Yunhua Deng

Orcid: 0000-0002-9085-0652

According to our database1, Yunhua Deng authored at least 12 papers between 2010 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2018
Cost-Efficient Server Provisioning for Cloud Gaming.
ACM Trans. Multim. Comput. Commun. Appl., 2018

The Server Allocation Problem for Session-Based Multiplayer Cloud Gaming.
IEEE Trans. Multim., 2018

2017
On matchmaking for multiplayer cloud gaming.
Proceedings of the 15th Annual Workshop on Network and Systems Support for Games, 2017

On Server Provisioning for Cloud Gaming.
Proceedings of the 2017 ACM on Multimedia Conference, 2017

2016
Fairness-aware Update Schedules for Improving Consistency in Multi-server Distributed Virtual Environments.
Proceedings of the 9th EAI International Conference on Simulation Tools and Techniques, 2016

Server Allocation for Multiplayer Cloud Gaming.
Proceedings of the 2016 ACM Conference on Multimedia Conference, 2016

2015
MASTER: Multi-platform Application Streaming Toolkits for Elastic Resources.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015

2014
Dynamic load balancing in distributed virtual environments using heat diffusion.
ACM Trans. Multim. Comput. Commun. Appl., 2014

Dynamic Resource Management in Cloud-based Distributed Virtual Environments.
Proceedings of the ACM International Conference on Multimedia, MM '14, Orlando, FL, USA, November 03, 2014

A Multi-server Approach for Large Scale Collaborative Game-Based Learning.
Proceedings of the Advances in Web-Based Learning - ICWL 2014, 2014

2012
On Delay Adjustment for Dynamic Load Balancing in Distributed Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2012

2010
Heat diffusion based dynamic load balancing for distributed virtual environments.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010


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