Yue Liu

Orcid: 0000-0002-6784-8802

Affiliations:
  • Beijing Institute of Technology, Department of Optical Engineering, China


According to our database1, Yue Liu authored at least 151 papers between 2004 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Depth Perception in Optical See-Through Augmented Reality: Investigating the Impact of Texture Density, Luminance Contrast, and Color Contrast.
IEEE Trans. Vis. Comput. Graph., November, 2024

Realtime Recognition of Dynamic Hand Gestures in Practical Applications.
ACM Trans. Multim. Comput. Commun. Appl., February, 2024

Effects of virtual agents on interaction efficiency and environmental immersion in MR environments.
Virtual Real. Intell. Hardw., 2024

Design and Analysis of Interaction Method to Adjust Magnification Function Using Microgestures in VR or AR Applications.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Enhanced Reconstruction of Interacting Hands for Immersive Embodiment.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Exploring Influences of Appearance and Voice Realism of Virtual Humans on Communication Effectiveness in Social Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Material and Colored Illumination Separation from Single Real Image via Self-Supervised Domain Adaptation.
Proceedings of the SIGGRAPH Asia 2024 Posters, SA 2024, Tokyo, Japan, December 3-6, 2024, 2024

Color Illumination Image Separation from Single Complex Scene Image for Augmented Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024

2023
3D hand mesh recovery through inverse kinematics from a monocular RGB image.
Displays, December, 2023

Polarized Image Translation From Nonpolarized Cameras for Multimodal Face Anti-Spoofing.
IEEE Trans. Inf. Forensics Secur., 2023

Real-time Hand-object Occlusion for Augmented Reality Using Hand Segmentation and Depth Correction.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Exploring Influences of Design and Environmental Factors on Recognizing Teacher's Facial Expressions in Educational VR.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Realistic Fusion of Virtual Materials and Hands for AR through Intrinsic Decomposition.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Skeleton Based Dynamic Hand Gesture Recognition using Short Term Sampling Neural Networks (STSNN).
Proceedings of the Image and Graphics - 12th International Conference, 2023

2022
Navigation in virtual and real environment using brain computer interface: a progress report.
Virtual Real. Intell. Hardw., 2022

Investigate the Neuro Mechanisms of Stereoscopic Visual Fatigue.
IEEE J. Biomed. Health Informatics, 2022

Sparse-Based Domain Adaptation Network for OCTA Image Super-Resolution Reconstruction.
IEEE J. Biomed. Health Informatics, 2022

Professional and High-Level Gamers: Differences in Performance, Muscle Activity, and Hand Kinematics for Different Mice.
Int. J. Hum. Comput. Interact., 2022

Exploring the Effectiveness of Gesture Interaction in Driver Assistance Systems via Virtual Reality.
IEEE CAA J. Autom. Sinica, 2022

GAN-based image-to-friction generation for tactile simulation of fabric material.
Comput. Graph., 2022

Evaluating 3D Visual Fatigue Induced by VR Headset Using EEG and Self-attention CNN.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

NailRing: An Intelligent Ring for Recognizing Micro-gestures in Mixed Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

Multi-scale Vertical Cross-layer Feature Aggregation and Attention Fusion Network for Object Detection.
Proceedings of the Artificial Neural Networks and Machine Learning - ICANN 2022, 2022

A Novel Neurofeedback Attentional Enhancement Approach Based on Virtual Reality.
Proceedings of the 44th Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2022

2021
Analysis of teenagers' preferences and concerns regarding HMDs in education.
Virtual Real. Intell. Hardw., 2021

Tactile Perceptual Thresholds of Electrovibration in VR.
IEEE Trans. Vis. Comput. Graph., 2021

Integration of Concept Maps into the Mixed Reality Learning Space: Quasi-Experimental Design and Preliminary Results.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

User study of an AR reading aid system to promote deep reading.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

A Paradigm to Enhance Motor Imagery through Immersive Virtual Reality with Visuo-Tactile Stimulus.
Proceedings of the 2021 IEEE International Conference on Systems, Man, and Cybernetics, 2021

