Yutaka Ishibashi
Orcid: 0000-0002-6682-3507
According to our database1,
Yutaka Ishibashi
authored at least 160 papers
between 1984 and 2024.
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Bibliography
2024
Robot Position Control Taking Account of Network Delays on Dual-User Operation of Remote Robot with Force Feedback.
Proceedings of the International Conference on Consumer Electronics - Taiwan, 2024
2023
Proceedings of the International Conference on Consumer Electronics - Taiwan, 2023
Effect of Force Adjustment Control in Cooperative Work between Remote Robot Systems with Force Feedback.
Proceedings of the International Conference on Consumer Electronics - Taiwan, 2023
Enhanced Robot Movement Control Using Force Sensor in Remote Robot Systems Taking Account of Mobility.
Proceedings of the International Conference on Consumer Electronics - Taiwan, 2023
Study on Early Detection and Prevention of Dementia Using Olfactory and Haptic Senses.
Proceedings of the International Conference on Consumer Electronics - Taiwan, 2023
Proceedings of the International Conference on Consumer Electronics - Taiwan, 2023
Robot Position Control Using Force Information in Remote Robot Systems: Influence of Network Delay.
Proceedings of the 2023 11th International Conference on Computer and Communications Management, 2023
2022
Preserving Minors' Data Protection in IoT-based Smart Homes According to GDPR Considering Cross-Border Issues.
J. Commun., 2022
Effects of Haptic and Visual Senses on Angle Perception for Networked Virtual Environments.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2022
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2022
Effect of Prediction under Stabilizing Control by Viscosity in Remote Haptic Control System.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2022
Proceedings of the 10th International Conference on Computer and Communications Management, 2022
Predicting the Impact of Shared Autonomous Vehicles on Tokyo Transportation Using MATSim.
Proceedings of the IEEE International Conference on Big Data, 2022
2021
Evaluation of Realistic Sensation Using Biological Reaction Measurements for Food Videos Presented by KMMD.
Sensors, 2021
Proceedings of the IEEE International Conference on Consumer Electronics-Taiwan, 2021
Toward the optimal control of haptic communication -Introduction of force prediction to collaborative work-.
Proceedings of the IEEE International Conference on Consumer Electronics-Taiwan, 2021
Effect of Position Follow-up Control for Hand Delivery between Remote Robot Systems with Force Feedback.
Proceedings of the IEEE International Conference on Consumer Electronics-Taiwan, 2021
Robot Position Control Using Force Information by Neural Network in Remote Robot Systems.
Proceedings of the IEEE International Conference on Consumer Electronics-Taiwan, 2021
2020
Influences of Network Delay on Cooperative Work in Networked Virtual Environment with Haptics.
Proceedings of the 2020 IEEE Region 10 Conference, 2020
Influence of Network Delay on QoS Control Using Neural Network in Remote Robot Systems with Force Feedback.
Proceedings of the ICNCC 2020: The 9th International Conference on Networks, 2020
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2020
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2020
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2020
Effects of Stabilization Control and QoS Control for Cooperation between Remote Robot Systems with Force Feedback.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2020
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2020
Influence of Voice Delay on Human Perception of Group Synchronization Error for Remote Learning : One-way Communication Case.
Proceedings of the IEEE Conference on Computer Applications, 2020
2019
Human Perception of Weight in Networked Virtual Environment with Haptic Sense: Influence of Network Delay.
J. Commun., 2019
Position Follow-up Control for Hand Delivery of Object Between Moving Robot Arms of Remote Robot Systems with Force Feedback.
Proceedings of the Advances in Networked-based Information Systems, 2019
Proceedings of the 8th International Conference on Modern Circuits and Systems Technologies, 2019
A Proposal of the Method for Analyzing the Stability of Virtual Distributed Systems using Haptic Communication.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2019
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2019
Human Perception of Group Synchronization Error for Remote Learning: One-way Communication Case.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2019
Future Directions and Challenges in Multi-modal Communications with Olfactory and Haptic Senses.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2019
Proceedings of the 25th Asia-Pacific Conference on Communications, 2019
Proceedings of the 25th Asia-Pacific Conference on Communications, 2019
2018
Sustain. Comput. Informatics Syst., 2018
J. Multim. Inf. Syst., 2018
An Efficient Algorithm for Media-based Surveillance System (EAMSuS) in IoT Smart City Framework.
Future Gener. Comput. Syst., 2018
Softness Comparison of Stabilization Control in Remote Robot System with Force Feedback.
