Yuta Itoh
Orcid: 0000-0002-5901-797XAffiliations:
- Tokyo Institute of Technology, Japan
- Keio University, Japan (former)
According to our database1,
Yuta Itoh
authored at least 82 papers
between 2011 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
HaptoFloater: Visuo-Haptic Augmented Reality by Embedding Imperceptible Color Vibration Signals for Tactile Display Control in a Mid-Air Image.
IEEE Trans. Vis. Comput. Graph., November, 2024
IEEE Trans. Vis. Comput. Graph., May, 2024
StainedSweeper: Compact, Variable-Intensity Light-Attenuation Display with Sweeping Tunable Retarders.
IEEE Trans. Vis. Comput. Graph., May, 2024
Towards Co-Operative Beaming Displays: Dual Steering Projectors for Extended Projection Volume and Head Orientation Range.
IEEE Trans. Vis. Comput. Graph., May, 2024
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the SIGGRAPH Asia 2024 Educator's Forum, 2024
Proceedings of the SIGGRAPH Asia 2024 Emerging Technologies, 2024
FactoredSweeper: Optical See-Through Display Integrating Light Attenuation and Addition with Single Spatial Light Modulator.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024
Beaming Display Using Thin Holographic Waveguides for Wider Head Orientation Angle Range.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
Proceedings of the Augmented Humans International Conference 2024, 2024
Exploring the Kuroko Paradigm: The Effect of Enhancing Virtual Humans with Reality Actuators in Augmented Reality.
Proceedings of the Augmented Humans International Conference 2024, 2024
2023
Low-Latency Beaming Display: Implementation of Wearable, 133 μs Motion-to-Photon Latency Near-Eye Display.
IEEE Trans. Vis. Comput. Graph., November, 2023
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023
A Compact Photochromic Occlusion Capable See-through Display with Holographic Lenses.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Proceedings of the Augmented Humans International Conference 2023, 2023
2022
Towards Indistinguishable Augmented Reality: A Survey on Optical See-through Head-mounted Displays.
ACM Comput. Surv., 2022
Neural Distortion Fields for Spatial Calibration of Wide Field-of-View Near-Eye Displays.
CoRR, 2022
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022
Look over there! Investigating Saliency Modulation for Visual Guidance with Augmented Reality Glasses.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
2021
Ultrasound-driven Curveball in Table Tennis: Human Activity Support via Noncontact Remote Object Manipulation.
Proc. ACM Hum. Comput. Interact., 2021
EnvSLAM: Combining SLAM Systems and Neural Networks to Improve the Environment Fusion in AR Applications.
ISPRS Int. J. Geo Inf., 2021
Blending Shadows: Casting Shadows in Virtual and Real using Occlusion-Capable Augmented Reality Near-Eye Displays.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021
CircadianVisor: Image Presentation with an Optical See-Through Display in Consideration of Circadian Illuminance.
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021
2020
StainedView: Variable-Intensity Light-Attenuation Display with Cascaded Spatial Color Filtering for Improved Color Fidelity.
IEEE Trans. Vis. Comput. Graph., 2020
Hopping-Pong: Computational Curveball in Table Tennis by Noncontact Ultrasound Force.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020
Stencil Marker: Designing Partially Transparent Markers for Stacking Augmented Reality Objects.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020
Proceedings of the Augmented Humans International Conference, 2020
2019
Light Attenuation Display: Subtractive See-Through Near-Eye Display via Spatial Color Filtering.
IEEE Trans. Vis. Comput. Graph., 2019
Varifocal Occlusion for Optical See-Through Head-Mounted Displays using a Slide Occlusion Mask.
IEEE Trans. Vis. Comput. Graph., 2019
Hopping-Pong: Changing Trajectory of Moving Object Using Computational Ultrasound Force.
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019
CoSummary: adaptive fast-forwarding for surgical videos by detecting collaborative scenes using hand regions and gaze positions.