Single Scene Image Editing Based on Deep Intrinsic Decomposition.
Proceedings of the Image and Graphics - 11th International Conference, 2021

A New Dataset and Recognition for Egocentric Microgesture Designed by Ergonomists.
Proceedings of the Image and Graphics - 11th International Conference, 2021

Investigating the Factors that Influence Technology Acceptance of an Educational Game Integrating Mixed Reality and Concept Maps.
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021

Possibilities for Designing Enhancing Spatial Knowledge Acquirements Navigator: A User Study on the Role of Different Contributors in Impairing Human Spatial Memory During Navigation.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Analysis on Mitigation of Visually Induced Motion Sickness by Applying Dynamical Blurring on a User's Retina.
IEEE Trans. Vis. Comput. Graph., 2020

SIR-Net: Self-Supervised Transfer for Inverse Rendering via Deep Feature Fusion and Transformation From a Single Image.
IEEE Access, 2020

Implementation and Evaluation of Touch-based Interaction Using Electrovibration Haptic Feedback in Virtual Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

Detection Thresholds of Tactile Perception in Virtual Environments.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Extracting and Transferring Hierarchical Knowledge to Robots Using Virtual Reality.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Exploring the Differences of Visual Discomfort Caused by Long-term Immersion between Virtual Environments and Physical Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

Skeleton Based Dynamic Hand Gesture Recognition using LSTM and CNN.
Proceedings of the IPMV 2020: 2nd International Conference on Image Processing and Machine Vision, 2020

First-Person Perspective Physics Learning Platform Based on Virtual Reality.
Proceedings of the Learning and Collaboration Technologies. Human and Technology Ecosystems, 2020

Improving Motor Imagery EEG Classification by CNN with Data Augmentation.
Proceedings of the 19th IEEE International Conference on Cognitive Informatics & Cognitive Computing, 2020

2019
Effect of haptic feedback on a virtual lab about friction.
Virtual Real. Intell. Hardw., 2019

Analyzing the Usability of Gesture Interaction in Virtual Driving System.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Symmetrical Reality: Toward a Unified Framework for Physical and Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Building AR-based Optical Experiment Applications in a VR Course.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Exploring Stereovision-Based 3-D Scene Reconstruction for Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Real Time 3D Magnetic Field Visualization Based on Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Evaluation of Maslows Hierarchy of Needs on Long-Term Use of HMDs - A Case Study of Office Environment.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Compact Light Field Augmented Reality Display with Eliminated Stray Light using Discrete Structures.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019

Mixed Reality Office System Based on Maslow's Hierarchy of Needs: Towards the Long-Term Immersion in Virtual Environments.
Proceedings of the 2019 IEEE International Symposium on Mixed and Augmented Reality, 2019

Toward an Efficient Hybrid Interaction Paradigm for Object Manipulation in Optical See-Through Mixed Reality.
Proceedings of the 2019 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2019

Study on Electromagnetic Visualization Experiment System Based on Augmented Reality.
Proceedings of the Image and Graphics Technologies and Applications, 2019

High-Fidelity Grasping in Virtual Reality using a Glove-based System.
Proceedings of the International Conference on Robotics and Automation, 2019

Implementation and Evaluation of Touch and Gesture Interaction Modalities for In-vehicle Infotainment Systems.
Proceedings of the Image and Graphics - 10th International Conference, 2019

Multi-Level Context Ultra-Aggregation for Stereo Matching.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2019

Design and Evaluation of a Texture Rendering Method for Electrostatic Tactile Display.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Vibrotactile Wristband for Warning and Guiding in Automated Vehicles.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Study of 3D Target Replacement in AR Based On Target Tracking.
Proceedings of the 12th Asia Pacific Workshop on Mixed and Augmented Reality, 2019

2018
Effect of Electrostatic Tactile Feedback on Accuracy and Efficiency of Pan Gestures on Touch Screens.
IEEE Trans. Haptics, 2018

