Yuyu Xu

According to our database1, Yuyu Xu authored at least 21 papers between 2011 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
KidneyRegNet: A Deep Learning Method for 3DCT-2DUS Kidney Registration during Breathing.
CoRR, 2023

Exploring the National First-Class Specialty Construction of Pharmaceutical Engineering Under the Background of "New Engineering" Project.
Proceedings of the Modern Management Based on Big Data IV, 2023

2021
End to End Unsupervised Rigid Medical Image Registration by Using Convolutional Neural Networks.
Proceedings of the 43rd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2021

2020
Segmenting Kidney on Multiple Phase CT Images using ULBNet.
Proceedings of the 25th International Conference on Pattern Recognition, 2020

A Supervised Topic Model Approach to Learning Effective Styles within Human-Agent Negotiation.
Proceedings of the 19th International Conference on Autonomous Agents and Multiagent Systems, 2020

2018
Modeling Game Avatar Synergy and Opposition through Embedding in Multiplayer Online Battle Arena Games.
CoRR, 2018

The art of drafting: a team-oriented hero recommendation system for multiplayer online battle arena games.
Proceedings of the 12th ACM Conference on Recommender Systems, 2018

2017
Towards modeling agent negotiators by analyzing human negotiation behavior.
Proceedings of the Seventh International Conference on Affective Computing and Intelligent Interaction, 2017

2015
Cerebella: Automatic Generation of Nonverbal Behavior for Virtual Humans.
Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015

2014
Fast, automatic character animation pipelines.
Comput. Animat. Virtual Worlds, 2014

Compound Gesture Generation: A Model Based on Ideational Units.
Proceedings of the Intelligent Virtual Agents - 14th International Conference, 2014

Mobile personal healthcare mediated by virtual humans.
Proceedings of the 19th International Conference on Intelligent User Interfaces, 2014

SimSensei kiosk: a virtual human interviewer for healthcare decision support.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

2013
A simple method for high quality artist-driven lip syncing.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013

Virtual character performance from speech.
Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2013

A Practical and Configurable Lip Sync Method for Games.
Proceedings of the Motion in Games, 2013

Towards higher quality character performance in previz.
Proceedings of the Symposium on Digital Production, 2013

2012
An example-based motion synthesis technique for locomotion and object manipulation.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2012

Automating the Transfer of a Generic Set of Behaviors onto a Virtual Character.
Proceedings of the Motion in Games - 5th International Conference, 2012

Perception Markup Language: Towards a Standardized Representation of Perceived Nonverbal Behaviors.
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012

2011
Demonstrating and Testing the BML Compliance of BML Realizers.
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011


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