Proceedings of the TENCON 2018, 2018
Proceedings of the 7th International Conference on Modern Circuits and Systems Technologies, 2018
Proceedings of the 7th International Conference on Modern Circuits and Systems Technologies, 2018
An Investigation of the Stabilization of Bilateral Robot Systems under Communication Delay.
Proceedings of the IEEE International Conference on Intelligence and Safety for Robotics, 2018
Proceedings of the IEEE International Conference on Intelligence and Safety for Robotics, 2018
Proceedings of the MediaSync, Handbook on Multimedia Synchronization., 2018
Proceedings of the MediaSync, Handbook on Multimedia Synchronization., 2018
2017
Efficient Large-scale Medical Data (eHealth Big Data) Analytics in Internet of Things.
Proceedings of the 19th IEEE Conference on Business Informatics, 2017
Proceedings of the 26th IEEE International Symposium on Industrial Electronics, 2017
Proceedings of the 15th IEEE International Conference on Industrial Informatics, 2017
Performance evaluation of transport protocols for real-time supermedia - HEVC streams over the Internet.
Proceedings of the 2017 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting, 2017
2016
Efficient algorithm for transferring a real-time HEVC stream with haptic data through the internet.
J. Real Time Image Process., 2016
Proceedings of the IECON 2016, 2016
Influence of olfactory and auditory senses on fairness between players in networked virtual 3D object identification game with haptics.
Proceedings of the IEEE 5th Global Conference on Consumer Electronics, 2016
2015
Randomized redundant DCT: efficient denoising by using random subsampling of DCT patches.
Proceedings of the SIGGRAPH Asia 2015 Technical Briefs, Kobe, Japan, November 2-6, 2015, 2015
Proceedings of the Image Processing: Algorithms and Systems XIII, 2015
Trade-off Relationship Between Operability and Fairness in Networked Balloon Bursting Game Using Haptic Interface Devices.
Proceedings of the Genetic and Evolutionary Computing, 2015
Proceedings of the 2015 IEEE International Conference on Acoustics, 2015
An Efficient Content Searching Method Using Query Transmission Records with Content Cache Routers in Unstructured Peer-to-Peer Networks.
Proceedings of the Third International Symposium on Computing and Networking, 2015
Proceedings of the IEEE 4th Global Conference on Consumer Electronics, 2015
QoE assessment of operability and fairness for soft objects in networked real-time game with haptic sense.
Proceedings of the 21st Asia-Pacific Conference on Communications, 2015
Efficient edge-awareness propagation via single-map filtering for edge-preserving stereo matching.
Proceedings of the Three-Dimensional Image Processing, 2015
2014
QoE assessment of fairness in networked game with olfaction: influence of time it takes for smell to reach player.
Multim. Syst., 2014
Ikebana competition in networked virtual environment with haptic and olfactory senses.
Proceedings of the 13th Annual Workshop on Network and Systems Support for Games, 2014
Influence of network delay on fairness between game players in remote control system with free-viewpoint video and haptic media.
Proceedings of the 13th Annual Workshop on Network and Systems Support for Games, 2014
Influences of network delay on will transmission with haptic sensation in collaborative work.
Proceedings of the IEEE 3rd Global Conference on Consumer Electronics, 2014
Influences of network delay variation on haptic perception under adaptive reaction force control.
Proceedings of the IEEE 3rd Global Conference on Consumer Electronics, 2014
QoE assessment of sense of presence in networked virtual environment with haptic and auditory senses: Influence of network delay.
Proceedings of the IEEE 3rd Global Conference on Consumer Electronics, 2014
Non-essentiality of correlation between image and depth map in free viewpoint image coding: Accurate depth map case.
Proceedings of the 3DTV-Conference 2014: The True Vision, 2014
Comparison between blur transfer and blur re-generation in depth image based rendering.
Proceedings of the 3DTV-Conference 2014: The True Vision, 2014
2013
IEICE Trans. Commun., 2013
Weighted Joint Bilateral Filter with Slope Depth Compensation Filter for Depth Map Refinement.
Proceedings of the VISAPP 2013, 2013
Proceedings of the 2013 Visual Communications and Image Processing, 2013
Proceedings of the Annual Workshop on Network and Systems Support for Games, 2013
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo, 2013
Influences of inter-stream synchronization errors among haptic media, sound, and video on quality of experience in networked ensemble.
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013
2012
Efficient Monitoring Method Considering User Utility for Networked Information Sources.
