Alistair G. Sutcliffe

Orcid: 0000-0002-7955-2232

Affiliations:
  • University of Manchester, Business School, UK
  • Lancaster University, UK
  • City University London, Center for HCI Design, UK
  • University of Wales, Cardiff, UK (PhD)


According to our database1, Alistair G. Sutcliffe authored at least 236 papers between 1986 and 2023.

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Bibliography

2023
To download or not to download the Covid-19 Track and Trace App? What is more influential in users' minds?
Int. J. Hum. Comput. Stud., December, 2023

Investigating the use of social media in intimate social relationships.
Behav. Inf. Technol., March, 2023

Why people choose Apps: An evaluation of the ecology and user experience of mobile applications.
Int. J. Hum. Comput. Stud., 2023

Partitioning the Problem Space in Healthcare-Oriented Requirements Engineering.
Proceedings of the 31st IEEE International Requirements Engineering Conference, RE 2023, 2023

i* Meets AI: New Roles in Requirements Modelling (keynote).
Proceedings of the 16th International iStar Workshop (iStar 2023) co-located with 31st IEEE International Requirements Engineering 2023 Conference (RE 2023), 2023

2022
A Bayesian network-based model to understand the role of soft requirements in technology acceptance: the case of the NHS COVID-19 test and trace app in England and Wales.
Proceedings of the SAC '22: The 37th ACM/SIGAPP Symposium on Applied Computing, Virtual Event, April 25, 2022

The Implications of 'Soft' Requirements.
Proceedings of the 30th IEEE International Requirements Engineering Conference, 2022

2021
Towards Technology Acceptance: a Bayesian Network of soft requirements, the case of the NHS COVID-19 Test and Trace App.
Proceedings of the 29th IEEE International Requirements Engineering Conference Workshops, 2021

Investigating the Potential Impact of Values on Requirements and Software Engineering.
Proceedings of the 43rd IEEE/ACM International Conference on Software Engineering: Software Engineering in Society, 2021

2020
Known and unknown requirements in healthcare.
Requir. Eng., 2020

2019
Is it all about the Apps or the Device?: User experience and technology acceptance among iPad users.
Int. J. Hum. Comput. Stud., 2019

Reflecting on the Design Process for Virtual Reality Applications.
Int. J. Hum. Comput. Interact., 2019

Which computer-use behaviours are most indicative of cognitive decline? Insights from an expert reference group.
Health Informatics J., 2019

2018
Value-based requirements engineering: method and experience.
Requir. Eng., 2018

Activity in social media and intimacy in social relationships.
Comput. Hum. Behav., 2018

2017
Analyzing the Role of Interactivity in User Experience.
Int. J. Hum. Comput. Interact., 2017

Conflict, Costs and Trade-Offs in User Interface Design.
Proceedings of the Global Thoughts, Local Designs, 2017

Designing User Interfaces in Emotionally-Sensitive Applications.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

2016
Beyond Awareness Requirements.
Proceedings of the 24th IEEE International Requirements Engineering Conference, 2016

Combining Mouse and Keyboard Events with Higher Level Desktop Actions to Detect Mild Cognitive Impairment.
Proceedings of the 2016 IEEE International Conference on Healthcare Informatics, 2016

Designing for User Experience and Engagement.
Proceedings of the Why Engagement Matters: Cross-Disciplinary Perspectives of User Engagement in Digital Media, 2016

2015
Modelling the Role of Trust in Social Relationships.
ACM Trans. Internet Techn., 2015

Dementia and Social Sustainability: Challenges for Software Engineering.
Proceedings of the 37th IEEE/ACM International Conference on Software Engineering, 2015

2014
Memetic evolution in the development of proto-language.
Memetic Comput., 2014

End-user development by application-domain configuration.
J. Syst. Softw., 2014

Developing visualization-based decision support tools for epidemiology.
Inf. Vis., 2014

Attractive Agents Are More Persuasive.
Int. J. Hum. Comput. Interact., 2014

Discovering affect-laden requirements to achieve system acceptance.
Proceedings of the IEEE 22nd International Requirements Engineering Conference, 2014

