Zhuying Li
Orcid: 0000-0001-5474-6949Affiliations:
- Monash University, Melbourne, Australia
- Southeast University, China
According to our database1,
Zhuying Li
authored at least 60 papers
between 2017 and 2025.
Collaborative distances:
Collaborative distances:
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Bibliography
2025
Frontiers Comput. Sci., February, 2025
Rethinking the Alignment of Psychotherapy Dialogue Generation with Motivational Interviewing Strategies.
Proceedings of the 31st International Conference on Computational Linguistics, 2025
2024
Frontiers Comput. Sci., 2024
Script-Strategy Aligned Generation: Aligning LLMs with Expert-Crafted Dialogue Scripts and Therapeutic Strategies for Psychotherapy.
CoRR, 2024
MultiSurf-GPT: Facilitating Context-Aware Reasoning with Large-Scale Language Models for Multimodal Surface Sensing.
CoRR, 2024
Chain-of-Strategy Planning with LLMs: Aligning the Generation of Psychotherapy Dialogue with Strategy in Motivational Interviewing.
CoRR, 2024
Trusting the Search: Unraveling Human Trust in Health Information from Google and ChatGPT.
CoRR, 2024
iStrayPaws: Immersing in a Stray Animal's World through First-Person VR to Bridge Human-Animal Empathy.
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024
Mind-Body TaoRelax: Relieving Stress Through Immersive Virtual Reality Relaxation Training in a Taoist Atmosphere.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
MultiSurf-GPT: Facilitating Context-Aware Reasoning with Large-Scale Language Model Agents for Multimodal Surface Sensing.
Proceedings of the Adjunct Proceedings of the 26th International Conference on Mobile Human-Computer Interaction, 2024
Can a Funny Chatbot Make a Difference? Infusing Humor into Conversational Agent for Behavioral Intervention.
Proceedings of the ACM Conversational User Interfaces 2024, 2024
Light Up Fireflies: Towards Understanding the Design of Interpersonal Bodily Intertwinement in Bodily Play.
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024
EmoEcho: Designing Emotion Mimicry Mechanics for Enhancing Social Engagement in Digital Games.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
GustosonicSense: Towards understanding the design of playful gustosonic eating experiences.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Trust by Interface: How Different User Interfaces Shape Human Trust in Health Information from Large Language Models.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Exploring Shared Bodily Control: Designing Augmented Human Systems for Intra- and Inter-Corporeality.
Proceedings of the Augmented Humans International Conference 2024, 2024
Proceedings of the Companion Publication of the 2024 ACM Designing Interactive Systems Conference, 2024
2023
ACM Trans. Comput. Hum. Interact., August, 2023
Int. J. Hum. Comput. Stud., 2023
When you were old: Exploring a Virtual Reality Older Adults Experience Simulation System.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2023
VRNavigSS: A Two-dimensionality Virtual Reality System for Depression Level Detection.
Proceedings of the 26th International Conference on Computer Supported Cooperative Work in Design, 2023
SleepyFlora: Supporting Sleep Sharing and Augmentation over a Distance for Social Bonding across Time Zones.
Proceedings of the Computer Supported Cooperative Work and Social Computing, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Companion Publication of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
Integrated Exertion - Understanding the Design of Human-Computer Integration in an Exertion Context.
ACM Trans. Comput. Hum. Interact., December, 2022
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022
Human-Computer Integration: Towards Integrating the Human Body with the Computational Machine.
Found. Trends Hum. Comput. Interact., 2022
(Re-)connecting with Nature in Urban Life: Engaging with Wildlife via AI-powered Wearables.
Proceedings of the MobileHCI '22: Adjunct Publication of the 24th International Conference on Human-Computer Interaction with Mobile Devices and Services, Vancouver, BC, Canada, 28 September 2022, 2022
2021
Int. J. Hum. Comput. Stud., 2021
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021
What Can HCI Learn from Sexual Consent?: A Feminist Process of Embodied Consent for Interactions with Emerging Technologies.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Do Cyborgs dream of Electric Limbs? Experiential Factors in Human-Computer Integration Design and Evaluation.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020
"Erfahrung & Erlebnis": Understanding the Bodily Play Experience through German Lexicon.
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Empowering a Creative City: Engage Citizens in Creating Street Art through Human-AI Collaboration.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
WeScream!: Toward Understanding the Design of Playful Social Gustosonic Experiences with Ice Cream.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
InsideOut: Towards an Understanding of Designing Playful Experiences with Imaging Capsules.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019
InsideOut: Playing with Real-time Video Images of the Gastrointestinal Tract via Imaging Capsules.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
<i>iScream!</i>: Towards the Design of Playful Gustosonic Experiences with Ice Cream.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
HeatCraft: Designing Playful Experiences with Ingestible Sensors via Localized Thermal Stimuli.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Seventh International Symposium of Chinese CHI, 2019
2018
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2018
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017