Yuhua Lin
According to our database1,
Yuhua Lin
authored at least 23 papers
between 2011 and 2023.
Collaborative distances:
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Bibliography
2023
An Enhanced Pignistic Transformation-Based Fusion Scheme With Applications in Image Segmentation.
IEEE Access, 2023
2020
Cryptanalysis and Security Improvement of Two Authentication Schemes for Healthcare Systems Using Wireless Medical Sensor Networks.
Secur. Commun. Networks, 2020
2019
IEEE Trans. Serv. Comput., 2019
2018
Remote user authentication and key agreement for mobile client-server environments on elliptic curve cryptography.
J. Supercomput., 2018
SmartQ: A Question and Answer System for Supplying High-Quality and Trustworthy Answers.
IEEE Trans. Big Data, 2018
An Efficient Privacy-Preserving Handover Authentication Scheme for Mobile Wireless Network.
Proceedings of the Cloud Computing and Security - 4th International Conference, 2018
2017
EAFR: An Energy-Efficient Adaptive File Replication System in Data-Intensive Clusters.
IEEE Trans. Parallel Distributed Syst., 2017
CloudFog: Leveraging Fog to Extend Cloud Gaming for Thin-Client MMOG with High Quality of Service.
IEEE Trans. Parallel Distributed Syst., 2017
2016
IEEE Trans. Parallel Distributed Syst., 2016
Proceedings of the Security, Privacy, and Anonymity in Computation, Communication, and Storage, 2016
VShare: A Wireless Social Network Aided Vehicle Sharing System Using Hierarchical Cloud Architecture.
Proceedings of the First IEEE International Conference on Internet-of-Things Design and Implementation, 2016
2015
IEEE/ACM Trans. Netw., 2015
IEEE Trans. Computers, 2015
Autotune: game-based adaptive bitrate streaming in P2P-assisted cloud-based vod systems.
Proceedings of the 2015 IEEE International Conference on Peer-to-Peer Computing, 2015
EcoFlow: An Economical and Deadline-Driven Inter-Datacenter Video Flow Scheduling System.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015
Proceedings of the 44th International Conference on Parallel Processing, 2015
Leveraging Fog to Extend Cloud Gaming for Thin-Client MMOG with High Quality of Experience.
Proceedings of the 35th IEEE International Conference on Distributed Computing Systems, 2015
2014
IEEE Trans. Parallel Distributed Syst., 2014
An Interest-Based Per-Community P2P Hierarchical Structure for Short Video Sharing in the YouTube Social Network.
Proceedings of the IEEE 34th International Conference on Distributed Computing Systems, 2014
2013
IEEE Trans. Parallel Distributed Syst., 2013
Appl. Math. Comput., 2013
2011
Comput. Hum. Behav., 2011