User-oriented requirements engineering.
Proceedings of the IEEE 2nd International Workshop on Usability and Accessibility Focused Requirements Engineering, 2014

Simulation-based requirements discovery for smart driver assistive technologies.
Proceedings of the IEEE 22nd International Requirements Engineering Conference, 2014

Designing Multimedia Applications for User Experience.
Proceedings of the Computing Handbook, 2014

2013
Website Interactivity and Repeated Exposure, what Influences User Experience?
J. Univers. Comput. Sci., 2013

Requirements elicitation: Towards the unknown unknowns.
Proceedings of the 21st IEEE International Requirements Engineering Conference, 2013

Bridging users' values and requirements to architecture.
Proceedings of the 3rd International Workshop on the Twin Peaks of Requirements and Architecture, 2013

A requirements pattern language for informing design.
Proceedings of the Third IEEE International Workshop on Requirements Patterns, RePa 2013, 2013

Love it or hate it!: interactivity and user types.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Modeling Personalized Adaptive Systems.
Proceedings of the Advanced Information Systems Engineering, 2013

The Design Implications of Users' Values for Software and System Architecture.
Proceedings of the Economics-Driven Software Architecture, 2013

An Architecture Framework for Self-Aware Adaptive Systems.
Proceedings of the Economics-Driven Software Architecture, 2013

2012
Closeness, loneliness, support: Core ties and significant ties in personal communities.
Soc. Networks, 2012

Memetic reproduction and protolanguage evolution.
Memetic Comput., 2012

Social Relationships and the Emergence of Social Networks.
J. Artif. Soc. Soc. Simul., 2012

Investigating the Relative Influence of Genes and Memes in Healthcare.
J. Artif. Soc. Soc. Simul., 2012

Computational Modelling of Trust and Social Relationships.
J. Artif. Soc. Soc. Simul., 2012

Investigating user experience in Second Life for collaborative learning.
Int. J. Hum. Comput. Stud., 2012

Predicting user attention in complex web pages.
Behav. Inf. Technol., 2012

Investigating a multi-faceted view of user experience.
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012

The effect of website interactivity and repeated exposure on user experience.
Proceedings of the 4th Mexican Conference on Human-Computer Interaction, 2012

Using affect to evaluate user engagement.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
A trust-based multi-ego social network model to investigate emotion diffusion.
Soc. Netw. Anal. Min., 2011

Experience with user-centred requirements engineering.
Requir. Eng., 2011

First Steps Toward Artificial Culture in Robot Societies.
Proceedings of the 2nd European Future Technologies Conference and Exhibition, 2011

Social Mediating Technologies: Social Affordances and Functionalities.
Int. J. Hum. Comput. Interact., 2011

Analysing social computing requirements with small group theory.
Proceedings of the First International Workshop on Requirements Engineering for Social Computing, 2011

Emotional requirements engineering.
Proceedings of the RE 2011, 19th IEEE International Requirements Engineering Conference, Trento, Italy, August 29 2011, 2011

Comparing User Experience and Performance in SecondLife and Blackboard.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

The Effect of Religious Identity on User Judgment of Website Quality.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Analyzing the Effectiveness of Human Activity Systems with /'*.
Proceedings of the Social Modeling for Requirements Engineering., 2011

2010
Human-Centered Safety Analysis of Prospective Road Designs.
IEEE Trans. Syst. Man Cybern. Part A, 2010

Editorial: Data mining for understanding user needs.
ACM Trans. Comput. Hum. Interact., 2010

Guest Editors' Introduction.
Interact. Comput., 2010

Analysing "people" problems in requirements engineering.
Proceedings of the 32nd ACM/IEEE International Conference on Software Engineering, 2010

End User Service Composition: Perceptions and Requirements.
Proceedings of the 8th IEEE European Conference on Web Services (ECOWS 2010), 2010