Proceedings of the 24th International Conference on Intelligent User Interfaces, 2019
Computational Glasses: Vision Augmentations Using Computational Near-Eye Optics and Displays.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
WARP: Contributional Tracking Architecture Towards a Worldwide Augmented Reality Platform.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
OSTNet: Calibration Method for Optical See-Through Head-Mounted Displays via Non-Parametric Distortion Map Generation.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
The Kuroko Paradigm: The Implications of Augmenting Physical Interaction with AR Avatars.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
Automatic Labeling of Training Data by Vowel Recognition for Mouth Shape Recognition with Optical Sensors Embedded in Head-Mounted Display.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019
2018
HySAR: Hybrid Material Rendering by an Optical See-Through Head-Mounted Display with Spatial Augmented Reality Projection.
IEEE Trans. Vis. Comput. Graph., 2018
IEEE Trans. Vis. Comput. Graph., 2018
NII Shonan Meet. Rep., 2018
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018
Proceedings of the 2018 ACM International Symposium on Wearable Computers, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 9th Augmented Human International Conference, 2018
2017
Emulation of Physician Tasks in Eye-Tracked Virtual Reality for Remote Diagnosis of Neurodegenerative Disease.
IEEE Trans. Vis. Comput. Graph., 2017
Occlusion Leak Compensation for Optical See-Through Displays Using a Single-Layer Transmissive Spatial Light Modulator.
IEEE Trans. Vis. Comput. Graph., 2017
Recognition and mapping of facial expressions to avatar by embedded photo reflective sensors in head mounted display.
Proceedings of the 2017 IEEE Virtual Reality, 2017
Monocular focus estimation method for a freely-orienting eye using Purkinje-Sanson images.
Proceedings of the 2017 IEEE Virtual Reality, 2017
Spatial Calibration of Airborne Ultrasound Tactile Display and Projector-Camera System Using Fur Material.
Proceedings of the Tenth International Conference on Tangible, 2017
Proceedings of the 2017 International Symposium on Ubiquitous Virtual Reality, 2017
AdaptiVisor: assisting eye adaptation via occlusive optical see-through head-mounted displays.
Proceedings of the 8th Augmented Human International Conference, 2017
2016
Gaussian Light Field: Estimation of Viewpoint-Dependent Blur for Optical See-Through Head-Mounted Displays.
IEEE Trans. Vis. Comput. Graph., 2016
OST Rift: Temporally consistent augmented reality with a consumer optical see-through head-mounted display.
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Laplacian vision: augmenting motion prediction via optical see-through head-mounted displays and projectors.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016
Laplacian Vision: Augmenting Motion Prediction via Optical See-Through Head-Mounted Displays.
Proceedings of the 7th Augmented Human International Conference, 2016
Analysis of Multiple Users' Experience in Daily Life Using Wearable Device for Facial Expression Recognition.
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016
2015
IEEE Trans. Vis. Comput. Graph., 2015
Subjective Evaluation of a Semi-Automatic Optical See-Through Head-Mounted Display Calibration Technique.
IEEE Trans. Vis. Comput. Graph., 2015
Light-Field Correction for Spatial Calibration of Optical See-Through Head-Mounted Displays.
IEEE Trans. Vis. Comput. Graph., 2015
Semi-Parametric Color Reproduction Method for Optical See-Through Head-Mounted Displays.
IEEE Trans. Vis. Comput. Graph., 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Simultaneous Direct and Augmented View Distortion Calibration of Optical See-Through Head-Mounted Displays.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015
Proceedings of the International Conference on Cyberworlds, 2015
Vision enhancement: defocus correction via optical see-through head-mounted displays.
Proceedings of the 6th Augmented Human International Conference, 2015
2014
INDICA : Interaction-free display calibration for optical see-through head-mounted displays based on 3D eye localization.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014
Performance and sensitivity analysis of INDICA: INteraction-Free DIsplay CAlibration for Optical See-Through Head-Mounted Displays.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014
Interaction-free calibration for optical see-through head-mounted displays based on 3D Eye localization.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014
2011