Zihe Song

Orcid: 0009-0009-6651-1560

According to our database1, Zihe Song authored at least 13 papers between 2020 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Item Cluster-aware Prompt Learning for Session-based Recommendation.
CoRR, 2024

Mixed Supervised Graph Contrastive Learning for Recommendation.
CoRR, 2024

Cyclic Neural Network.
CoRR, 2024

WEFix: Intelligent Automatic Generation of Explicit Waits for Efficient Web End-to-End Flaky Tests.
Proceedings of the ACM on Web Conference 2024, 2024

Guardian: A Runtime Framework for LLM-Based UI Exploration.
Proceedings of the 33rd ACM SIGSOFT International Symposium on Software Testing and Analysis, 2024

Do We Really Need Graph Convolution During Training? Light Post-Training Graph-ODE for Efficient Recommendation.
Proceedings of the 33rd ACM International Conference on Information and Knowledge Management, 2024

ImplicitAVE: An Open-Source Dataset and Multimodal LLMs Benchmark for Implicit Attribute Value Extraction.
Proceedings of the Findings of the Association for Computational Linguistics, 2024

2022
NMTSloth: understanding and testing efficiency degradation of neural machine translation systems.
Proceedings of the 30th ACM Joint European Software Engineering Conference and Symposium on the Foundations of Software Engineering, 2022

An Empirical Analysis of Compatibility Issues for Industrial Mobile Games (Practical Experience Report).
Proceedings of the IEEE 33rd International Symposium on Software Reliability Engineering, 2022

NICGSlowDown: Evaluating the Efficiency Robustness of Neural Image Caption Generation Models.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

2021
UI-Based Flaky Tests Dataset.
Proceedings of the 43rd IEEE/ACM International Conference on Software Engineering: Companion Proceedings, 2021

An Empirical Analysis of UI-based Flaky Tests.
Proceedings of the 43rd IEEE/ACM International Conference on Software Engineering, 2021

2020
An automated framework for gaming platform to test multiple games.
Proceedings of the ICSE '20: 42nd International Conference on Software Engineering, Companion Volume, Seoul, South Korea, 27 June, 2020


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