Collaborative Requirements Engineering: Bridging the Gulfs Between Worlds.
Proceedings of the Intentional Perspectives on Information Systems Engineering., 2010

2009
Designing for User Engagement: Aesthetic and Attractive User Interfaces
Synthesis Lectures on Human-Centered Informatics, Morgan & Claypool Publishers, ISBN: 978-3-031-02188-6, 2009

Requirements Engineering for E-science: Experiences in Epidemiology.
IEEE Softw., 2009

Guest Editor's Introduction.
Requir. Eng., 2009

Designing Tools for Supporting User Decision-Making in e-Commerce.
Proceedings of the Human-Computer Interaction, 2009

The Effect of Brand on the Evaluation of Websites.
Proceedings of the Human-Computer Interaction, 2009

Social mediating technologies: developing the research agenda.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

The problem of conflicting social spheres: effects of network structure on experienced tension in social network sites.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Towards a theory of user judgment of aesthetics and user interface quality.
ACM Trans. Comput. Hum. Interact., 2008

Workload prediction for improved design and reliability of complex systems.
Reliab. Eng. Syst. Saf., 2008

A Design Framework for Mapping Social Relationships.
PsychNology J., 2008

A socio-technical approach to business process simulation.
Decis. Support Syst., 2008

The socio-economics of software architecture.
Autom. Softw. Eng., 2008

Experience in e-Science Requirements Engineering.
Proceedings of the 16th IEEE International Requirements Engineering Conference, 2008

Investigating the Role of 'Soft Issues' in the RE Process.
Proceedings of the 16th IEEE International Requirements Engineering Conference, 2008

How to Combine Requirements Engineering and Interaction Design?
Proceedings of the 16th IEEE International Requirements Engineering Conference, 2008

Requirements Engineering Domain Dimensions.
Proceedings of the Perspectives Workshop: Science of Design: High-Impact Requirements for Software-Intensive Systems, 08.10., 2008

Complexity, Requirements and Design.
Proceedings of the Perspectives Workshop: Science of Design: High-Impact Requirements for Software-Intensive Systems, 08.10., 2008

08412 Seminar Outlines and Working Group Summaries.
Proceedings of the Perspectives Workshop: Science of Design: High-Impact Requirements for Software-Intensive Systems, 08.10., 2008

Framing the user experience: information biases on website quality judgement.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Getting the message across: visual attention, aesthetic design and what users remember.
Proceedings of the Conference on Designing Interactive Systems, 2008

2007
Automating Scenario Analysis of Human and System Reliability.
IEEE Trans. Syst. Man Cybern. Part A, 2007

Applying Evolutionary Computing to Complex Systems Design.
IEEE Trans. Syst. Man Cybern. Part A, 2007

Customer experience requirements for e-commerce websites.
Int. J. Web Eng. Technol., 2007

Requirements in the Global Economy-Experience, Problems and Prospects.
Proceedings of the 15th IEEE International Requirements Engineering Conference, 2007

Investigating User Attention and Interest in Websites.
Proceedings of the Human-Computer Interaction, 2007

Investigating Effective ECAs: An Experiment on Modality and Initiative.
Proceedings of the Human-Computer Interaction, 2007

Investigating attractiveness in web user interfaces.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Organizational View of End-User Development.
Proceedings of the End User Development, 2006

Investigating interaction in CAVE virtual environments.
ACM Trans. Comput. Hum. Interact., 2006

PC-RE: a method for personal and contextual requirements engineering with some experience.
Requir. Eng., 2006

Comparing requirements analysis methods for developing reusable component libraries.
J. Syst. Softw., 2006

A method and advisor tool for multimedia user interface design.
Int. J. Hum. Comput. Stud., 2006

Institutionalizing HCI: what do i-schools offer?
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Trust: From Cognition to Conceptual Models and Design.
Proceedings of the Advanced Information Systems Engineering, 18th International Conference, 2006

Adaptive decision support system (ADSS) for B2C e-commerce.
Proceedings of the 8th International Conference on Electronic Commerce: The new e-commerce, 2006

