Yue Li
Orcid: 0000-0003-3728-218XAffiliations:
- Xi'an Jiaotong-Liverpool University, Suzhou, China
- University of Nottingham, International Doctoral Innovation Centre & NVIDIA Joint-Lab on Mixed Reality, Ningbo, China (PhD 2020)
According to our database1,
Yue Li
authored at least 44 papers
between 2018 and 2025.
Collaborative distances:
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Bibliography
2025
Understanding user experience, task performance, and task interdependence in symmetric and asymmetric VR collaborations.
Virtual Real., March, 2025
2024
IEEE Trans. Vis. Comput. Graph., November, 2024
Cross-cultural factors influencing the adoption of virtual reality for practical learning.
Univers. Access Inf. Soc., August, 2024
Virtual Real., March, 2024
CubeMuseum AR: A Tangible Augmented Reality Interface for Cultural Heritage Learning and Museum Gifting.
Int. J. Hum. Comput. Interact., March, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024
Exploring Controller-based Techniques for Precise and Rapid Text Selection in Virtual Reality.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Blending Social Interaction Realms: Harmonizing Online and Offline Interactions through Augmented Reality.
Proceedings of the 17th International Symposium on Visual Information Communication and Interaction, 2024
ChemistryVR: Enhancing Educational Experiences through Virtual Chemistry Lab Simulations.
Proceedings of the SIGGRAPH Asia 2024 Educator's Forum, 2024
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024
Exploring the Effects of Spatial Constraints and Curvature for 3D Piloting in Virtual Environments.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024
Exploring Embodied Asymmetric Two-Handed Interactions for Immersive Data Exploration.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Data Cubes in Hand: A Design Space of Tangible Cubes for Visualizing 3D Spatio-Temporal Data in Mixed Reality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
ACM Trans. Comput. Hum. Interact., August, 2023
TeleSteer: Combining Discrete and Continuous Locomotion Techniques in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Towards Cross-Reality Interaction and Collaboration: A Comparative Study of Object Selection and Manipulation in Reality and Virtuality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
HapticBox: Designing Hand-Held Thermal, Wetness, and Wind Stimuli for Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
A Study of Zooming, Interactive Lenses and Overview+Detail Techniques in Collaborative Map-based Tasks.
Proceedings of the 16th IEEE Pacific Visualization Symposium, 2023
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
Cross-Reality Interaction and Collaboration in Museums, Education, and Rehabilitation.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Comparative Analysis of Artefact Interaction and Manipulation Techniques in VR Museums: A Study of Performance and User Experience.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023
Evaluating User Performance, Workload, and Presence of Virtual Reality Questionnaires Using Joystick and Raycasting Selection Techniques.
Proceedings of the 7th International Conference on Virtual and Augmented Reality Simulations, 2023
Hanfu AR: Digital Twins of Traditional Chinese Costumes for Augmented Reality Try-On Systems.
Proceedings of the 47th IEEE Annual Computers, Software, and Applications Conference, 2023
Proceedings of the Computer-Human Interaction Research and Applications, 2023
Predicting Gaze-based Target Selection in Augmented Reality Headsets based on Eye and Head Endpoint Distributions.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Eleventh International Symposium of Chinese CHI, 2023
2022
Examining cross-modal correspondence between ambient color and taste perception in virtual reality.
Frontiers Virtual Real., 2022
DARC: A Visual Analytics System for Multivariate Applicant Data Aggregation, Reasoning and Comparison.
Proceedings of the 30th Pacific Conference on Computer Graphics and Applications, 2022
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Proceedings of the 2022 5th International Conference on Education Technology Management, 2022
Proceedings of the 46th IEEE Annual Computers, Software, and Applications Conferenc, 2022
2021
Effect of Visual Cues on Pointing Tasks in Co-located Augmented Reality Collaboration.
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021
2020
Interaction, communication and engagement in hybrid virtual and augmented reality environments.
PhD thesis, 2020
The Effects of VR Environments on the Acceptance, Experience, and Expectations of Cultural Heritage Learning.
ACM Journal on Computing and Cultural Heritage, 2020
2019
Enhancing VR Experiential Learning through the Design of Embodied Interaction in a Shared Virtual Environment.
Proceedings of the 23rd Pacific Asia Conference on Information Systems, 2019
2018
Proceedings of the VR Technologies in Cultural Heritage - First International Conference, 2018
Proceedings of the 3rd Digital Heritage International Congress, 2018
A Comparison of the Capacities of VR and 360-Degree Video for Coordinating Memory in the Experience of Cultural Heritage.
Proceedings of the 3rd Digital Heritage International Congress, 2018