Inf. Media Technol., 2012
Proceedings of the 11th Annual Workshop on Network and Systems Support for Games, 2012
Adaptive delta-causality control scheme with dynamic control of prediction time in networked haptic game.
Proceedings of the 11th Annual Workshop on Network and Systems Support for Games, 2012
Proceedings of the 2012 IEEE International Workshop on Haptic Audio Visual Environments and Games, 2012
Proceedings of the 18th Asia-Pacific Conference on Communications, 2012
Adaptive delta-causality control with prediction in networked real-time game using haptic media.
Proceedings of the 18th Asia-Pacific Conference on Communications, 2012
Effect of dynamic control of fragrance output timing in networked virtual environment.
Proceedings of the 18th Asia-Pacific Conference on Communications, 2012
2011
Efficient Content Replication Strategy for Data Sharing Considering Storage Capacity Restriction in Hybrid Peer-to-Peer Networks.
IEICE Trans. Commun., 2011
Efficient Information Source Monitoring Method Considering User Utility in Large-Scale Networks.
Proceedings of the 11th Annual International Symposium on Applications and the Internet, 2011
IP storage and stored content management using SIP presence server with XML database.
Proceedings of the Australasian Telecommunication Networks and Applications Conference, 2011
An Information Search Method Based on Management Area Segmentation with Multiple Mobile Agents in Unstructured Peer-to-Peer Networks.
Proceedings of the 2011 Third International Conference on Intelligent Networking and Collaborative Systems (INCoS), Fukuoka, Japan, November 30, 2011
Efficient Contents Sharing Using Differences between Versions in Peer-to-Peer Networks.
Proceedings of the 2011 Third International Conference on Intelligent Networking and Collaborative Systems (INCoS), Fukuoka, Japan, November 30, 2011
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011
2010
QoE assessment in haptic media, sound, and video transmission: Effect of playout buffering control.
Comput. Entertain., 2010
Influences of frame delay and packet loss between left and right frames in stereoscopic video communications.
Proceedings of the Picture Coding Symposium, 2010
Proceedings of the Picture Coding Symposium, 2010
Proceedings of the 9th Annual Workshop on Network and Systems Support for Games, 2010
QoE assessment of interactivity and fairness in First Person Shooting with group synchronization control.
Proceedings of the 9th Annual Workshop on Network and Systems Support for Games, 2010
Interactivity improvement of group synchronization control in collaborative haptic play with building blocks.
Proceedings of the 9th Annual Workshop on Network and Systems Support for Games, 2010
Transparency improvement of force-reflecting teleoperation over time-varying network delays.
Proceedings of the 2010 IEEE International Conference on Multimedia and Expo, 2010
Proceedings of the 2010 IEEE Haptics Symposium, 2010
Performance evaluation of remote control system with haptic media and video: position-force versus position-position.
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, 2010
2009
Efficient error resilient algorithm for H.264/AVC: mobility management in wireless video streaming.
Telecommun. Syst., 2009
Transparency analysis and haptic synchronization for transparency of force-reflecting teleoperation.
Proceedings of the 8th Annual Workshop on Network and Systems Support for Games, 2009
A comparison between transmission methods of sense of force in a remote haptic instruction system.
Proceedings of the 2009 IEEE International Conference on Multimedia and Expo, 2009
Enhancement of adaptive Delta-causality control with adaptive dead-reckoning for multiplayer online games.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009
2008
IEICE Electron. Express, 2008
Efficient Information Searching Methods Based on User Utility in Super Distributed Environments.
Proceedings of the 2008 International Symposium on Applications and the Internet, 2008
An Effective Scheduling Scheme for Information Searching with Computational Resources Scattered over a Large-Scale Network.
Proceedings of the Large-Scale Knowledge Resources. Construction and Application, 2008
Influences of Inter-Stream Synchronization Error on Collaborative Work in Haptic and Visual Environments.
Proceedings of the 2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2008
Proceedings of the 12th IEEE/ACM International Symposium on Distributed Simulation and Real-Time Applications, 2008
Effects of Group Synchronization Control in Networked Virtual Environments with Avatars.
Proceedings of the 12th IEEE/ACM International Symposium on Distributed Simulation and Real-Time Applications, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
2007
Proceedings of the 6th Workshop on Network and System Support for Games, 2007
Proceedings of the Q2SWinet'07, 2007
Proceedings of the 2007 IEEE International Conference on Multimedia and Expo, 2007
Dynamic Video Resolution Control Based on Haptic Media in Haptic and Visual Communications.
