Zhenyi He

According to our database1, Zhenyi He authored at least 21 papers between 2014 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2023
Dialogue-Clues: Dual-channel Dialogue Clues Embedding Context Perception Network for Emotion Recognition in Conversations.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2023

Aware-Transformer: A Novel Pure Transformer-Based Model for Remote Sensing Image Captioning.
Proceedings of the Advances in Computer Graphics, 2023

2022
FoV-NeRF: Foveated Neural Radiance Fields for Virtual Reality.
IEEE Trans. Vis. Comput. Graph., 2022

Designing Effective Playful Collaborative Science Learning in VR.
Proceedings of the Serious Games - Joint International Conference, 2022

TapGazer: Text Entry with Finger Tapping and Gaze-directed Word Selection.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Enhancing Collaboration and Productivity for Virtual and Augmented Reality.
PhD thesis, 2021

Render-based factorization for additive light field display.
Comput. Animat. Virtual Worlds, 2021

Who is Looking at Whom? Visualizing Gaze Awareness for Remote Small-Group Conversations.
CoRR, 2021

Foveated Neural Radiance Fields for Real-Time and Egocentric Virtual Reality.
CoRR, 2021

GazeChat: Enhancing Virtual Conferences with Gaze-aware 3D Photos.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

2020
The Outpost.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020

CollaboVR: A Reconfigurable Framework for Creative Collaboration in Virtual Reality.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020

2019
Exploring Configuration of Mixed Reality Spaces for Communication.
CoRR, 2019

Exploring Configurations for Multi-user Communication in Virtual Reality.
CoRR, 2019

Exploring Configuration of Mixed Reality Spaces for Communication.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Chalktalk : A Visualization and Communication Language - As a Tool in the Domain of Computer Science Education.
CoRR, 2018

Manifest the Invisible: Design for Situational Awareness of Physical Environments in Virtual Reality.
CoRR, 2018

2017
Robotic Haptic Proxies for Collaborative Virtual Reality.
CoRR, 2017

PhyShare: Sharing Physical Interaction in Virtual Reality.
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

2014
Hand-based interaction for object manipulation with augmented reality glasses.
Proceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2014

Object creation based on free virtual grid with ARGlass.
Proceedings of the SIGGRAPH Asia 2014 Posters, Shenzhen, China, December 3-6, 2014, 2014


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