Simultaneous Trajectory Association and Clustering for Motion Segmentation.
IEEE Signal Process. Lett., 2018

An empirical evaluation of labelling method in augmented reality.
Proceedings of the 16th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2018

Physics-Inspired Input Method for Near-Field Mixed Reality Applications Using Latent Active Correction.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Evaluation of Hand-Based Interaction for Near-Field Mixed Reality with Optical See-Through Head-Mounted Displays.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Inverse Virtual Reality: Intelligence-Driven Mutually Mirrored World.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Inverse Augmented Reality: A Virtual Agent's Perspective.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

A Novel Exhibition Case Description Method of Virtual Computer-Aided Design.
Proceedings of the Image and Graphics Technologies and Applications, 2018

Study on User-Generated 3D Gestures for Video Conferencing System with See-Through Head Mounted Display.
Proceedings of the Image and Graphics Technologies and Applications, 2018

A Survey on Dynamic Hand Gesture Recognition Using Kinect Device.
Proceedings of the Image and Graphics Technologies and Applications, 2018

Study on Comfort Prediction of Stereoscopic Images Based on Improved Saliency Detection.
Proceedings of the Image and Graphics Technologies and Applications, 2018

Stereo Generation from a Single Image Using Deep Residual Network.
Proceedings of the 2018 IEEE International Conference on Image Processing, 2018

Hand gesture recognition based on HOG-LBP feature.
Proceedings of the IEEE International Instrumentation and Measurement Technology Conference, 2018

Simulation tools for light-field displays based on a micro-lens array.
Proceedings of the Stereoscopic Displays and Applications XXIX, Burlingame, CA, USA, January 28, 2018

Employing Different Viewpoints for Remote Guidance in a Collaborative Augmented Environment.
Proceedings of the Sixth International Symposium of Chinese CHI, 2018

A Mobile Augmented Reality System For Illumination Consistency With Fisheye Camera Based On Client-Server Model.
Proceedings of the 31st International Conference on Computer Animation and Social Agents, 2018

2017
Fast hand posture classification using depth features extracted from random line segments.
Pattern Recognit., 2017

RIDE: Region-induced data enhancement method for dynamic calibration of optical see-through head-mounted displays.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Evaluation of labelling layout methods in augmented reality.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Effects of using HMDs on visual fatigue in virtual environments.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Evaluation of labelling layout method for image-driven view management in augmented reality.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017

Superpixel-Based Line Operator for Retinal Blood Vessel Segmentation.
Proceedings of the Medical Image Understanding and Analysis - 21st Annual Conference, 2017

An Accurate Calibration Method for Optical See-Through Head-Mounted Displays Based on Actual Eye-Observation Model.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

Prevention of Visually Induced Motion Sickness Based on Dynamic Real-Time Content-Aware Non-salient Area Blurring.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

Real-Time Salient Object Detection Based on Fully Convolutional Networks.
Proceedings of the Advances in Image and Graphics Technologies - 12th Chinese conference, 2017

Design of a Computer-Aided-Design System for Museum Exhibition Based on Virtual Reality.
Proceedings of the Advances in Image and Graphics Technologies - 12th Chinese conference, 2017

Performance and User Preference of Various Functions for Mapping Hand Position to Movement Velocity in a Virtual Environment.
Proceedings of the Virtual, Augmented and Mixed Reality, 2017

Study of objective parameters of 3D visual fatigue based on analysis of salient area.
Proceedings of the Stereoscopic Displays and Applications XXVIII, Burlingame, CA, USA, January 29, 2017

2016
Quantitative Analysis of Deformable Model-Based 3-D Reconstruction of Coronary Artery From Multiple Angiograms.
IEEE Trans. Biomed. Eng., 2016

DovCut: a draft based online video compositing system.
Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry, 2016

A tour guiding system of historical relics based on augmented reality.
Proceedings of the 2016 IEEE Virtual Reality, 2016

OptoBridge: assisting skill acquisition in the remote experimental collaboration.
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016

