Zachary Wartell
According to our database1,
Zachary Wartell
authored at least 37 papers
between 1998 and 2018.
Collaborative distances:
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Bibliography
2018
Proceedings of the Symposium on Spatial User Interaction, 2018
2016
2015
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015
Evaluation of 3D virtual cursor offset techniques for navigation tasks in a multi-display virtual environment.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015
Evaluation of a bimanual simultaneous 7DOF interaction technique in virtual environments.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015
2014
HyFinBall: a two-handed, hybrid 2D/3D desktop VR interface for multi-dimensional visualization.
Proceedings of the Visualization and Data Analysis 2014, 2014
Proceedings of the adjunct publication of the 27th annual ACM symposium on User interface software and technology, 2014
Balancing physical and cognitive challenge: A study of players' psychological responses to exergame play.
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
Proceedings of the Stereoscopic Displays and Applications XXV, 2014
Evaluating dynamic-adjustment of stereo view parameters in a multi-scale virtual environment.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014
2012
Proceedings of the 2012 IEEE Virtual Reality, 2012
Proceedings of the 45th Hawaii International International Conference on Systems Science (HICSS-45 2012), 2012
Event Structuring as a General Approach to Building Knowledge in Time-Based Collections.
Proceedings of the Expanding the Frontiers of Visual Analytics and Visualization, 2012
2011
Presence Teleoperators Virtual Environ., 2011
Proceedings of the IEEE Virtual Reality Conference, 2011
2010
Alleviating the Modifiable Areal Unit Problem within Probe-Based Geospatial Analyses.
Comput. Graph. Forum, 2010
Proceedings of the IEEE Virtual Reality Conference, 2010
2009
Proceedings of the Advances in Information and Intelligent Systems, 2009
Proceedings of the IEEE Symposium on 3D User Interfaces, 2009
2008
IEEE Trans. Vis. Comput. Graph., 2008
Comput. Graph. Forum, 2008
IEEE Computer Graphics and Applications, 2008
2007
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007
Analyzing sampled terrain volumetrically with regard to error and geologic variation.
Proceedings of the Visualization and Data Analysis 2007, 2007
Proceedings of the IEEE Symposium on 3D User Interfaces, 2007
2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
2005
Proceedings of the IEEE Virtual Reality Conference 2005, 2005
2003
Proceedings of the 5th Joint Eurographics - IEEE TCVG Symposium on Visualization, 2003
2002
IEEE Trans. Vis. Comput. Graph., 2002
2001
Proceedings of the Graphics Interface 2001 Conference, 2001
2000
IEEE Computer Graphics and Applications, 2000
The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments.
Proceedings of the Virtual Reality 2000 Conference, 2000
1999
Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment.
Proceedings of the IEEE Virtual Reality 1999 Conference, 1999
Efficient Ray Intersection for Visualization and Navigation of Global Terrain using Spheroidal Height-Augmented Quadtrees.
Proceedings of the 1st Joint Eurographics, 1999
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999
1998
Proceedings of the 9th IEEE Visualization Conference, 1998