Yuchi Huo

Orcid: 0000-0003-3296-7999

According to our database1, Yuchi Huo authored at least 68 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2024
Neural Kernel Regression for Consistent Monte Carlo Denoising.
ACM Trans. Graph., December, 2024

ReN Human: Learning Relightable Neural Implicit Surfaces for Animatable Human Rendering.
ACM Trans. Graph., October, 2024

Adaptive sampling and reconstruction for gradient-domain rendering.
Comput. Vis. Media, October, 2024

Real-Time Polygonal Lighting of Iridescence Effect using Precomputed Monomial-Gaussians.
Comput. Graph. Forum, September, 2024

Refined tri-directional path tracing with generated light portal.
Vis. Comput., July, 2024

LightFormer: Light-Oriented Global Neural Rendering in Dynamic Scene.
ACM Trans. Graph., July, 2024

An approach to ship target detection based on combined optimization model of dehazing and detection.
Eng. Appl. Artif. Intell., January, 2024

LiDAR-GS:Real-time LiDAR Re-Simulation using Gaussian Splatting.
CoRR, 2024

SGW-based Multi-Task Learning in Vision Tasks.
CoRR, 2024

AdaptiveFusion: Adaptive Multi-Modal Multi-View Fusion for 3D Human Body Reconstruction.
CoRR, 2024

OpenSlot: Mixed Open-set Recognition with Object-centric Learning.
CoRR, 2024

MIRReS: Multi-bounce Inverse Rendering using Reservoir Sampling.
CoRR, 2024

Fine-grained Background Representation for Weakly Supervised Semantic Segmentation.
CoRR, 2024

Accurate and Fast Pixel Retrieval with Spatial and Uncertainty Aware Hypergraph Diffusion.
CoRR, 2024

LDM: Large Tensorial SDF Model for Textured Mesh Generation.
CoRR, 2024

HR Human: Modeling Human Avatars with Triangular Mesh and High-Resolution Textures from Videos.
CoRR, 2024

CT-NeRF: Incremental Optimizing Neural Radiance Field and Poses with Complex Trajectory.
CoRR, 2024

Neural Rendering and Its Hardware Acceleration: A Review.
CoRR, 2024

2L3: Lifting Imperfect Generated 2D Images into Accurate 3D.
CoRR, 2024

Single-View 3D Garment Reconstruction Using Neural Volumetric Rendering.
IEEE Access, 2024

Neural Global Illumination via Superposed Deformable Feature Fields.
Proceedings of the SIGGRAPH Asia 2024 Conference Papers, 2024

Error-aware Sampling in Adaptive Shells for Neural Surface Reconstruction.
Proceedings of the Thirty-Third International Joint Conference on Artificial Intelligence, 2024

TPGP: Temporal-Parametric Optimization with Deep Grasp Prior for Dexterous Motion Planning.
Proceedings of the IEEE International Conference on Robotics and Automation, 2024

In-Hand 3D Object Reconstruction from a Monocular RGB Video.
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024

2023
State of the Art on Deep Learning-enhanced Rendering Methods.
Mach. Intell. Res., December, 2023

Automatic Mesh and Shader Level of Detail.
IEEE Trans. Vis. Comput. Graph., October, 2023

NeLT: Object-Oriented Neural Light Transfer.
ACM Trans. Graph., October, 2023

Data-driven Digital Lighting Design for Residential Indoor Spaces.
ACM Trans. Graph., 2023

Contour-Aware Equipotential Learning for Semantic Segmentation.
IEEE Trans. Multim., 2023

Neural Super-Resolution in Real-Time Rendering Using Auxiliary Feature Enhancement.
J. Database Manag., 2023

Holistic Inverse Rendering of Complex Facade via Aerial 3D Scanning.
CoRR, 2023

Topological RANSAC for instance verification and retrieval without fine-tuning.
CoRR, 2023

