Yuji Sasaki
Orcid: 0000-0001-6989-6130
According to our database1,
Yuji Sasaki
authored at least 11 papers
between 2002 and 2023.
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Bibliography
2023
Relationship Between the Motives for Gaming and Subjective Well-being of University Students by Duration of Game Playing.
Proceedings of the 11th IEEE International Conference on Serious Games and Applications for Health, 2023
Proceedings of the 12th IEEE Global Conference on Consumer Electronics, 2023
2021
Development of a Block-Based Programming Environment that Enables to Create Web Game Pages about Random Numbers.
Proceedings of the 10th IEEE Global Conference on Consumer Electronics, 2021
2020
Development of an Interactive Educational Tool to Experience Machine Learning with Image Classification.
Proceedings of the 9th IEEE Global Conference on Consumer Electronics, 2020
2019
Development of iOS Software n-Queens Problem for Education and Its Application for Promotion of Computational Thinking.
Proceedings of the IEEE 8th Global Conference on Consumer Electronics, 2019
The Relationship between Prior Gaming Experience and Consciousness of Computer Programming or Social Views on Information: An Empirical Study of High School Students in Japan.
Proceedings of the 2019 DiGRA International Conference: Game, 2019
2016
Find Kirigami!: an Augmented Papercutting Play Activity Realized with Tablet Terminals.
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016
2014
Proceedings of the IECON 2014 - 40th Annual Conference of the IEEE Industrial Electronics Society, Dallas, TX, USA, October 29, 2014
2010
Accurate extraction of the mechanical properties of thin films by nanoindentation for the design of reliable MEMS.
Microelectron. Reliab., 2010
2002
A 26.58 Tflops global atmospheric simulation with the spectral transform method on the Earth Simulator.
Proceedings of the 2002 ACM/IEEE conference on Supercomputing, 2002
Proceedings of the Developments in Language Theory, 6th International Conference, 2002