Yuan Tian

Affiliations:
  • University of Texas at Dallas, TX, USA


According to our database1, Yuan Tian authored at least 13 papers between 2013 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2021
Haptic-enabled Mixed Reality System for Mixed-initiative Remote Robot Control.
CoRR, 2021

2017
Real Time Stable Haptic Rendering Of 3D Deformable Streaming Surface.
Proceedings of the 8th ACM on Multimedia Systems Conference, 2017

H-TIME: Haptic-enabled Tele-Immersive Musculoskeletal Examination.
Proceedings of the 2017 ACM on Multimedia Conference, 2017

2015
Expediting precomputation for reduced deformable simulation.
ACM Trans. Graph., 2015

Stable haptic interaction based on adaptive hierarchical shape matching.
Comput. Vis. Media, 2015

Adaptive Hierarchical Shape Matching.
Proceedings of the 23rd Pacific Conference on Computer Graphics and Applications, 2015

MMT+AVR: enabling collaboration in augmented virtuality/reality using ISO's MPEG media transport.
Proceedings of the 6th ACM Multimedia Systems Conference, 2015

2014
3D Immersive Cardiopulmonary Resuscitation (CPR) Trainer.
Proceedings of the ACM International Conference on Multimedia, MM '14, Orlando, FL, USA, November 03, 2014

Quantifying and Improving User Quality of Experience in Immersive Tele-Rehabilitation.
Proceedings of the 2014 IEEE International Symposium on Multimedia, 2014

A real time, distributed system with haptic interfaces for fine motor skill rehabilitation and its quality of experience.
Proceedings of the 2014 IEEE International Symposium on Haptic, 2014

Haptic simulation of needle-tissue interaction based on shape matching.
Proceedings of the 2014 IEEE International Symposium on Haptic, 2014

2013
A multigrid approach for bandwidth and display resolution aware streaming of 3D deformations.
Proceedings of the ACM Multimedia Conference, 2013

Haptic-enabled interactive rendering of deformable objects based on shape matching.
Proceedings of the 2013 IEEE International Symposium on Haptic Audio Visual Environments and Games, 2013


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