Camillia Matuk

Orcid: 0000-0002-4067-1322

According to our database1, Camillia Matuk authored at least 34 papers between 2008 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2024
An Instructor's Lens into the Role of AI in Teaching Experimental Research via Gamification.
Proceedings of the 39th ACM/SIGAPP Symposium on Applied Computing, 2024

2023
Open Data Intermediaries: Motivations, Barriers and Facilitators to Engagement.
Proc. ACM Hum. Comput. Interact., April, 2023

Exploring the Role of AI-Generated Feedback Tangential to Learning Outcomes.
Proceedings of the IEEE Conference on Games, 2023

2022
Tensions and synergies in arts-integrated data literacy instruction: Reflections on four classroom implementations.
Br. J. Educ. Technol., 2022

"I happen to be one of 47.8%": Social-Emotional and Data Reasoning in Middle School Students' Comics about Friendship.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

What Do You Meme? Students Communicating their Experiences, Intuitions, and Biases Surrounding Data Through Memes.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

2020

Students' Epistemological Framing of Roles in a Collaborative Game Design Project.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

What Do Students Learn About Experimental Research by Designing Interactive Fiction Games?
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Modding for Change: Promoting Empathy and Agency for Climate Systems.
Proceedings of the FabLearn '20: FabLearn 2020 - 9th Annual Conference on Maker Education, New York, NY, USA, April 4, 2020

2019
Real-time orchestrational technologies in computer-supported collaborative learning: an introduction to the special issue.
Int. J. Comput. Support. Collab. Learn., 2019

Evaluation of an automatically-constructed graph-based representation for interactive narrative.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019

What do we Learn by Observing Collaborative Design Among Cross-Domain, Cross-Role Educators?
Proceedings of FabLearn 2019, New York, NY, USA, March 09-10, 2019, 2019

How Science Fiction Worldbuilding Supports Students' Scientific Explanation.
Proceedings of FabLearn 2019, New York, NY, USA, March 09-10, 2019, 2019

The Lifespan and Impact of Students' Ideas Shared During Classroom Science Inquiry.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019

2018
Why and how do middle school students exchange ideas during science inquiry?
Int. J. Comput. Support. Collab. Learn., 2018


If you add too much science, it gets boring. Exploring Students' Conceptual Change in Game Design Iterations.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

2017
How Middle School Students Construct and Critique Graphs to Explain Cancer Treatment.
Proceedings of the 12th International Conference on Computer Supported Collaborative Learning, 2017

2016
Students Using Graphs to Understand the Process of Cancer Treatment.
Proceedings of the Transforming Learning, 2016

Real-Time Visualization of Student Activities to Support Classroom Orchestration.
Proceedings of the Transforming Learning, 2016

Questions as prototypes: Facilitating children's discovery and elaboration during game design.
Proceedings of the 6th Annual Conference on Creativity and Fabrication in Education, 2016

2015
Examining the Real and Perceived Impacts of a Public Idea Repository on Literacy and Science Inquiry.
Proceedings of the 11th International Conference on Computer Supported Collaborative Learning, 2015

2014
Exploring A Digital Tool for Exchanging Ideas During Science Inquiry.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014

2013
Reflectively Prototyping a Tool for Exchanging Ideas.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

The Collaborative Design of Technologies that Scaffold and Assess during Web-Based Science Inquiry.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

2012
Using the Idea Manager to Promote Coherent Understanding of Inquiry Investigations.
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012

The Idea Manager: A Tool to Scaffold Students in Documenting, Sorting, And Distinguishing Ideas During Science Inquiry.
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012

2011
Agreeing to Disagree: Challenges with Ambiguity in Visual Evidence.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011

Collaboration as Scaffolding: Learning Together with Dynamic, Interactive Scientific Visualizations and Computer Models.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011

2010
Inventing a representation of relatedness.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010

2008
Entertaining evolution: understanding science from animations.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

Animated Cladograms: Interpreting Evolution from Diagrams.
Proceedings of the Diagrammatic Representation and Inference, 5th International Conference, 2008

CogSketch.
Proceedings of the Twenty-Third AAAI Conference on Artificial Intelligence, 2008


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