FuseSR: Super Resolution for Real-time Rendering through Efficient Multi-resolution Fusion.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

Adaptive Recurrent Frame Prediction with Learnable Motion Vectors.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

Topological RANSAC for instance verification and retrieval without fine-tuning.
Proceedings of the Advances in Neural Information Processing Systems 36: Annual Conference on Neural Information Processing Systems 2023, 2023

Contact2Grasp: 3D Grasp Synthesis via Hand-Object Contact Constraint.
Proceedings of the Thirty-Second International Joint Conference on Artificial Intelligence, 2023

ImmFusion: Robust mmWave-RGB Fusion for 3D Human Body Reconstruction in All Weather Conditions.
Proceedings of the IEEE International Conference on Robotics and Automation, 2023

Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

Towards Content-based Pixel Retrieval in Revisited Oxford and Paris.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

I<sup>2</sup>-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
Wind resistance aerial path planning for efficient reconstruction of offshore ship.
Int. J. Digit. Earth, December, 2022

MINERVAS: Massive INterior EnviRonments VirtuAl Synthesis.
Comput. Graph. Forum, October, 2022

PowerNet: Learning-Based Real-Time Power-Budget Rendering.
IEEE Trans. Vis. Comput. Graph., 2022

Rule-based Procedural Tree Modeling Approach.
CoRR, 2022

An Interactive Image-based Modeling System.
CoRR, 2022

Real-time Rendering and Editing of Scattering Effects for Translucent Objects.
CoRR, 2022

A Virtual Point Light Generation Method in Close-Range Area.
CoRR, 2022

Variational Hierarchical Directed Bounding Box Construction for Solid Mesh Models.
CoRR, 2022

Normal and Visibility Estimation of Human Face from a Single Image.
CoRR, 2022

Morphological Anti-Aliasing Method for Boundary Slope Prediction.
CoRR, 2022

Sparse Sampling and Completion for Light Transport in VPL-based Rendering.
CoRR, 2022

Extension: Adaptive Sampling with Implicit Radiance Field.
CoRR, 2022

Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing.
Proceedings of the SIGGRAPH Asia 2022 Conference Papers, 2022

ShaderTransformer: Predicting Shader Quality via One-shot Embedding for Fast Simplification.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Vancouver, BC, Canada, August 7, 2022

2021
Weakly-supervised contrastive learning in path manifold for Monte Carlo image reconstruction.
ACM Trans. Graph., 2021

A survey on deep learning-based Monte Carlo denoising.
Comput. Vis. Media, 2021

Real-time Monte Carlo Denoising with Weight Sharing Kernel Prediction Network.
Comput. Graph. Forum, 2021

Multi-resolution terrain rendering using summed-area tables .
Comput. Graph., 2021

Hypergraph Propagation and Community Selection for Objects Retrieval.
Proceedings of the Advances in Neural Information Processing Systems 34: Annual Conference on Neural Information Processing Systems 2021, 2021

MeshChain: Secure 3D Model and Intellectual Property management Powered by Blockchain Technology.
Proceedings of the Advances in Computer Graphics, 2021

2020
Adaptive Incident Radiance Field Sampling and Reconstruction Using Deep Reinforcement Learning.
ACM Trans. Graph., 2020

Automatic Band-Limited Approximation of Shaders Using Mean-Variance Statistics in Clamped Domain.
Comput. Graph. Forum, 2020

Spherical Gaussian-based Lightcuts for Glossy Interreflections.
Comput. Graph. Forum, 2020

Single Image Reflection Removal With Physically-Based Training Images.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

2019
Single Image Reflection Removal with Physically-based Rendering.
CoRR, 2019

2016
Adaptive matrix column sampling and completion for rendering participating media.
ACM Trans. Graph., 2016

2015
A matrix sampling-and-recovery approach for many-lights rendering.
ACM Trans. Graph., 2015

2013
GPU-based out-of-core many-lights rendering.
ACM Trans. Graph., 2013


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