Yumiko Sakamoto
Orcid: 0000-0003-0295-0926
According to our database1,
Yumiko Sakamoto
authored at least 26 papers
between 2018 and 2024.
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Bibliography
2024
Understanding User Preferences of Voice Assistant Answer Structures for Personal Health Data Queries.
Proceedings of the ACM Conversational User Interfaces 2024, 2024
2023
On the Road to Productivity: Investigating Text-Presentation Techniques and Audio Assistance for Non-Driving Tasks in Conditionally Automated Vehicles.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
Exploring the Design of Social Robot User Interfaces for Presenting Data-Driven Stories.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
How Should a Social Robot Deliver Negative Feedback Without Creating Distance Between the Robot and Child Users?
Proceedings of the International Conference on Human-Agent Interaction, 2023
Presenting Data with Social Robots: An Exploration into Conveying Data Videos using an Artificial Physical Narrator.
Proceedings of the International Conference on Human-Agent Interaction, 2023
2022
Proceedings of the 24th Eurographics Conference on Visualization, 2022
Towards Design Guidelines for Effective Health-Related Data Videos: An Empirical Investigation of Affect, Personality, and Video Content.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Persuasive Data Storytelling with a Data Video during Covid-19 Infodemic: Affective Pathway to Influence the Users' Perception about Contact Tracing Apps in less than 6 Minutes.
Proceedings of the 15th IEEE Pacific Visualization Symposium, 2022
2021
SF-LG: Space-Filling Line Graphs for Visualizing Interrelated Time-series Data on Smartwatches.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021
2020
Proceedings of the SUI '20: Symposium on Spatial User Interaction, Virtual Event, Canada, October 31, 2020
Design to Eat Smart: A Design Framework for Pervasive Interventions of Eating Habits.
Proceedings of the PervasiveHealth '20: 14th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2020
Proceedings of the AH '20: 11th Augmented Human International Conference, 2020
Proceedings of the AH '20: 11th Augmented Human International Conference, 2020
Proceedings of the AH '20: 11th Augmented Human International Conference, 2020
Proceedings of the AH '20: 11th Augmented Human International Conference, 2020
User gesture elicitation of common smartphone tasks for hand proximate user interfaces.
Proceedings of the AH '20: 11th Augmented Human International Conference, 2020
Eyes-free graph legibility: using skin-dragging to provide a tactile graph visualization on the arm.
Proceedings of the AH '20: 11th Augmented Human International Conference, 2020
2019
Proceedings of the Improving Usability, Safety and Patient Outcomes with Health Information Technology, 2019
Smart Home Interactions for People with Reduced Hand Mobility Using Subtle EMG-Signal Gestures.
Proceedings of the Improving Usability, Safety and Patient Outcomes with Health Information Technology, 2019
Proceedings of the Improving Usability, Safety and Patient Outcomes with Health Information Technology, 2019
Proceedings of the Improving Usability, Safety and Patient Outcomes with Health Information Technology, 2019
#SociallyAcceptableHCI: Social Acceptability of Emerging Technologies and Novel Interaction Paradigms.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Proceedings of the 45th Graphics Interface Conference 2019, 2019
Persuasive Data Videos: Investigating Persuasive Self-Tracking Feedback with Augmented Data Videos.
Proceedings of the AMIA 2019, 2019
2018
Performer vs. observer: whose comfort level should we consider when examining the social acceptability of input modalities for head-worn display?
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
Crowdsourcing vs Laboratory-Style Social Acceptability Studies?: Examining the Social Acceptability of Spatial User Interactions for Head-Worn Displays.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018