Yuri Lenon Barbosa Nogueira
Orcid: 0000-0003-4778-8133Affiliations:
- Federal University of Ceará, Brazil
According to our database1,
Yuri Lenon Barbosa Nogueira
authored at least 24 papers
between 2008 and 2023.
Collaborative distances:
Collaborative distances:
Timeline
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on orcid.org
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Bibliography
2023
Unveiling the Key Features Influencing Game Agents with Different Levels of Robustness.
Proceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment, 2023
Smart Organizations of Unmanned Aerial Vehicles Using SOMs for Monitoring Cars on Urban Roads.
Proceedings of the Latin American Robotics Symposium, 2023
2022
2021
Autonomous Foraging of Virtual Characters with a Constructivist Cognitive Architecture.
Proceedings of the SVR'21: 23rd Symposium on Virtual and Augmented Reality, Virtual Event, Brazil, October 18, 2021
Assessing the Robustness of Deep Q-Network Agents to Changes on Game Object Textures.
Proceedings of the 20th Brazilian Symposium on Computer Games and Digital Entertainment, 2021
Two Level Control of Non-Player Characters for Navigation in 3D Games Scenes: A Deep Reinforcement Learning Approach.
Proceedings of the 20th Brazilian Symposium on Computer Games and Digital Entertainment, 2021
Proceedings of the 20th Brazilian Symposium on Computer Games and Digital Entertainment, 2021
2020
Artif. Intell. Rev., 2020
Proceedings of the 22nd Symposium on Virtual and Augmented Reality, 2020
Proceedings of the 19th Brazilian Symposium on Computer Games and Digital Entertainment, 2020
Proceedings of the 19th Brazilian Symposium on Computer Games and Digital Entertainment, 2020
Proceedings of the IEEE Congress on Evolutionary Computation, 2020
Proceedings of the Intelligent Systems - 9th Brazilian Conference, 2020
2019
An Emotional Virtual Character: A Deep Learning Approach with Reinforcement Learning.
Proceedings of the 21st Symposium on Virtual and Augmented Reality, 2019
Proceedings of the 18th Brazilian Symposium on Computer Games and Digital Entertainment, 2019
2018
Evaluating Competition in Training of Deep Reinforcement Learning Agents in First-Person Shooter Games.
Proceedings of the 17th Brazilian Symposium on Computer Games and Digital Entertainment, SBGames 2018, Foz do Iguaçu, Brazil, October 29, 2018
2017
Towards Playing a 3D First-Person Shooter Game Using a Classification Deep Neural Network Architecture.
Proceedings of the 19th Symposium on Virtual and Augmented Reality, 2017
On the Development of an Autonomous Agent for a 3D First-Person Shooter Game Using Deep Reinforcement Learning.
Proceedings of the 16th Brazilian Symposium on Computer Games and Digital Entertainment, 2017
2016
2014
Integração mente e ambiente para a geração de comportamentos emergentes em personagens virtuais autônomos através da evolução de redes neurais artificiais.
PhD thesis, 2014
Generation of Emergent Navigation Behavior in Autonomous Agents Using Artificial Vision.
Proceedings of the 16th Symposium on Virtual and Augmented Reality, 2014
2013
Emergence of Autonomous Behaviors of Virtual Characters through Simulated Reproduction.
Proceedings of the Twelfth European Conference on the Synthesis and Simulation of Living Systems: Advances in Artificial Life, 2013
Evolving Plastic Neuromodulated Networks for Behavior Emergence of Autonomous Virtual Characters.
Proceedings of the Twelfth European Conference on the Synthesis and Simulation of Living Systems: Advances in Artificial Life, 2013
2008
A nervous system model for direct dynamics animation control based on evolutionary computation.
Proceedings of the 2008 ACM Symposium on Applied Computing (SAC), 2008