Yvonne Rogers
Orcid: 0000-0001-7612-0234Affiliations:
- University College London, UK
According to our database1,
Yvonne Rogers
authored at least 248 papers
between 1986 and 2024.
Collaborative distances:
Collaborative distances:
Awards
ACM Fellow
ACM Fellow 2017, "For contributions to human-computer interaction and the design of human-centered technology".
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
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on acm.org
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on orcid.org
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on id.loc.gov
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on d-nb.info
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on ucl.ac.uk
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on dl.acm.org
On csauthors.net:
Bibliography
2024
Adaptive, Sociable and Ready for Anything: Undergraduate Students Are Resilient When Faced with Technological Change.
Proc. ACM Hum. Comput. Interact., 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
MoodGems: Designing for the Well-being of Children with ADHD and their Families at Home.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
Proceedings of the Designing Interactive Systems Conference, 2024
Nature Networks: Designing for nature data collection and sharing from local to global.
Proceedings of the Designing Interactive Systems Conference, 2024
2023
Letting It Go: Four Design Concepts to Support Emotion Regulation in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
HCI Supporting Food and Wine Futures: Fostering Community Resilience through Reflective Practice.
Proceedings of the 35th Australian Computer-Human Interaction Conference, 2023
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
Designing Remote Patient Monitoring Technologies for Post-operative Home Cancer Recovery: The Role of Reassurance.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023
Playful, Curious, Creative, Equitable: Exploring Opportunities for AI Technologies with Older Adults.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023
Proceedings of the 5th International Conference on Conversational User Interfaces, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
MagiBricks: Fostering Intergenerational Connectedness in Distributed Play with Smart Toy Bricks.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
John Wiley, ISBN: 978-1-119-90109-9, 2023
2022
It's Good to Talk: A Comparison of Using Voice Versus Screen-Based Interactions for Agent-Assisted Tasks.
ACM Trans. Comput. Hum. Interact., 2022
IEEE Pervasive Comput., 2022
'What lies behind the filter?' Uncovering the motivations for using augmented reality (AR) face filters on social media and their effect on well-being.
Comput. Hum. Behav., 2022
Vicious or Virtuous Cycle? The Privacy Implications of Active Assisted Living Technologies for Older People.
Proceedings of the PETRA '22: The 15th International Conference on PErvasive Technologies Related to Assistive Environments, Corfu, Greece, 29 June 2022, 2022
Understanding Circumstances for Desirable Proactive Behaviour of Voice Assistants: The Proactivity Dilemma.
Proceedings of the CUI 2022: 4th Conference on Conversational User Interfaces, Glasgow, United Kingdom, July 26, 2022
Extending Chatbots to Probe Users: Enhancing Complex Decision-Making Through Probing Conversations.
Proceedings of the CUI 2022: 4th Conference on Conversational User Interfaces, Glasgow, United Kingdom, July 26, 2022
Watch Less and Uncover More: Could Navigation Tools Help Users Search and Explore Videos?
Proceedings of the CHIIR '22: ACM SIGIR Conference on Human Information Interaction and Retrieval, Regensburg, Germany, March 14, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Designing for Care Ecosystems: a Literature Review of Technologies for Children with ADHD.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
2021
Designing Personas for Expressive Robots: Personality in the New Breed of Moving, Speaking, and Colorful Social Home Robots.
ACM Trans. Hum. Robot Interact., 2021
MotionInput v2.0 supporting DirectX: A modular library of open-source gesture-based machine learning and computer vision methods for interacting and controlling existing software with a webcam.
CoRR, 2021
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021
The Role of Mobile and Virtual Reality Applications to Support Well-Being: An Expert View and Systematic App Review.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Proceedings of the CUI 2021, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
EvalMe: Exploring the Value of New Technologies for In Situ Evaluation of Learning Experiences.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021
Machine Body Language: Expressing a Smart Speaker's Activity with Intelligible Physical Motion.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021
2020
The Five Strands of Living Lab: A Literature Study of the Evolution of Living Lab Concepts in HCI.
ACM Trans. Comput. Hum. Interact., 2020
Interactions, 2020
Proceedings of the 2nd Conference on Conversational User Interfaces, 2020
The New Zeitgeist: Human-AI.
Proceedings of the 4th International Conference on Computer-Human Interaction Research and Applications, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Coming to your senses: promoting critical thinking about sensors through playful interaction in classrooms.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Designing to Distract: Can Interactive Technologies Reduce Visitor Anxiety in a Children's Hospital Setting?
ACM Trans. Comput. Hum. Interact., 2019
Introduction to Human-Building Interaction (HBI): Interfacing HCI with Architecture and Urban Design.