Can we measure quality in design and do we need to?
Proceedings of the Conference on Designing Interactive Systems, 2006

Interaction, usability and aesthetics: what influences users' preferences?
Proceedings of the Conference on Designing Interactive Systems, 2006

2005
Scenario-Based Assessment of Nonfunctional Requirements.
IEEE Trans. Software Eng., 2005

Applying small group theory to analysis and design of CSCW systems.
ACM SIGSOFT Softw. Eng. Notes, 2005

Evaluating the costs and benefits of end-user development.
ACM SIGSOFT Softw. Eng. Notes, 2005

ISRE: immersive scenario-based requirements engineering with virtual prototypes.
Requir. Eng., 2005

Scenario advisor tool for requirements engineering.
Requir. Eng., 2005

The system reliability analyser tool.
Requir. Eng., 2005

Presence, memory and interaction in virtual environments.
Int. J. Hum. Comput. Stud., 2005

Personal and Contextual Requirements Engineering.
Proceedings of the 13th IEEE International Conference on Requirements Engineering (RE 2005), 29 August, 2005

Assessing Interaction Styles in Web User Interfaces.
Proceedings of the Human-Computer Interaction, 2005

Grand Challenges in HCI: the Quest for Theory-led Design.
Proceedings of the People and Computers XIX, 2005

2004
The ISRE method for analyzing system requirements with virtual prototypes.
Syst. Eng., 2004

Heuristic evaluation of virtual reality applications.
Interact. Comput., 2004

Introduction.
Commun. ACM, 2004

Meta-design: a manifesto for end-user development.
Commun. ACM, 2004

Human-Centred Requirements Engineering.
Proceedings of the 12th IEEE International Conference on Requirements Engineering (RE 2004), 2004

Visualisation Design Knowledge Reuse.
Proceedings of the 8th International Conference on Information Visualisation, 2004

Comparing Interaction in the Real World and CAVE Virtual Environments.
Proceedings of the People and Computers XVIII, 2004

Unpacking critical parameters for interface design: evaluating notification systems with the IRC framework.
Proceedings of the Conference on Designing Interactive Systems: Processes, 2004

2003
Investigating the usability of assistive user interfaces.
Interact. Comput., 2003

Symbiosis and synergy? scenarios, task analysis and reuse of HCI knowledge.
Interact. Comput., 2003

Screen Magnifiers: Evolution and Evaluation.
IEEE Computer Graphics and Applications, 2003

Evaluating the effectiveness of a multimedia advisor tool.
Proceedings of the 2003 IEEE Symposium on Human Centric Computing Languages and Environments (HCC 2003), 2003

Evolutionary Requirements Analysis.
Proceedings of the 11th IEEE International Conference on Requirements Engineering (RE 2003), 2003

Scenario-Based Requirements Engineering.
Proceedings of the 11th IEEE International Conference on Requirements Engineering (RE 2003), 2003

Multimedia Design for the Web.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

Evaluation of an Advisor Tool for Scenario Generation.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

End-user Development.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

How Blind Users' Mental Models Affect Their Perceived Usability of an Unfamiliar Screen Reader.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

Contributions, Costs and Prospects for End-User Development.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003

Evaluating the Usability of a Screen Reader with Blind Users.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003

Evaluation of the SRA Tool Using Data Mining Techniques.
Proceedings of the 15th Conference on Advanced Information Systems Engineering (CAiSE '03), 2003

Multimedia and virtual reality - designing multisensory user interfaces.
Lawrence Erlbaum, ISBN: 978-0-8058-3950-0, 2003

2002
Validating Functional System Requirements with Scenarios.
Proceedings of the 10th Anniversary IEEE Joint International Conference on Requirements Engineering (RE 2002), 2002

Mental Models of Blind Users in the Windows Environment.
Proceedings of the Computers Helping People with Special Needs, 2002

The Planet Method for Designing Relationships in B2B E-commerce.
Proceedings of the 35th Hawaii International Conference on System Sciences (HICSS-35 2002), 2002

