Yu-Ling Lu

Orcid: 0000-0003-3594-5541

According to our database1, Yu-Ling Lu authored at least 8 papers between 2008 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
Learning environments with different levels of technological engagement: a comparison of game-based, video-based, and traditional instruction on students' learning.
Interact. Learn. Environ., 2021

Measuring Effects of Technological Interactivity Levels on Flow With Electroencephalogram.
IEEE Access, 2021

2020
How Well Do Teachers Predict Students' Actions in Solving an Ill-Defined Problem in STEM Education: A Solution Using Sequential Pattern Mining.
IEEE Access, 2020

Effects of Multi-Genre Digital Game-Based Instruction on Students' Conceptual Understanding, Argumentation Skills, and Learning Experiences.
IEEE Access, 2020

2011
Study on preparing crystalline C3N4.
Proceedings of the International Conference on Electronic and Mechanical Engineering and Information Technology, 2011

2010
The Influence of an Educational Computer Game on Children's Cultural Identities.
J. Educ. Technol. Soc., 2010

Using data mining to investigate cognitive processes by a creativity test-a preliminary study.
Proceedings of the 9th IEEE International Conference on Cognitive Informatics, 2010

2008
A Preliminary Study of Student's Self-Efficacy on Problem Solving in Educational Game Context.
Proceedings of the 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2008


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