ACM Trans. Comput. Hum. Interact., 2019
Interactions, 2019
An experimental study on the role of augmented reality content type in an outdoor site exploration.
Behav. Inf. Technol., 2019
The Dark Side of Interaction Design: Nudges, Dark Patterns and Digital Addiction: Panel Presented at OZCHI 2019.
Proceedings of the OZCHI'19: 31st Australian Conference on Human-Computer-Interaction, 2019
Proceedings of the OZCHI'19: 31st Australian Conference on Human-Computer-Interaction, 2019
How Embodied Interactions Manifest Themselves During Collaborative Learning in Classroom Settings.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Roam-IO: Engaging with People Tracking Data through an Interactive Physical Data Installation.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
2018
Here, this and next: evaluating public engagement with multiple, distributed and interlinked devices.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Pinsight: A Novel Way of Creating and Sharing Digital Content through 'Things' in the Wild.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
Confronting People's Fears about Bats: Combining Multi-modal and Environmentally Sensed Data to Promote Curiosity and Discovery.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
2017
Synthesis Lectures on Human-Centered Informatics, Morgan & Claypool Publishers, ISBN: 978-3-031-02220-3, 2017
Interactions, 2017
The Disappearing Tabletop: Social and Technical Challenges for Cross-Surface Collaboration.
Proceedings of the Interactive Surfaces and Spaces, 2017
Data in the garden: a framework for exploring provocative prototypes as part of research in the wild.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
A City in Common: A Framework to Orchestrate Large-scale Citizen Engagement around Urban Issues.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
<i>LOOP</i>: A Physical Artifact to Facilitate Seamless Interaction with Personal Data in Everyday Life.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017
2016
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Make or Shake: An Empirical Study of the Value of Making in Learning about Computing Technology.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016
Revealing the Shopper Experience of Using a "Magic Mirror" Augmented Reality Make-Up Application.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Adaptive Interaction: A Utility Maximization Approach to Understanding Human Interaction with Technology - By Stephen J. Payne and Andrew Howes.
J. Assoc. Inf. Sci. Technol., 2015
Proceedings of the Ninth International Conference on Tangible, 2015
Getting quizzical about physical: observing experiences with a tangible questionnaire.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015
Mood Squeezer: Lightening up the Workplace through Playful and Lightweight Interactions.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Spatially-aware or Spatially-agnostic?: Elicitation and Evaluation of User-Defined Cross-Device Interactions.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Concealing or Revealing Mobile Medical Devices?: Designing for Onstage and Offstage Presentation.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
"Everyone Is Talking about It!": A Distributed Approach to Urban Voting Technology and Visualisations.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015
2014
Suspicious boxes and friendly aliens: exploring the physical design of urban sensing technology.
Proceedings of the First International Conference on IoT in Urban Space, 2014
Demonstrating HuddleLamp: Spatially-Aware Mobile Displays for Ad-hoc Around-the-Table Collaboration.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
HuddleLamp: Spatially-Aware Mobile Displays for Ad-hoc Around-the-Table Collaboration.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
Proceedings of The International Symposium on Pervasive Displays, 2014
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Proceedings of the Innovation and Technology in Computer Science Education Conference 2014, 2014
Proceedings of the 16th International Conference on Multimodal Interaction, 2014
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Understanding sustained community engagement: a case study in heritage preservation in rural argentina.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Introduction to the special issue on the theory and practice of embodied interaction in HCI and interaction design.
ACM Trans. Comput. Hum. Interact., 2013
ACM Trans. Comput. Hum. Interact., 2013
Decision-making in the aisles: informing, overwhelming or nudging supermarket shoppers?
Pers. Ubiquitous Comput., 2013
Pers. Ubiquitous Comput., 2013
Designing for positive health affect: Decoupling negative emotion and health monitoring technologies.
Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, 2013
Evocative Computing - Creating Meaningful Lasting Experiences in Connecting with the Past.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
UniPad: orchestrating collaborative activities through shared tablets and an integrated wall display.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Embracing calibration in body sensing: using self-tweaking to enhance ownership and performance.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Green food technology: UbiComp opportunities for reducing the environmental impacts of food.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Synthesis Lectures on Human-Centered Informatics, Morgan & Claypool Publishers, ISBN: 978-3-031-02197-8, 2012
Mechanisms for collaboration: A design and evaluation framework for multi-user interfaces.
ACM Trans. Comput. Hum. Interact., 2012
The conceptual framing, design and evaluation of device ecologies for collaborative activities.
Int. J. Hum. Comput. Stud., 2012
A blended design approach for pervasive healthcare: Bringing together users, experts and technology.
Health Informatics J., 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Being in the thick of in-the-wild studies: the challenges and insights of researcher participation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the Ambient Intelligence - Third International Joint Conference, 2012
Research in the wild: understanding 'in the wild' approaches to design and development.