Assessing the Reliability of Heuristic Evaluation for Website Attractiveness and Usability.
Proceedings of the 35th Hawaii International Conference on System Sciences (HICSS-35 2002), 2002

Optimizing system requirements with evolutionary computation.
Proceedings of the 2002 Congress on Evolutionary Computation, 2002

The domain theory - patterns for knowledge and software reuse.
CRC Press, ISBN: 978-0-8058-3951-7, 2002

2001
Requirements Engineering for Complex Collaborative Systems.
Proceedings of the 5th IEEE International Symposium on Requirements Engineering (RE 2001), 2001

Heuristic Evaluation of Website Attractiveness and Usability.
Proceedings of the Interactive Systems: Design, 2001

2000
On the effective use and reuse of HCI knowledge.
ACM Trans. Comput. Hum. Interact., 2000

Domain analysis for software reuse.
J. Syst. Softw., 2000

Empirical studies of end-user information searching.
J. Am. Soc. Inf. Sci., 2000

Requirements analysis for socio-technical system design.
Inf. Syst., 2000

Evaluating the effectiveness of visual user interfaces for information retrieval.
Int. J. Hum. Comput. Stud., 2000

Model mismatch analysis: Towards a deeper explanation of users' usability problems.
Behav. Inf. Technol., 2000

Evaluating the usability of virtual reality user interfaces.
Behav. Inf. Technol., 2000

1999
An impact analysis method for safety-critical user interface design.
ACM Trans. Comput. Hum. Interact., 1999

Tracing Requirements Errors to Problems in the Requirements Engineering Process.
Requir. Eng., 1999

A design method for effective information delivery in multimedia.
New Rev. Hypermedia Multim., 1999

A co-operative scenario based approach to acquisition and validation of system requirements: How exceptions can help!
Interact. Comput., 1999

Interacting with virtual environments: an evaluation of a model of interaction.
Interact. Comput., 1999

Designing claims for reuse in interactive systems design.
Int. J. Hum. Comput. Stud., 1999

Human Errors and System Requirements.
Proceedings of the 4th IEEE International Symposium on Requirements Engineering (RE '99), 1999

Patterns, Claims and Multimedia.
Proceedings of the Human-Computer Interaction INTERACT '99: IFIP TC13 International Conference on Human-Computer Interaction, 1999

Towards a Better Understanding of Usability Problems with Virtual Environments.
Proceedings of the Human-Computer Interaction INTERACT '99: IFIP TC13 International Conference on Human-Computer Interaction, 1999

User-Centered Design for Multimedia Applications.
Proceedings of the IEEE International Conference on Multimedia Computing and Systems, 1999

Developing HCI design principles for information retrieval applications.
Proceedings of the Human-Computer Interaction: Communication, 1999

Authoring Animated Web Pages Using "Contact Points".
Proceedings of the Proceeding of the CHI '99 Conference on Human Factors in Computing Systems: The CHI is the Limit, 1999

Linking Business Modelling to Socio-technical System Design.
Proceedings of the Advanced Information Systems Engineering, 1999

Business information systems (6. ed.).
Pearson Education, ISBN: 978-0-13-082960-3, 1999

1998
Supporting Scenario-Based Requirements Engineering.
IEEE Trans. Software Eng., 1998

The Domain Theory for Requirements Engineering.
IEEE Trans. Software Eng., 1998

Scenario-based requirements analysis.
Requir. Eng., 1998

A proposal for a scenario classification framework.
Requir. Eng., 1998

Towards a cognitive theory of information retrieval.
Interact. Comput., 1998

A Taxonomy of Error Types for Failure Analysis and Risk Assessment.
Int. J. Hum. Comput. Interact., 1998

Assesing dependability of safety critical systems using diverse evidence.
IEE Proc. Softw., 1998

Guest Editors' Introduction.
Autom. Softw. Eng., 1998

Scenario-based Analysis of Non-Functional Requirements.
Proceedings of the Requirements Engineering: Foundation for Software Quality, 1998