Proceedings of the Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2007
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
2006
IEICE Trans. Commun., 2006
EURASIP J. Wirel. Commun. Netw., 2006
Proceedings of the 5th Workshop on Network and System Support for Games, 2006
Group synchronization control over haptic media in a networked real-time game with collaborative work.
Proceedings of the 5th Workshop on Network and System Support for Games, 2006
Influences of Network Latency of Voice and Haptic Media on Efficiency of Collaborative Work.
Proceedings of the 7th International Conference on Mobile Data Management (MDM 2006), 2006
Proceedings of the 7th International Conference on Mobile Data Management (MDM 2006), 2006
Proceedings of the 2006 IEEE International Conference on Multimedia and Expo, 2006
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
2005
Influences of network latency and packet loss on consistency in networked racing games.
Proceedings of the 4th Workshop on Network and System Support for Games, 2005
Proceedings of the 4th Workshop on Network and System Support for Games, 2005
Fairness among game players in networked haptic environments influence of network latency.
Proceedings of the 2005 IEEE International Conference on Multimedia and Expo, 2005
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005
2004
Inter-stream synchronization between haptic media and voice in collaborative virtual environments.
Proceedings of the 12th ACM International Conference on Multimedia, 2004
Proceedings of the 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS 2004), 2004
An intra-stream synchronization algorithm for haptic media in networked virtual environments.
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004
Media synchronization between voice and movement of avatars in networked virtual environments.
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004
The effect of stereoscopic viewing of a virtual space on a networked game using haptic media.
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004
2003
Causality and media synchronization control for networked multimedia games: centralized versus distributed.
Proceedings of the 2nd Workshop on Network and System Support for Games, 2003
Proceedings of IEEE International Conference on Communications, 2003
2002
A distributed control scheme for causality and media synchronization in networked multimedia games.
Proceedings of the 11th International Conference on Computer Communications and Networks, 2002
Proceedings of the IEEE International Conference on Communications, 2002
Inter-destination synchronization quality in an integrated wired and wireless network with handover.
Proceedings of the Global Telecommunications Conference, 2002
2001
Proceedings of the Proceedings IEEE INFOCOM 2001, 2001
Effect of packet scheduling algorithms on media synchronization quality in the Internet.
Proceedings of the IEEE International Conference on Communications, 2001
Adaptive causality and media synchronization control for networked multimedia applications.
Proceedings of the IEEE International Conference on Communications, 2001
2000
Proceedings of the Proceedings 27th Conference on Local Computer Networks, 2000
A Comparative Survey of Sychronization Algorithms for Continuous Media in Network Environments.
Proceedings of the Proceedings 27th Conference on Local Computer Networks, 2000
Proceedings of the Proceedings Ninth International Conference on Computer Communications and Networks, 2000
Proceedings of the Proceedings Ninth International Conference on Computer Communications and Networks, 2000
Proceedings of the 2000 IEEE International Conference on Communications: Global Convergence Through Communications, 2000
Responsiveness of Layered Multicast and Feedback Control for Video Traffic in the Internet.
Proceedings of the 2000 IEEE International Conference on Communications: Global Convergence Through Communications, 2000
1999
Proceedings of the Proceedings 26th Conference on Local Computer Networks, 1999
1998
A performance comparison of media synchronization schemes for collaborative systems in an interconnected ATM-wireless LAN.
Proceedings of the 9th IEEE International Symposium on Personal, 1998
Proceedings of the 1998 IEEE International Conference on Communications, 1998
1997
Proceedings of the Proceedings IEEE INFOCOM '97, 1997
1995
A Synchronization Mechanism for Continuous Media in Multimedia Communications.
Proceedings of the Proceedings IEEE INFOCOM '95, 1995
1994
Dynamic Quality and Congestion Control for Integrated Video and Data Communications.
Proceedings of the High Performance Networking V, Proceedings of the IFIP TC6/WG6.4 Fifth International Conference on High Performance Networking, Grenoble, France, 27 June, 1994
1993
Multimedia Integrated Switching Architecture for Visual Information Retrieval Systems.
Proceedings of the Storage and Retrieval for Image and Video Databases, 1993
1992
J. Electronic Imaging, 1992
1989
Proceedings of the Proceedings IEEE INFOCOM '89, 1989
1984
A Reservation Protocol for Satellite Packet Communication-A Performance Analysis and Stability Considerations.
IEEE Trans. Commun., 1984