Proceedings of the Designing Interactive Systems Conference 2012, 2012
Wiley, ISBN: 978-0-470-66576-3, 2012
2011
Challenges in designing seamless-learning scenarios: affective and emotional effects on external representations.
Int. J. Mob. Learn. Organisation, 2011
Nudging the Trolley in the Supermarket: How to Deliver the Right Information to Shoppers.
Int. J. Mob. Hum. Comput. Interact., 2011
"What's your number?": A survey of how parents and teens cope with diabetes in the context of technology support.
Proceedings of the 5th International Conference on Pervasive Computing Technologies for Healthcare, 2011
Proceedings of the 5th International Conference on Pervasive Computing Technologies for Healthcare, 2011
Designing interconnected distributed resources for collaborative inquiry based science education.
Proceedings of the 2011 Joint International Conference on Digital Libraries, 2011
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011
How to nudge in Situ: designing lambent devices to deliver salient information in supermarkets.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011
Using F-formations to analyse spatial patterns of interaction in physical environments.
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011
Working with 'mission control' in scientific fieldwork: supporting interactions between in situ and distanced collaborators.
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011
Live linking of fieldwork to the laboratory increases students inquiry based reflections.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011
Proceedings of the 33th Annual Meeting of the Cognitive Science Society, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Rethinking 'multi-user': an in-the-wild study of how groups approach a walk-up-and-use tabletop interface.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Buzzing to play: lessons learned from an in the wild study of real-time vibrotactile feedback.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the 8th Conference on Creativity & Cognition, 2011
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011
2010
Pers. Ubiquitous Comput., 2010
Ambient influence: can twinkly lights lure and abstract representations trigger behavioral change?
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010
Next generation of HCI and education: workshop on UI technologies and educational pedagogy.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
MusicJacket: the efficacy of real-time vibrotactile feedback for learning to play the violin.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 2010 British Computer Society Conference on Human-Computer Interaction, 2010
Bricolage and consultation: addressing new design challenges when building large-scale installations.
Proceedings of the Conference on Designing Interactive Systems, 2010
2009
Equal Opportunities: Do Shareable Interfaces Promote More Group Participation Than Single User Displays?
Hum. Comput. Interact., 2009
Proceedings of the HCI and Usability for e-Inclusion, 2009
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009
Proceedings of the 5th Symposium on Usable Privacy and Security, 2009
Enhancing Navigation Information with Tactile Output Embedded into the Steering Wheel.
Proceedings of the Pervasive Computing, 7th International Conference, 2009
Proceedings of the Human-Computer Interaction, 2009
Proceedings of the UbiComp 2009: Ubiquitous Computing, 2009
Around the table: are multiple-touch surfaces better than single-touch for children's collaborative interactions?
Proceedings of the 8th International Conference on Computer Supported Collaborative Learning, 2009
Fighting for control: children's embodied interactions when using physical and digital representations.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 2009 British Computer Society Conference on Human-Computer Interaction, 2009
Children designing together on a multi-touch tabletop: an analysis of spatial orientation and user interactions.
Proceedings of the Interaction Design and Children, 2009
2008
Res. Pract. Technol. Enhanc. Learn., 2008
Citation counting, citation ranking, and <i>h</i>-index of human-computer interaction researchers: A comparison of Scopus and Web of Science.
J. Assoc. Inf. Sci. Technol., 2008
Int. J. Hum. Comput. Interact., 2008
Citation Counting, Citation Ranking, and h-Index of Human-Computer Interaction Researchers: A Comparison between Scopus and Web of Science
CoRR, 2008
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008
When the fingers do the talking: A study of group participation with varying constraints to a tabletop interface.
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008
Proceedings of the 22nd British HCI Group Annual Conference on HCI 2008: People and Computers XXII: Culture, Creativity, Interaction, 2008
2007
Proceedings of the UbiComp 2007: Ubiquitous Computing, 9th International Conference, 2007
Proceedings of the 2007 International Conference on Designing Pleasurable Products and Interfaces, 2007
2006
A framework for designing sensor-based interactions to promote exploration and reflection in play.
Int. J. Hum. Comput. Stud., 2006
Elektrotech. Informationstechnik, 2006
Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems (Tabletop 2006), 2006
When Do We Eat? An Evaluation of Food Items Input into an Electronic Food Monitoring Application.
Proceedings of the 1st International ICST Conference on Pervasive Computing Technologies for Healthcare, 2006
Proceedings of the UbiComp 2006: Ubiquitous Computing, 2006
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
2005
Book Review: Computer-Supported Collaboration with Applications to Software Development, Fadi P. Deek and James A. M. McHugh, The Kluwer International Series in Engineering and Computer Science, 2003, 264 pp, ISBN 1-4020-7385-2.