Deformable Part Model Based Hand Detection against Complex Backgrounds.
Proceedings of the Advances in Image and Graphics Technologies - 11th Chinese Conference, 2016

Visual tracking via sparsity pattern learning.
Proceedings of the 23rd International Conference on Pattern Recognition, 2016

Sensor-fusion based augmented-reality surgical navigation system.
Proceedings of the IEEE International Instrumentation and Measurement Technology Conference, 2016

A novel approach of generating stereoscopic images using defocus.
Proceedings of the Stereoscopic Displays and Applications XXVII, 2016

Monocular Depth Estimation of Outdoor Scenes Using RGB-D Datasets.
Proceedings of the Computer Vision - ACCV 2016 Workshops, 2016

2015
Adaptive Ridge Point Refinement for Seeds Detection in X-Ray Coronary Angiogram.
Comput. Math. Methods Medicine, 2015

Teaching based on augmented reality for a technical creative design course.
Comput. Educ., 2015

Omnidirectional-view three-dimensional displays using multiple mini-projectors.
Proceedings of the 2015 Visual Communications and Image Processing, 2015

Learning Based Random Walks for Automatic Liver Segmentation in CT Image.
Proceedings of the Advances in Image and Graphics Technologies - 10th Chinese Conference, 2015

Design of a Simulated Michelson Interferometer for Education Based on Virtual Reality.
Proceedings of the Image and Graphics - 8th International Conference, 2015

Context-Aware Based Mobile Augmented Reality Browser and its Optimization Design.
Proceedings of the Image and Graphics - 8th International Conference, 2015

Deformable 3D Fusion: From Partial Dynamic 3D Observations to Complete 4D Models.
Proceedings of the 2015 IEEE International Conference on Computer Vision, 2015

Study of objective evaluation indicators of 3D visual fatigue based on RDS related tasks.
Proceedings of the Stereoscopic Displays and Applications XXVI, 2015

2014
Perceived crosstalk assessment on patterned retarder 3D display.
Proceedings of the Stereoscopic Displays and Applications XXV, 2014

Nonrigid Surface Registration and Completion from RGBD Images.
Proceedings of the Computer Vision - ECCV 2014, 2014

2013
Panoramic Gaussian Mixture Model and large-scale range background substraction method for PTZ camera-based surveillance systems.
Mach. Vis. Appl., 2013

Mobile Visual Recognition on Smartphones.
J. Sensors, 2013

Automatic Vasculature Identification in Coronary Angiograms by Adaptive Geometrical Tracking.
Comput. Math. Methods Medicine, 2013

Fast and Automatic Ultrasound Simulation from CT Images.
Comput. Math. Methods Medicine, 2013

Robust structure from motion with affine camera via low-rank matrix recovery.
Sci. China Inf. Sci., 2013

Outdoor scenes identification on mobile device by integrating vision and inertial sensors.
Proceedings of the 2013 9th International Wireless Communications and Mobile Computing Conference, 2013

Effect of absence on visual perception and discomfort.
Proceedings of the 11th IVMSP Workshop: 3D Image/Video Technologies and Applications, 2013

Real-time keystone correction for hand-held projectors with an RGBD camera.
Proceedings of the IEEE International Conference on Image Processing, 2013

Energy back-projective composition for 3-D coronary artery reconstruction.
Proceedings of the 35th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2013

2012
Ridge-Based Automatic Vascular Centerline Tracking in X-ray Angiographic Images.
Proceedings of the Intelligent Science and Intelligent Data Engineering, 2012

A modified KLT multiple objects tracking framework based on global segmentation and adaptive template.
Proceedings of the 21st International Conference on Pattern Recognition, 2012

2011
Research and Implementation of the Virtual Exhibit System of Historical Sites Base on Multi-touch Interactive Technology.
Trans. Edutainment, 2011

Sensor fusion based head pose tracking for lightweight flight cockpit systems.
Multim. Tools Appl., 2011

Simulation of depth from coded aperture cameras with Zemax.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011

