Zehui Xiao
Orcid: 0000-0002-6847-7249
According to our database1,
Zehui Xiao
authored at least 14 papers
between 2022 and 2024.
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Bibliography
2024
Synchronization of Markov Jump Neural Networks With Communication Constraints via Asynchronous Output Feedback Control.
IEEE Trans. Neural Networks Learn. Syst., November, 2024
Remote. Sens., September, 2024
Dynamic Event-Triggered Synchronization of Markov Jump Neural Networks via Sliding Mode Control.
IEEE Trans. Cybern., April, 2024
Adaptive node feature extraction in graph-based neural networks for brain diseases diagnosis using self-supervised learning.
NeuroImage, 2024
Finite-time filtering design with past output measurements for interval type-2 fuzzy systems: A descriptor approach.
Inf. Sci., 2024
Secure adaptive event-triggered anti-synchronization for BAM neural networks with energy-limited DoS attacks.
Inf. Sci., 2024
2023
Event-Triggered Resilient Filtering With the Interval Type Uncertainty for Markov Jump Systems.
IEEE Trans. Cybern., December, 2023
Event-Triggered Control for Markov Jump Systems Subject to Mismatched Modes and Strict Dissipativity.
IEEE Trans. Cybern., March, 2023
2022
Event-Triggered and Asynchronous Reduced-Order Filtering Codesign for Fuzzy Markov Jump Systems.
IEEE Trans. Syst. Man Cybern. Syst., 2022
Dynamic Event-Triggered State Estimation for Markov Jump Neural Networks With Partially Unknown Probabilities.
IEEE Trans. Neural Networks Learn. Syst., 2022
Effect of Render Resolution on Gameplay Experience, Performance, and Simulator Sickness in Virtual Reality Games.
Proc. ACM Comput. Graph. Interact. Tech., 2022
Asynchronous filtering for Markov jump systems within finite time: A general event-triggered communication.
Commun. Nonlinear Sci. Numer. Simul., 2022
Dynamic event-triggered synchronization of complex networks with switching topologies: Asynchronous observer-based case.
Appl. Math. Comput., 2022
Resolution Tradeoff in Gameplay Experience, Performance, and Simulator Sickness in Virtual Reality Games.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022