Comput. Support. Cooperative Work., 2005
Proceedings of the Human-Computer Interaction, 2005
Learning Interaction Patterns Using Diagrams Varying in Level and Type of Interactivity.
Proceedings of the Reasoning with Mental and External Diagrams: Computational Modeling and Spatial Assistance, 2005
2004
Pers. Ubiquitous Comput., 2004
Collaborating around vertical and horizontal large interactive displays: which way is best?
Interact. Comput., 2004
Let's get physical: The learning benefits of interacting in digitally augmented physical spaces.
Comput. Educ., 2004
Annu. Rev. Inf. Sci. Technol., 2004
Proceedings of the 2004 ACM Conference on Computer Supported Cooperative Work, 2004
Finger talk: collaborative decision-making using talk and fingertip interaction around a tabletop display.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004
Does it matter if you don't know who's talking?: multiplayer gaming with voiceover IP.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004
From Snark to Park: Lessons Learnt Moving Pervasive Experiences From Indoors to Outdoors.
Proceedings of the User Interfaces 2004, 2004
Proceedings of the Interaction Design and Children, 2004
Eliciting reactive and reflective feedback for a social communication tool: a multi-session approach.
Proceedings of the Conference on Designing Interactive Systems: Processes, 2004
2003
Pers. Ubiquitous Comput., 2003
J. Inf. Sci., 2003
Interact. Comput., 2003
Dynamo: a public interactive surface supporting the cooperative sharing and exchange of media.
Proceedings of the 16th Annual ACM Symposium on User Interface Software and Technology, 2003
Managing one's Social Network: Does Age Make a Difference?
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003
Creating New User Experiences to Enhance Collaboration.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003
Enticing People to Interact with Large Public Displays in Public Spaces.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003
Proceedings of the Digital Games Research Conference 2003, 2003
Proceedings of the Designing for Change in Networked Learning Environments, 2003
Proceedings of the 2003 Conference on Human Factors in Computing Systems, 2003
Proceedings of the Interaction Design and Children, 2003
2002
A Conceptual Framework for Mixed Reality Environments: Designing Novel Learning Activities for Young Children.
Presence Teleoperators Virtual Environ., 2002
Proceedings of the International Conference on Information Visualisation, 2002
Taking the 'No' out of Lotus Notes: activity theory, groupware, and student groupwork.
Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community, 2002
Let's Work Together: Supporting Two-Party Collaborations with New Forms of Shared Interactive Representations.
Proceedings of the Cooperative Systems Design, 2002
Proceedings of the 4th Conference on Designing Interactive Systems: Processes, 2002
2001
Int. J. Hum. Comput. Stud., 2001
2000
Young Children's Spatial Representations Developed through Exploration of a Desktop Virtual Reality Scene.
Educ. Inf. Technol., 2000
1999
ACM SIGCHI Bull., 1999
J. Comput. Mediat. Commun., 1999
1998
Getting to grips with "interactivity": helping teachers assess the educational value of CD-ROMs.
Br. J. Educ. Technol., 1998
1997
Comput. Support. Cooperative Work., 1997
Designing For or Designing With? Informant Design For Interactive Learning Environments.
Proceedings of the Human Factors in Computing Systems, 1997
From Web Press to Web Pressure: Multimedia Representations and Multimedia Publishing.
Proceedings of the Human Factors in Computing Systems, 1997
1996
In search of clickable dons: learning about HCI through interacting with Norman's CD-ROM.
ACM SIGCHI Bull., 1996
Int. J. Hum. Comput. Stud., 1996
An Introduction to Distributed Cognition: Analyzing the Organizational, the Social and the Cognitive for Designing and Implementing CSCW Applications (Tutorial).
Proceedings of the CSCW '96, 1996
1995
Interact. Comput., 1995
What Are Workplace Studies For?
Proceedings of the Fourth European Conference on Computer Supported Cooperative Work, 1995
1994
Rethinking theoretical frameworks for HCI: report on an INTERCHI '93 workshop, Amsterdam, 24-25th April, 1993.
ACM SIGCHI Bull., 1994
Distributed cognition: an alternative framework for analysing and explaining collaborative working.
J. Inf. Technol., 1994
Proceedings of the CSCW '94, 1994
1993
1992
Proceedings of the CSCW '92, Proceedings of the Conference on Computer Supported Cooperative Work, Toronto, Canada, October 31, 1992
1989
1988
User Requirements for Expert System Explanation: What, Why and When?.
Proceedings of the People and Computers IV, 1988
1986
Pictorial representations of abstract concepts relating to human-computer interaction.
ACM SIGCHI Bull., 1986