Anne Ozdowska

Orcid: 0000-0003-3905-288X

According to our database1, Anne Ozdowska authored at least 6 papers between 2012 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2024
GameFlow Affordances: Towards a Tool for Designing Gameful Experiences.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
A Scoping Review of Heuristics in Videos Games Research: Definitions, Development, Application, and Operationalisation.
Proc. ACM Hum. Comput. Interact., 2023

Tutorial Level Design Guidelines for 2D Fighting Games.
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023

2021
Using assistive technology with SRSD to support students on the autism spectrum with persuasive writing.
Br. J. Educ. Technol., 2021

2017
GameFlow in Different Game Genres and Platforms.
Comput. Entertain., 2017

2012
GameFlow heuristics for designing and evaluating real-time strategy games.
Proceedings of the 8th Australasian Conference on Interactive Entertainment, 2012


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