Making Contact Points Between Text and Images.
Proceedings of the 6th ACM International Conference on Multimedia '98, 1998

Designing a multimedia application for the WWW: the multimedia broker experience.
Proceedings of the Information Systems in the WWW Environment, 1998

Experience with SCRAM, a SCenario Requirements Analysis Method.
Proceedings of the 3rd International Conference on Requirements Engineering (ICRE '98), 1998

Providing Advice for Multimedia Designers.
Proceedings of the Proceeding of the CHI '98 Conference on Human Factors in Computing Systems, 1998

Generalizing Claims and Reuse of HCI Knowledge.
Proceedings of the People and Computers XIII, Proceedings of HCI '98, 1998

Analysing Requirements to Inform Design.
Proceedings of the People and Computers XIII, Proceedings of HCI '98, 1998

1997
Evaluating multimedia presentations.
New Rev. Hypermedia Multim., 1997

Task-related information analysis.
Int. J. Hum. Comput. Stud., 1997

Commentary on AbstFinder: A Prototype Natural Language Text Abstraction Finder for Use in Requirements Elicitation.
Autom. Softw. Eng., 1997

Exploring Scenarios in Requirements Engineering.
Proceedings of the 3rd IEEE International Symposium on Requirements Engineering (RE'97), 1997

A Technique Combination Approach to Requirements Engineering.
Proceedings of the 3rd IEEE International Symposium on Requirements Engineering (RE'97), 1997

Multimedia: Design for the "Moment".
Proceedings of the Fifth ACM International Conference on Multimedia '97, 1997

Assessing the usability and efficiency of Design Rationale.
Proceedings of the Human-Computer Interaction, 1997

Modelling Interaction for Virtual Reality Systems.
Proceedings of the Human-Computer Interaction, 1997

Designing Effective Multimedia Presentations.
Proceedings of the Human Factors in Computing Systems, 1997

A Designer's Nightmare: Designing a Reusable Information Retrieval Class Library in a Multinational Consortium.
Proceedings of the 2nd Conference on Designing Interactive Systems: Processes, 1997

A Comparison of Usability Techniques for Evaluating Design.
Proceedings of the 2nd Conference on Designing Interactive Systems: Processes, 1997

1996
Designing interactive systems.
ACM SIGCHI Bull., 1996

A Conceptual Framework for Requirements Engineering.
Requir. Eng., 1996

Analogical retrieval in reuse-oriented requirements engineering.
Softw. Eng. J., 1996

An Empirical Study of Attending and Comprehending Multimedia Presentations.
Proceedings of the Forth ACM International Conference on Multimedia '96, 1996

A computational mechanism for parallel problem decomposition during requirements engineering.
Proceedings of the 8th International Workshop on Software Specification and Design, 1996

3D or not 3D: Is it Nobler in the Mind?
Proceedings of the People and Computers XI, Proceedings of HCI '96, 1996

1995
Methods, models and architectures for graphical user interface design: IFIP working groups 13.2/2.7 joint workshop, Loughborough, UK, September 1994.
ACM SIGCHI Bull., 1995

Computational Mechanisms for Distributed Requirements Engineering.
Proceedings of the SEKE'95, 1995

How People Categorise Requirements for Reuse: a Natural Approach.
Proceedings of the Second IEEE International Symposium on Requirements Engineering, March 27, 1995

Designing query support for multiple databases.
Proceedings of the Human-Computer Interaction, 1995

Requirements Rationales: Integrating Approaches to Requirement Analysis.
Proceedings of the 1st Conference on Designing Interactive Systems: Processes, 1995

1994
Defining the requirements for HCI design methods: an IFIP 13.2 workshop in association with INTERCHI '93, Amsterdam 23-24 April 1993.
ACM SIGCHI Bull., 1994

Systematic design for task related multimedia interfaces.
Inf. Softw. Technol., 1994

Commentary on 'Domain oriented design environments' by Gerhard Fischer.
Autom. Softw. Eng., 1994

Requirements critiquing using domain abstractions.
Proceedings of the First IEEE International Conference on Requirements Engineering, 1994

