

2014
Virtual Makeup: Foundation, Eye Shadow and Lipstick Simulation.
Proceedings of the 16th Symposium on Virtual and Augmented Reality, 2014

Meta-keys: extending the functionality of gaze-based interaction.
Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014

Tangible beats: uma interface tangível para expressão e exploração musical.
Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014

Facilitating accessibility and digital inclusion using gaze-aware wearable computing.
Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014

Espelho virtual interativo para simulação de maquiagem.
Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014

2013
Improving Head Movement Tolerance of Cross-Ratio Based Eye Trackers.
Int. J. Comput. Vis., 2013

Facilitating gaze interaction using the gap and overlap effects.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Dynamic context switching for gaze based interaction.
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012

Augmenting the robustness of cross-ratio gaze tracking methods to head movement.
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012

2011
Multiple camera people detection and tracking using support integration.
Pattern Recognit. Lett., 2011

Automatic camera control in virtual environments augmented using multiple sparse videos.
Comput. Graph., 2011

2010
Um sistema de interação baseado em gestos manuais tridimensionais para ambientes virtuais.
Proceedings of the IX Symposium on Human Factors in Computing Systems, 2010

Context switching for fast key selection in text entry applications.
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, 2010

A depth compensation method for cross-ratio based eye tracking.
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, 2010

2008
People Detection under Occlusion in Multiple Camera Views.
Proceedings of the SIBGRAPI 2008, 2008

Eyelid measurements using digital video processing.
Proceedings of the 2008 ACM Symposium on Applied Computing (SAC), 2008

GInX: gaze based interface extensions.
Proceedings of the Eye Tracking Research & Application Symposium, 2008

2007
$J_{min}$-image based color-texture segmentation using watershed and hierarchical clustering.
Proceedings of the 8th ISMM 2007: Rio de Janeiro, Brazil - Volume 2, 2007

2006
The LaTIn Median Frame Shot Boundary Detector.
Proceedings of the 2006 TREC Video Retrieval Evaluation, 2006

Free head motion eye gaze tracking using a single camera and multiple light sources.
Proceedings of the 19th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2006), 2006

Eye movements and motor programming in a Time-To-Contact task.
Proceedings of the Eye Tracking Research & Application Symposium, 2006

The relation of eye fixation patterns with emotional content and episodic memory.
Proceedings of the Eye Tracking Research & Application Symposium, 2006

2005
Eye gaze tracking techniques for interactive applications.
Comput. Vis. Image Underst., 2005

Automatic Iris Segmentation Using Active Near Infra Red Lighting.
Proceedings of the 18th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2005), 2005

On the usability of gesture interfaces in virtual reality environments.
Proceedings of the CLIHC '05, 2005

JEcoSys - a framework for interactive plants simulation.
Proceedings of the Computer Graphics International 2005, 2005

2003
Real-time Animation of Underbrushes.
Proceedings of the 11-th International Conference in Central Europe on Computer Graphics, 2003

A Computer Vision Framework for Eye Gaze Tracking.
Proceedings of the 16th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2003), 2003

2002
Detecting Eye Position and Gaze from a Single Camera and 2 Light Sources.
Proceedings of the 16th International Conference on Pattern Recognition, 2002

Free head motion eye gaze tracking without calibration.
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002

2001
Interactive Digital Mirror.
Proceedings of the 14th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2001), 2001

2000
Pupil detection and tracking using multiple light sources.
Image Vis. Comput., 2000

Real-Time Multiple Face Detection Using Active Illumination.
Proceedings of the 4th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2000), 2000

1999
Keeping an Eye for HCI.
Proceedings of the XII Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI '99), 1999

Manual and Gaze Input Cascaded (MAGIC) Pointing.
Proceedings of the Proceeding of the CHI '99 Conference on Human Factors in Computing Systems: The CHI is the Limit, 1999

1998
Evaluation of image stabilization algorithms.
Proceedings of the 1998 IEEE International Conference on Acoustics, 1998

1997
Video Coding Using Hybrid Motion Compensation.
Proceedings of the Proceedings 1997 International Conference on Image Processing, 1997

Fast 3D Stabilization and Mosaic Construction.
Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97), 1997

1996
Fast Electronic Digital Image Stabilization for Off-Road Navigation.
Real Time Imaging, 1996

Recognition of head gestures using hidden Markov models.
Proceedings of the 13th International Conference on Pattern Recognition, 1996

Fast electronic digital image stabilization.
Proceedings of the 13th International Conference on Pattern Recognition, 1996

Performance analysis of model-based video coding.
Proceedings of the Proceedings 1996 International Conference on Image Processing, 1996

1995
Motion compensated subband coding of video acquired from a moving platform.
Proceedings of the 1995 International Conference on Acoustics, 1995


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