Iterative design of augmented reality device in Yuanmingyuan for public use.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011

"Soul Hunter": A novel augmented reality application in theme parks.
Proceedings of the 10th IEEE International Symposium on Mixed and Augmented Reality, 2011

Study on Distortion Correction of Head-Mounted Displays Based on Hardware System.
Proceedings of the Intelligent Science and Intelligent Data Engineering, 2011

PTZ camera-based adaptive panoramic and multi-layered background model.
Proceedings of the 18th IEEE International Conference on Image Processing, 2011

Segmentation Based on Routing Image Algorithms.
Proceedings of the Sixth International Conference on Image and Graphics, 2011

Research on Recognition and Mobile Learning of Birds Base on Network under the Condition of Human-Machine Collaboration.
Proceedings of the Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications, 2011

Application of Pen-Based Planar Haptic Interface in Physics Education.
Proceedings of the 12th International Conference on Computer-Aided Design and Computer Graphics, 2011

Augmented Reality in Exhibition and Entertainment for the Public.
Proceedings of the Handbook of Augmented Reality, 2011

2010
Pipeline Architecture and Parallel Computation-Based Real-Time Stereovision Tracking System for Surgical Navigation.
IEEE Trans. Instrum. Meas., 2010

A Pen-Based Interactive Projection System Based on the Infrared Scanning Projector.
Int. J. Virtual Real., 2010

Augmented reality registration algorithm based on nature feature recognition.
Sci. China Inf. Sci., 2010

2009
Novel Approach for 3-D Reconstruction of Coronary Arteries From Two Uncalibrated Angiographic Images.
IEEE Trans. Image Process., 2009

Marker-less registration based on template tracking for augmented reality.
Multim. Tools Appl., 2009

Study on an indoor tracking system with infrared projected markers for large-area applications.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009

Adaptive Real-Time Labeling and Recognition of Multiple Infrared Markers Using FPGA.
Proceedings of the Fifth International Conference on Image and Graphics, 2009

GPU Based Real-time Correction for Optical Distortions in Head-Mounted Displays.
Proceedings of the Fifth International Conference on Image and Graphics, 2009

Sensor Fusion for Vision-Based Indoor Head Pose Tracking.
Proceedings of the Fifth International Conference on Image and Graphics, 2009

A Remote Control System Based on Real-Time Image Processing.
Proceedings of the Fifth International Conference on Image and Graphics, 2009

Key Issues of Wide-Area Tracking System for Multi-user Augmented Reality Adventure Game.
Proceedings of the Fifth International Conference on Image and Graphics, 2009

Analyzing Algorithm of Multi-camera Multi-touch System for Educational Application.
Proceedings of the ETT 2009, 2009

2008
Infrared Marker Based Augmented Reality System for Equipment Maintenance.
Proceedings of the International Conference on Computer Science and Software Engineering, 2008

2007
Fiducial Marker Based on Projective Invariant for Augmented Reality.
J. Comput. Sci. Technol., 2007

Study on an Indoor Tracking System Based on Primary and Assistant Infrared Markers.
Proceedings of the 10th International Conference on Computer-Aided Design and Computer Graphics, 2007

2006
Key Issues for AR-Based Digital Reconstruction of Yuanmingyuan Garden.
Presence Teleoperators Virtual Environ., 2006

Single Camera Based Optical Tracking System for Personal Entertainment.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

Study on Attitude Measurement System for Virtual Surgery Navigation.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

Digital Restoration of Historical Heritage by Reconstruction from Uncalibrated Images.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

2005
Autocalibration of an Electronic Compass for Augmented Reality.
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005

An Improved Colored-Marker Based Registration Method for AR Applications.
Proceedings of the Computational Science and Its Applications, 2005

Applications of Augmented Reality for Maintenance Training.
Proceedings of the 9th Int. Workshop on Immersive Projection Technology, 2005

2004
DPSD algorithm for AC magnetic tracking system.
Proceedings of the IEEE International Conference on Virtual Environments, 2004


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