Domain modeling for reuse.
Proceedings of 3rd International Conference on Software Reuse, 1994

Designing presentation in multimedia interfaces.
Proceedings of the Conference on Human Factors in Computing Systems, 1994

Design rationale: mutual opportunities for research and practice.
Proceedings of the Conference on Human Factors in Computing Systems, 1994

Research at the center for HCI design - City University.
Proceedings of the Conference on Human Factors in Computing Systems, 1994

1993
"Developing User Interfaces: Ensuring Usability Through Product and Process, " by D. Hix and H. R. Hartson (Book Review).
Int. J. Man Mach. Stud., 1993

Requirements engineering by example: an empirical study.
Proceedings of IEEE International Symposium on Requirements Engineering, 1993

Theories underlying requirements engineering: an overview of NATURE at Genesis.
Proceedings of IEEE International Symposium on Requirements Engineering, 1993

Bridging the Requirements Gap: Policies, Goals, and Domains.
Proceedings of the 7th International Workshop on Software Specification and Design, 1993

Use of Domain Knowledge for Requirements Validation.
Proceedings of the Information System Development Process, 1993

People-oriented software reuse: the very thought.
Proceedings of the Proceedings Advances in Software Reuse, 1993

Toward a Walkthrough Method for Multimedia Design.
Proceedings of the Human-Computer Interaction: Software and Hardware Interfaces, 1993

Designing Multimedia Interfaces.
Proceedings of the Human-Computer Interaction, Third International Conference, 1993

Interface Semantics and Procedural Knowledge: A Study of Novice Understanding of MacDraw.
Proceedings of the Human-Computer Interaction, Third International Conference, 1993

Three-Dimensional Visualisation of Knowledge Structures: Prototyping for Design Evaluation.
Proceedings of the Human-Computer Interaction, Third International Conference, 1993


1992
Modelling Support in Information Systems Development Gerard M. Wijers.
Inf. Syst. J., 1992

Case study in human factors evaluation.
Inf. Softw. Technol., 1992

Analysing the Novice Analyst: Cognitive Models in Software Engineering.
Int. J. Man Mach. Stud., 1992

Exploiting Reusable Specifications Through Analogy.
Commun. ACM, 1992

Domain abstractions in requirements engineering: an exemplar approach?
Proceedings of the Seventh Knowledge-Based Software Engineering Conference, 1992

Supporting Component Matching for Software Reuse.
Proceedings of the Advanced Information Systems Engineering, 1992

1991
Integrating Methods of Human-Computer Interface Design with Structured Systems Development.
Int. J. Man Mach. Stud., 1991

Integrating Human Computer Interaction with Jackson System Development.
Comput. J., 1991

Analogical Matching for Specification Reuse.
Proceedings of the Proceedings 6th Annual Knowledge-Based Software Engineering Conference, 1991

Reuse of analogous specifications during requirements analysis.
Proceedings of the 6th International Workshop on Software Specification and Design, 1991

HCI theory on trial.
Proceedings of the Conference on Human Factors in Computing Systems, 1991

1990
Software Reusability: Delivering productivity gains or short cuts.
Proceedings of the Human-Computer Interaction, 1990

1989
Task Analysis, Systems Analysis and Design: Symbiosis or Synthesis?
Interact. Comput., 1989

System Specification Semantics: Defining the Knowledge Captured by Structured System Development Methods in Conceptual Models.
Proceedings of the Information System Concepts: An In-depth Analysis, 1989

CASE Tools and the Human Computer Interface: Implications for Designers.
Proceedings of the First Nordic Conference on Advanced Systems Engineering, 1989

1988
Some Experiences in Integrating Specification of Human Computer Interaction within a Structured System Development Method.
Proceedings of the People and Computers IV, 1988

1987
Translation between Pragmatic Software Development Methods.
Proceedings of the ESEC '87, 1987

1986
Database Maps.
Proceedings of the Fifth British National Conference on Databases (BNCOD 5), 1986


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