Yutaro Hirao
Orcid: 0000-0003-3546-3454
According to our database1,
Yutaro Hirao
authored at least 23 papers
between 2019 and 2024.
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Bibliography
2024
IEEE Trans. Vis. Comput. Graph., August, 2024
Revisiting Walking-in-Place by Introducing Step-Height Control, Elastic Input, and Pseudo-Haptic Feedback.
IEEE Trans. Vis. Comput. Graph., July, 2024
MagicItem: Dynamic Behavior Design of Virtual Objects with Large Language Models in a Consumer Metaverse Platform.
CoRR, 2024
Hap'n'Roll: A Scroll-inspired Device for Delivering Diverse Haptic Feedback with a Single Actuator.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Selfrionette: A Fingertip Force-Input Controller for Continuous Full-Body Avatar Manipulation and Diverse Haptic Interactions.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
A Demonstration of Selfrionette: A Force-Input Controller for Continuous Full-Body Avatar Manipulation and Enhanced Virtual Haptics.
Proceedings of the SIGGRAPH Asia 2024 Emerging Technologies, 2024
U2R: Underwater Ultrasonic Reflection Wave Dataset Toward Pose-Invariant Material Recognition.
Proceedings of the IEEE International Conference on Acoustics, 2024
2023
Move or Push? Studying Pseudo-Haptic Perceptions Obtained with Motion or Force Input.
CoRR, 2023
TimToShape: Supporting Practice of Musical Instruments by Visualizing Timbre with 2D Shapes based on Crossmodal Correspondences.
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023
2022
Revisiting the Scheme of Walking-in-Place by Introducing Step-Height Control, Elastic Input and Pseudo-Haptic Feedback.
CoRR, 2022
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Studying the Role of Self and External Touch in the Appropriation of Dysmorphic Hands.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
Increasing the Perceived Speed of Dynamic Handheld Shape Displays through Visuo-Haptic Illusions.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
2021
Effect of Visual Feedback on Understanding Timbre with Shapes Based on Crossmodal Correspondences.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
SHeF-WIP: Walking-in-Place based on Step Height and Frequency for Wider Range of Virtual Speed.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
2020
Martial Arts Training in Virtual Reality with Full-body Tracking and Physically Simulated Opponents.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Comparing Motion-based Versus Controller-based Pseudo-haptic Weight Sensations in VR.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Augmented Cross-modality: Translating the Physiological Responses, Knowledge and Impression to Audio-visual Information in Virtual Reality.
Proceedings of the Engineering Reality of Virtual Reality 2019, 2019