Zhichun Liu
Orcid: 0000-0002-6402-9174
According to our database1,
Zhichun Liu
authored at least 8 papers
between 2016 and 2024.
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Bibliography
2024
A dual-process motivation mediation model to explain female high school students' cognitive engagement and disengagement in emergency remote teaching and online learning in South Korea.
Br. J. Educ. Technol., May, 2024
Designing an Educational Game for Facilitating Development of Media and Information Literacy.
Proceedings of the Proceeding of the 32nd International Conference on Computers in Education, 2024
2022
Examining Students' Perceived Competence, Gender, and Ethnicity in a Digital STEM Learning Game.
Int. J. Game Based Learn., 2022
2021
Maximizing learning without sacrificing the fun: Stealth assessment, adaptivity and learning supports in educational games.
J. Comput. Assist. Learn., 2021
A Systematic Literature Review of Empirical Studies on Learning Analytics in Educational Games.
Int. J. Interact. Multim. Artif. Intell., 2021
The Design, Development, and Testing of Learning Supports for the Physics Playground Game.
Int. J. Artif. Intell. Educ., 2021
2019
Rich Representations for Analyzing Learning Trajectories: Systematic Review on Sequential Data Analytics in Game-Based Learning Research.
Proceedings of the Data Analytics Approaches in Educational Games and Gamification Systems, 2019
2016
A social network analysis of teaching and research collaboration in a teachers' virtual learning community.
Br. J. Educ. Technol., 2016